{"author_link":"\/author\/seanatr0n\/","author_name":"SeanAtr0n","author_uid":"6835","comments":[{"author_name":"Rose","author_uid":"7352","time":"Apr 29, 2013 @ 6:17am","epoch":1367215920,"text":"This is very impressive! You should make a version without such clashing colors though."},{"author_name":"PurpleMoustache","author_uid":"20308","time":"Apr 29, 2013 @ 8:53pm","epoch":1367268480,"text":"I've been looking for a fractal viewer for some time now. Good job!"},{"author_name":"BlennosoftGames","author_uid":"8308","time":"Apr 30, 2013 @ 2:39am","epoch":1367289240,"text":"Mathematical!"},{"author_name":"evilseanbot","author_uid":"7902","time":"Apr 30, 2013 @ 2:58am","epoch":1367290380,"text":"Nice fractal viewer! \r<br\/>Somewhat dissappointing it get pixelated when you scroll down far enough."},{"author_name":"SeanAtr0n","author_uid":"6835","time":"Apr 30, 2013 @ 3:27am","epoch":1367292120,"text":"Yeah, I really wanted to do a deep zoom at first but ran into shader instruction limits for directX (apparently you can't force Unity to use OpenGL in the webplayer)\r<br\/>\r<br\/>I like seeing them built up over time though, for me that made my understanding of fractals finally click. Also it's cool to see how the points that don't reach infinity are oscillating."},{"author_name":"metadept","author_uid":"15489","time":"Apr 30, 2013 @ 4:18am","epoch":1367295180,"text":"Not exactly a game, but it's definitely minimal! Fun way to explore the fractal. My only suggestions are to add a smoother way to zoom and pan around, and maybe to make some other color palettes. Nice job."},{"author_name":"vladimirdlc","author_uid":"20157","time":"Apr 30, 2013 @ 4:18am","epoch":1367295180,"text":"Oh my... fractals!"},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"Apr 30, 2013 @ 6:20am","epoch":1367302500,"text":"Where the gayms at?"},{"author_name":"SeanAtr0n","author_uid":"6835","time":"Apr 30, 2013 @ 6:41am","epoch":1367303760,"text":"Whats the minimum requirement to be a game?"},{"author_name":"Loren","author_uid":"17687","time":"Apr 30, 2013 @ 7:03am","epoch":1367305080,"text":"heck yeah fractal booooom!  nice nice :)"},{"author_name":"jolle","author_uid":"9","time":"Apr 30, 2013 @ 3:45pm","epoch":1367336400,"text":"Not sure why it has to flash so much, makes it difficult to look at. I always enjoy exploring mandelbrots, but that makes it a bit hard. Also, the web page\/unity player setup is a bit weird, it covers the whole screen in width, but only a small bit in height, giving it a very weird aspect ratio. I can make the window width very small to get right aspect, but then the total size used is pretty small. I'm running Firefox if that helps.\r<br\/>\r<br\/>I agree it's maybe not a game, but if it's fun to play with then the distinction is unimportant to me, especially with a theme such as this."},{"author_name":"kunzbe","author_uid":"20508","time":"Apr 30, 2013 @ 9:49pm","epoch":1367358240,"text":"interesting concept.\r<br\/>It would be fun to see something interact with the mandelbrot"},{"author_name":"Super Hamster","author_uid":"22460","time":"May 2, 2013 @ 3:19am","epoch":1367464440,"text":"I get a black screen when I run it."},{"author_name":"sP0CkEr2","author_uid":"7135","time":"May 2, 2013 @ 3:52am","epoch":1367466420,"text":"with a theme like minimal -- how can you not give this a high score?"},{"author_name":"LizEngland","author_uid":"22429","time":"May 2, 2013 @ 4:18am","epoch":1367467980,"text":"Maybe not &quot;game&quot;, but &quot;toy&quot; is a good term for it or the general &quot;interactive media&quot;. \r<br\/>\r<br\/>I like fractals, and exploring fractals, but the headache-inducing dazzle makes it a bit too rough on the brain."