A thing about nothingness by Pierrec

[raw]
made by Pierrec for LD26 (JAM)
A philosophic tale about nothing, and some other few things.
Made by Pierrec and Sy.
There are 9+1 "endings".

Windows only (Adventure Game Studio), just run LD26.exe after unzip

Music/Sounds from Garage Band and Freesounds.org

Ratings

Coolness 54% 3
Overall(Jam) 3.63 93
Audio(Jam) 3.09 210
Fun(Jam) 3.25 144
Graphics(Jam) 3.85 105
Humor(Jam) 4.00 10
Innovation(Jam) 2.74 344
Mood(Jam) 3.83 37
Theme(Jam) 3.84 81

Feedback

Pyrofoux
29. Apr 2013 · 18:58 UTC
A nice game, maybe like a texttual-philosophical-Grow-like ?
Anyway, I like it. :)
screech
29. Apr 2013 · 19:03 UTC
Damn I can't win.. maybe I'm not a cynic
jerombd
29. Apr 2013 · 21:09 UTC
A new set of clever/funny dialogs by Pierrec! Hurrah!
The graphics are great too ; and imho, these wash drawings are a better choice than pixel-art to express the message & the atmosphere of this carelessness "quest" (they match well with the harmonica SFX too).
saguaro
29. Apr 2013 · 21:46 UTC
I really enjoyed this. Your games always put me in such a good mood. I think the guy in the barrel plus the harmonica music that did it for me.
matthias_zarzecki
30. Apr 2013 · 07:41 UTC
Well, this feels "heavy". Nice work! Music is a good touch.
HelkeGames
30. Apr 2013 · 10:00 UTC
Cool game, very minimal great job ;)
CherryNukaCola
30. Apr 2013 · 10:50 UTC
Love your art.
Pinkerator
30. Apr 2013 · 12:08 UTC
Awesome idea )) I played it again and again all day long (not really, but I could :))
Yoni
30. Apr 2013 · 12:15 UTC
Excellent game. I'm not sure if it's possible to win (I gave up after the third attempt) but I loved trying new dialogue paths every time.
🎤 Pierrec
30. Apr 2013 · 12:27 UTC
There is a way to "win".
But we made it as hard as possible to get because we're mean. :)
Linus Lindberg
30. Apr 2013 · 12:47 UTC
Fantastic game! Love the art and the dialog... and it's very fitting for the theme!
fullmontis
30. Apr 2013 · 14:21 UTC
This is great! Funny dialogue and fitting graphics. Really has a style on its own.
Proch
30. Apr 2013 · 14:26 UTC
i lolled so hard when strated moving for the first time XD
GreyShock
30. Apr 2013 · 15:00 UTC
I LOVE the sound of the barrel roll haha. I liked this game pretty much, it totally grabs the Pierrec essence that I like so much :) A great approach to the theme too!
nddrylliog
30. Apr 2013 · 15:17 UTC
Perfect score from me - got to 5-6 endings and smiled + laughed the whole way through! Very very nice game, and also nice replay value, since you can quickly click through dialogs and don't have to wait for anything.

Truly deserving of Oujevipo :)
Sylvain.p
30. Apr 2013 · 16:24 UTC
Nice graphics and narativ, but more fun gameplay would be better for me (I hate point and click :)
Geoege
30. Apr 2013 · 17:11 UTC
Graphics are so awesome ! Are they real painting scanned ?
Dialog and that barell roll sound are so funny. Maybe missed a little "Ouin, ouin, je suis un bébé!" sound. Haha

Ps : There is a little bug when you keep the arrow key pressed, the barell just freeze.
Fabien Porée
30. Apr 2013 · 17:23 UTC
Aw, and here I was thinking me giving up my quest would lead me to the true ending :)
Geoege
30. Apr 2013 · 17:27 UTC
Ahah, finally won !
KhaoTom
30. Apr 2013 · 22:21 UTC
Yep. That's an LD48 entry alright.
hissssssssss
01. May 2013 · 00:45 UTC
I'm going to keep coming back to this one until I win! Awesome game.
Carvool
01. May 2013 · 02:17 UTC
Man! Trying to win the game sure can get frustrating. Guess I'm just not a very good cynic.
EggDestroyer
01. May 2013 · 19:45 UTC
Damn, it seems I've found 10 different "endings", but no one implying my victory. I wonder what I've missed. But it means I enjoyed the game - even if I'm usually not fond of this kind of experience. The harmonica helped a lot :), but the whole lot is well done. Good job !
AnnaGavaldaKedavra
01. May 2013 · 23:34 UTC
IT WORKS FINALLY. I just had to click direct3D. I loled, great dialogues. Congrats.
Adipson
02. May 2013 · 15:29 UTC
Félicitations pour ce jeu sur AGS...Nous ne sommes pas beaucoup de français mais le peu que nous sommes ne se sont pas contenté de prendre que le côté 'simple et pixel art ' du terme minimalism ;)
Ragzouken
02. May 2013 · 23:14 UTC
I love the rolling noise :) The drawings are beautiful.
Benjamin
04. May 2013 · 05:42 UTC
Really fun game, you guys know how to boost a game replayability :) I wish I could have study philosophy with games like this one.
ZYXer
05. May 2013 · 18:25 UTC
Truly great game. Funny, entertaining and even philosophical. 5/5 ;)
glbs
05. May 2013 · 20:01 UTC
Really nice atmosphere
wilbefast
08. May 2013 · 16:49 UTC
Fuck I just spend like 40 minutes trying to come back with nothing and even that wasn't good enough :'( Very good game anyway, it really gives the experience of being a philosopher's pupil.
Sestren
12. May 2013 · 13:44 UTC
Dialogue that's actually funny and interesting to read is hard to pull off, and this game does a good job with it. The humor is great, and I like how you keep getting second chances with the test (as opposed to just quitting and restarting), that was a nice touch.
ethankennerly
12. May 2013 · 17:21 UTC
Trading a rock for an apple interested me. If you continue to develop this, when I would tap the right arrow key, the barrel did not roll far and I got confused.
theGiallo
12. May 2013 · 17:58 UTC
Very nice game! I like its humor, the graphics and the narrative. Congrats.
Pacifist Games
20. May 2013 · 16:56 UTC
Well, that was interesting.
I chose to keep the rock.
Guess I made the wrong choice.