Castle Defense by cwook

[raw]
made by cwook for LD26 (COMPO)
You'll need Love2D installed to play this on Windows or Linux (using the .love file): http://love2d.org/

Alternatively, you can use this chrome extension and open the .love file directly in Chrome: https://chrome.google.com/webstore/detail/l%C3%B6veliness/mompnkcmpbopandjnddeecgeeojegohc

Ratings

Coolness 52% 3
Overall 2.69 1037
Audio 1.92 966
Fun 2.61 898
Graphics 2.61 890
Humor 1.80 894
Innovation 2.33 1072
Mood 2.39 1011
Theme 2.89 1097

Feedback

raincole
29. Apr 2013 · 05:27 UTC
Nice implementation. Sadly it just seems like a simplified defense game
ChuiGum
29. Apr 2013 · 05:29 UTC
Pretty, Good
poohshoes
29. Apr 2013 · 06:24 UTC
Crashes when I try to run :(
Magnus
29. Apr 2013 · 06:24 UTC
Not bad. It was a bit too easy though.
🎤 cwook
29. Apr 2013 · 16:25 UTC
@poohshoes is there an error message or does it just hang before crashing?
johnfn
29. Apr 2013 · 16:45 UTC
Fun! Seemed like I couldn't buy the first upgrade though. Eventually I just spammed the 2nd upgrade and pretty much decimated everything. haha. Wish there were more types of monsters though.
Arcana
30. Apr 2013 · 05:53 UTC
Nice concept, would have been good to see more unit types. I didn't realise at first that you could aim upwards (but of course that's obvious now that I think about it). Shop was a cool idea. A bit too easy and the enemies were a bit slow. Good base for a game though. I think with some expansion this could be a lot of fun.
Jellycakes
30. Apr 2013 · 15:53 UTC
Some pretty sweet gameplay, was enjoyable with the upgrades but then I got too fast for the enemies and found myself waiting a lot of the time. If that was fixed I'd probably have a great time playing this. Good job anyway!
leafo
01. May 2013 · 00:35 UTC
Cool game, would like to see it expanded. I couldn't buy the first upgrade. Also after playing for a bit it completely locked up and I had to force quit it.
mtthwcmpbll
01. May 2013 · 23:29 UTC
I liked it. The simple graphics were a cute throwback to arcade games. It took me a while to figure out I was charging up my shot (I missed the little charge bar)... maybe an audio cue that something's happening. Also, unlike @Arcana I shot once and saw that gravity affected my shot and immediately played it like I was shooting a catapult, aiming upwards and trying to arc it into enemies. I like that idea though, sort of like a lo-fi realtime worms game.
Milo
03. May 2013 · 02:05 UTC
This is a very simple game, although it felt like it could use something more in terms of a challenge - after repelling the first few green things and buying upgrades, it seemed like I was waiting for enemies to appear more than actually doing anything. Also, the 1st upgrade did seem to work on my Mac.
little_polygon
03. May 2013 · 18:16 UTC
Solid; like the quick menu interactions.
SuperDisk
05. May 2013 · 00:17 UTC
Nice game!

I learned that you can just spam the clicker to make a shower of bullets in front of your fort and just go forever.
DaveDobson
06. May 2013 · 05:33 UTC
Interesting game - pretty fun, and neat retro look. It would have benefited by being harder, by having more kinds of enemies (including maybe flying ones) and by having a little more to do. I couldn't ever buy the first upgrade for some reason. Cool project, everything works well, nicely done!
headchant
07. May 2013 · 19:58 UTC
I see great potential with this one.
alts
14. May 2013 · 03:21 UTC
The graphics are excellent. They're probably the most minimalist aspect of the game. To adhere to the theme, I'd personally remove the shop, and try to make the skill element of defending the castle more engaging.
ahm99
18. May 2013 · 17:32 UTC
The game crashed after some playing. But it was a lot of fun. You did a good job :)