},{"author_name":"danblack","author_uid":"818","time":"May 2, 2013 @ 7:45am","epoch":1367480400,"text":"Nice but not a game."},{"author_name":"ovenchips","author_uid":"19236","time":"May 2, 2013 @ 8:03am","epoch":1367481480,"text":"Just got back from the hospital after my seizure."},{"author_name":"martijn","author_uid":"20699","time":"May 2, 2013 @ 2:19pm","epoch":1367504040,"text":"I have made mandelbrot rederers before but never thought of rendering per iteration. (I usually rendered per line for a set amount of iterations)"},{"author_name":"Boi\u00fana","author_uid":"10602","time":"May 2, 2013 @ 2:59pm","epoch":1367506440,"text":"AWESOME! This is a total trip."},{"author_name":"StMatn","author_uid":"18894","time":"May 2, 2013 @ 10:02pm","epoch":1367531820,"text":"My main problem with this is, that &quot;Mandelbrot&quot; means as much as &quot;Almondbread&quot; in german, so I always get hungry seeing those fractals... I like the ongoing rendering. Makes for some nice effects :)"},{"author_name":"lotusgame","author_uid":"19058","time":"May 3, 2013 @ 11:08am","epoch":1367578980,"text":"Hough ! Your game has crashed my computer 3 times... What a pity !"},{"author_name":"sudorossy","author_uid":"7905","time":"May 4, 2013 @ 12:25am","epoch":1367626800,"text":"Fractals are nice, but they're not a game!"}],"images":["ld26\/6835-8b554a939d96a686bcbdd6cc6172ea4c.jpg","ld26\/6835-8fb8c3f1ceed8f795a9ea8b4a883d5a5.jpg","ld26\/6835-3001cac0950ec80888796e7f0d25a4c4.jpg","ld26\/6835-09524f839e6e1c5b996ca9476227e838.jpg","ld26\/6835-c1b37b5c6b0a762cdd2bb689b3a80488.jpg"],"links":[{"url":"http:\/\/seanatr0n.com\/LD26\/","text":"Web"},{"url":"http:\/\/www.youtube.com\/watch?v=_UgG3kLdMkE","text":"Video"},{"url":"http:\/\/seanatr0n.com\/LD26DX11\/","text":"DX11 Version"},{"url":"http:\/\/seanatr0n.com\/LD26Post\/","text":"Low-Req Version"},{"url":"http:\/\/seanatr0n.com\/LD26\/SeanAtr0n-LD26.zip ","text":"Source"}],"metadata":{"g_key":"25055","g_author":"6835","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25085","g_title":"Super Mandelbrot Explorer Mk3 Turbo Deluxe with Ch","g_status":"UCHK1","g_place":"1284","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/6835-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/6835-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/6835-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/6835-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/6835-shot4.png-eq-900-500.jpg"],"text":"WARNING: May induce SEIZURES in those who are known to be photosensitive. \r\n\r\nI wouldn't normally consider this to be a game, but you could argue that it is one.\r\n\r\nClick to center the screen\r\nScroll to zoom\r\n\r\n(Sorry, this requires a fairly beefy gfx card. Try the postcompo version if the first doesn't work for you. You can't zoom nearly as far but its still kind of cool.)\r\n\r\nThis was my first time writing fractal code and it was pretty fun, learned a lot of things and now my brain hurts. Maybe I'll add some better controls once I recover.\r\n\r\nUpdate 5\/6: You can now descend up to 10^-15 in the PostComp DX11 version! (requires a gfx card capable of double precision operations) I also added a slider so you can skip a few frames to speed things up and combat the flickering. It's kind of cool to see which bulbs completely stop flickering depending on your iterations\/frame.","title":"Super Mandelbrot Explorer Mk3 Turbo Deluxe with Cheese"}