Guiding Light by ilo

[raw]
made by ilo for LD26 (COMPO)
Here is my minimalist game for Ludum Dare 26.

Controls - arrow keys to move. C to run. X to scan.

Leave a comment and I'll check out your game, and let me know if there are any issues with the downloads. Cheers. :)

Ratings

Coolness 92% 2
Overall 3.54 216
Audio 3.10 318
Fun 3.23 332
Graphics 3.48 271
Humor 1.67 961
Innovation 3.13 543
Mood 3.82 54
Theme 4.04 135

Feedback

iiechapman
29. Apr 2013 路 00:00 UTC
Very simple, yet very cool, thank you man I enjoyed this!
馃帳 ilo
29. Apr 2013 路 00:04 UTC
That was quick. Thanks! :)
manabreak
29. Apr 2013 路 05:19 UTC
Nice take on the theme. :)
Overv
29. Apr 2013 路 15:30 UTC
Nice idea :)
TaleLore
29. Apr 2013 路 22:51 UTC
Pretty fun game.
Lianne Booton
29. Apr 2013 路 22:53 UTC
Nice and simple, but very effective. Great work :)
A bit too hard, would like the player to go just a bit faster...
I really liked the footstep sounds and the really minimalistic style.
Aevek
29. Apr 2013 路 22:53 UTC
Seriously cool. I love the stealth mechanics in such a simple visual game (that still looks great, btw).
howieV (binarygirl)
29. Apr 2013 路 22:58 UTC
v.moody ..i love the sound and the atmosphere :)
馃帳 ilo
29. Apr 2013 路 22:59 UTC
@blasphemous: you know you can run, right?
neight
29. Apr 2013 路 23:06 UTC
I like this game. There have been a few entries with the block navigating a blocky map, but none with a stealth mechanic.
Dew
30. Apr 2013 路 02:22 UTC
Very fun to play! Some times a little annoying but with patience you can do it!
Mark Hildreth
30. Apr 2013 路 02:34 UTC
Really cool idea, I played it for a good 20 minutes, but a lot of that was just trying to find the door on the second "dark" level. Sometimes it would shine, and sometimes it wouldn't. I eventually gave up when I thought I was at the door but it hit another corner.
Nolan C
30. Apr 2013 路 04:21 UTC
5/5 on theme, because you managed to create a great mood/atmosphere with such minimalistic graphics. For just a bunch of squares and rectangles, it really got my heart racing.
kidevil
30. Apr 2013 路 08:28 UTC
Great concept, and nice mechanics with the scanning and non agent characters.
EdoMiyamoto
30. Apr 2013 路 11:54 UTC
Very different from last time, but very good !
SonnyBone
30. Apr 2013 路 12:28 UTC
Great use of theme! You packed a lot of action into just a few squares. Good work!
vandriver
01. May 2013 路 00:41 UTC
spot on moodsetting with absolutely no details, i love it.
i just wish the maze wasn't so large or that the lights flickered more often. perhaps if scanning could reveal a bit of your surroundings also. there was a lot of standing around waiting, which can heighten tension when used carefully, just that there might have been a tad too much waiting - which can have the opposite effect.
regardless, it's a minor pacing nitpick. this was an entertaining game, and man do i love the sound effects. very ominous.
KilledByAPixel
01. May 2013 路 01:53 UTC
Great visual style and use of theme! Would be cool if the light actually helped you see!
lekochen
01. May 2013 路 02:11 UTC
Really great atmosphere here. But I think the map could be smaller.
Gungnir
01. May 2013 路 13:17 UTC
I really enjoyed the first part of this, I felt it was building up to something great but I have to say I was disappointed.

The darkness and the flickering just didn't work for me, it wasn't fun or engaging, just tedious.

The first part felt like it could be a stealth game with a nice amount of panic mixed in.

Suggestion: take the mechanic of sound attracting attention and build the game on that. Agents will also emit sound (waves) for you to react to. Makes it sort of a cat and mouse on an even playing field.
ramoncb
02. May 2013 路 18:03 UTC
really fun and have a deep atmosphere with that sounds and forms

a bit hard for me xD

good job!
Tom 7
04. May 2013 路 14:01 UTC
This is cool. The atmosphere it creates (especially with the sound effects) is compelling. I beat the first dark level, but it's a bit too tedious to make my way through lots of mazes in the dark, mainly cuz I have to keep waiting for the lightning to figure out where I am and where I can go. It would be nice if the scan feature gave me at least some local view of what walls were near.
dansludumdare
10. May 2013 路 18:47 UTC
Didn't work on 32 bit Windows 7. Screenshots looked cool though!
JonRB
15. May 2013 路 02:25 UTC
Wow! I love the feel of this game. It's fantastic! The level in the dark is pretty challenging. Running down corridors with naught but your own footsteps to accompany you...
ahm99
15. May 2013 路 02:48 UTC
Too hard. I wish the you could turn off your flashlight so they couldn't see you when you are in the dark. It was just too hard. But it was fun. Good job :)
maloki
19. May 2013 路 03:58 UTC
I was able to get out of bounds while running. >.< Otherwise, this is solid work. :D
davidpeter
19. May 2013 路 17:35 UTC
A+ mood, but I often got frustrated waiting for the light to come on so I could see the surroundings. I think you could've bumped down the intervals between flickers a bit. This hampered the fun, but overall a very, very solid game.