{"author_link":"\/author\/ultimatewalrus\/","author_name":"UltimateWalrus","author_uid":"175","comments":[{"author_name":"manabreak","author_uid":"11177","time":"Apr 29, 2013 @ 9:51am","epoch":1367228760,"text":"Kewl! This sure is minimalistic. :)"},{"author_name":"PaidGEEK","author_uid":"10029","time":"Apr 29, 2013 @ 9:51am","epoch":1367228760,"text":"Very nice! This fits the theme perfectly and well done for making a game with only 256 pixels! xD"},{"author_name":"rainblade studios","author_uid":"18642","time":"Apr 29, 2013 @ 10:03pm","epoch":1367272680,"text":"I don't have windows :("},{"author_name":"minibutmany","author_uid":"22427","time":"Apr 29, 2013 @ 10:12pm","epoch":1367273220,"text":"This is awesome. Really fun, nice gameplay."},{"author_name":"naughtyloose","author_uid":"7317","time":"Apr 29, 2013 @ 10:13pm","epoch":1367273280,"text":"that was awesome and also a little creepy once you realize that your using the corpses of your fallen enemies to gain height. :D"},{"author_name":"KilledByAPixel","author_uid":"2075","time":"Apr 29, 2013 @ 10:15pm","epoch":1367273400,"text":"Awesome work and great interpretation of the theme! Looks and plays great and it's even got multiplayer support!"},{"author_name":"ChuiGum","author_uid":"22408","time":"Apr 29, 2013 @ 10:15pm","epoch":1367273400,"text":"Wow, I could play this for a long time, very nice"},{"author_name":"klianc09","author_uid":"20290","time":"Apr 29, 2013 @ 10:16pm","epoch":1367273460,"text":"Really nice game. The controls are a little bit annoying (Not everybody has Z directly besides X) but otherwise well executed."},{"author_name":"Nezzhil","author_uid":"21727","time":"Apr 29, 2013 @ 10:22pm","epoch":1367273820,"text":"Really fun and very innovative!. it's impressive how you've managed to fit the theme"},{"author_name":"hgouveia","author_uid":"15150","time":"Apr 29, 2013 @ 10:43pm","epoch":1367275080,"text":"Love the intro!, and very well done! :D"},{"author_name":"Kitch","author_uid":"7470","time":"Apr 30, 2013 @ 3:25am","epoch":1367292000,"text":"wow.. once i figured out the controls.. (i'm a bit slow).. I had a lot of fun with it.  great audio and and really liked the really big pixels."},{"author_name":"cadin","author_uid":"7233","time":"May 1, 2013 @ 2:34am","epoch":1367375340,"text":"I saw your video for this. I'd really like to try it. Any chance of making a Web version?"},{"author_name":"UltimateWalrus","author_uid":"175","time":"May 1, 2013 @ 3:06am","epoch":1367377260,"text":"thanks very much for the comments guys!  they're overwhelmingly positive!  it makes me happy!  thanks for playing!  :D\r<br\/>\r<br\/>@cadin:  unfortunately with the engine i used and the way the game works, a web version would be impossible.  is the reason you can't play because you're on OSX?  if so, people have had some success running my games within the WINE emulator.\r<br\/>http:\/\/www.winehq.org\/"},{"author_name":"Benjamin","author_uid":"2952","time":"May 1, 2013 @ 8:11am","epoch":1367395560,"text":"This game is really fun. I must have played around 20 tiles, ( my highscore is 160 ).\r<br\/>I didnt go into the cave or wall strategy,  I prefer to keep a flat ground with a little peak somewhere. When its high enough I climb and take a jump. A lot of differents strategies for a very small game. Brilliant.\r<br\/>Oh and also congrats on making a whole world with just a scrolling background of 16px width, it really work : I wanted to climb mostly to see a larger part of the bg."},{"author_name":"Benjamin","author_uid":"2952","time":"May 1, 2013 @ 8:14am","epoch":1367395740,"text":"I forgot one cons : the jump is not feeling so great, I think that some different jump level depending on the presskey time would make it more usable. I often had a small gap to jump but launching the big jump was a terrible risk to take in some situations. I ended using jump only in desperate or scroll-up situations."},{"author_name":"jerombd","author_uid":"12512","time":"May 1, 2013 @ 1:53pm","epoch":1367416080,"text":"Well done! But the difficulty is low: the fun begins after 15!"},{"author_name":"bytegrove","author_uid":"11939","time":"May 2, 2013 @ 2:35pm","epoch":1367505000,"text":"Really clever interpretation of the theme! Cool idea having the enemies become a part of the terrain as they died. Fluent controls and nice choice of colours, nice work!"},{"author_name":"Skywilly","author_uid":"4255","time":"May 2, 2013 @ 10:52pm","epoch":1367534820,"text":"Really cool concept. I love these visuals, very &quot;UltimateWalrus&quot; for those have already played at your games. And the music is, like always, very fun. The minimalism of the concept is the strenght of this game. Great job !"},{"author_name":"BNeutral","author_uid":"10889","time":"May 3, 2013 @ 5:38am","epoch":1367559180,"text":"Minimalistic!"},{"author_name":"TheBenjaneer","author_uid":"20637","time":"May 3, 2013 @ 9:12pm","epoch":1367615220,"text":"Very Nicely Done. 16x16 ultra-violent shooter indeed XD"},{"author_name":"methamphetabear","author_uid":"23237","time":"May 5, 2013 @ 5:56pm","epoch":1367776260,"text":"Amazing work!"},{"author_name":"tankete","author_uid":"21907","time":"May 7, 2013 @ 12:51am","epoch":1367887560,"text":"Fun! Really enjoyed it. Good job!"},{"author_name":"whilefun","author_uid":"7424","time":"May 8, 2013 @ 10:28pm","epoch":1368051780,"text":"Very good entry! :) The music and overall aesthetic is sort of &quot;Terminator&quot;-esque, even though it's 16x16 pixels. Very original, and fun."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 17, 2013 @ 5:23am","epoch":1368767880,"text":"not much more minimal than this - great job"}],"images":["ld26\/175-524c89959744917b2c4c0aa6c356570b.jpg"],"links":[{"url":"http:\/\/ultimatewalrus.com\/games\/dehumanizer\/dehumanizer.zip","text":"Windows"},{"url":"http:\/\/ultimatewalrus.com\/games\/dehumanizer\/dehumanizer.zip","text":"Source"}],"metadata":{"g_key":"25041","g_author":"175","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25071","g_title":"Dehumanizer","g_status":"UCHK1","g_place":"82","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/175-shot0.png-eq-900-500.jpg"],"text":"Youtube video!\r\nhttp:\/\/www.youtube.com\/watch?v=gx9F5a23fVQ\r\n\r\nPost-compo version (better sand physics, gamepad support, extended background):\r\nhttp:\/\/ultimatewalrus.com\/dehumanizer\r\n\r\n\r\nAn ultraviolent platforming shoot-em-up done in 16x16 resolution, by Sebastian Janisz (Ultimate Walrus).\r\n\r\nYou are the Dehumanizer, a bio-weapon capable of taking out entire armies.  You were engineered to be the perfect weapon, but the intern who was supposed to put the obedience  chip into your cyber-core accidentally put a violence chip in instead.\r\n\r\nNow the corporation that made you, GoodWeps, wants to kill you! Fight for your life!\r\n\r\nMy website:   ultimatewalrus.com\r\nMy page:   facebook.com\/ultimatewalrus","title":"Dehumanizer"}