Undersea - The Excellent Expedition by wy477wh173

[raw]
made by wy477wh173 for LD26 (COMPO)
Some elements of the game may be a bit. . . bonkers, offbeat, odd. move with arrow keys, fire with X. Collect the explorers three elements of himself(Mind, Heart, and Wit). Then kill the Yellow Dragon.

_Note_
Source code requires Game Maker 8.0 or better.

Ratings

Coolness 42% 1485
Overall 2.64 1085
Fun 2.72 797
Graphics 2.54 951
Innovation 2.17 1169
Mood 2.33 1053
Theme 2.84 1128

Feedback

patrikspengler
29. Apr 2013 路 15:01 UTC
This was a good idea but the game mechanics too from the fun. I kept getting stuck on walls, the submarine should face in 4 directions in my opinion. The art was good but the walls looked a bit too plain. I loved the ship upgrades, though. Overall, it was fun but a bit lacking.
馃帳 wy477wh173
29. Apr 2013 路 17:45 UTC
Thank you!, The ship getting stuck on walls was a product of last minute changes, originally the ship would bounce for an ammount of time, but this often resulted in the player being exponentialy rocketed around the current area, so I removed it, but not completly. Will post an updated build soon.
onzephyr
29. Apr 2013 路 18:06 UTC
Nice game. like the concept. Played all the way through and enjoyed it. As noted sticking to the walls was the only issue I had. But I just learned to avoid going to close.
Felix20
29. Apr 2013 路 18:38 UTC
Noooooo! I got one hitted by the dragon/seahorse.
Nice game, the graphics were great, really. Sticking to walls was annoying but it's not too bad.
A sound effect or two and especially some music would have been great, but I know how hard music can be.
SonnyBone
29. Apr 2013 路 19:56 UTC
I got my tail end stuck on a few corners and had to reset :( Some audio would really help to bring it all together, but this was a pleasant little shooter.
ChuiGum
29. Apr 2013 路 21:21 UTC
Nice Ship, pretty fun
Hulkabu
30. Apr 2013 路 03:43 UTC
Umm, kay, the wall thing is annoying, but altogether for a 48 hour game type thing its really good, but some things could be better like that heart boss could shoot a little more often, that book bearing guy or whatever could have done something, and the sea horse thing was really where I struggle the most. but other than all that crap GG
SenorDiablo
30. Apr 2013 路 15:20 UTC
love the ship design. cool game
comrad_gremlin
30. Apr 2013 路 18:22 UTC
I liked it. Although ship that stucks in the walls gets a bit annoying sometimes, it did not prevent me from finishing the game :) Good job, man.
Purplescape
30. Apr 2013 路 22:22 UTC
I love the boss, the story was cool too. The handling was a little slow, but got better with the upgrades.
馃帳 wy477wh173
01. May 2013 路 01:53 UTC
Thanks for mentioning the written at 4am story. It was a bit confusing I think though. The idea was that YOU are collecting ME. . . .so that's a thing.
tankete
01. May 2013 路 05:07 UTC
I liked the idea, but getting stuck along the corners wasn't fun. The map felt too big so there were long stretches of just trying to get to the next key location. Would recommend some sound/music to help with the mood. I liked the three bosses, but seems like I just died after a single hit? from the yellow "sea horse".
馃帳 wy477wh173
01. May 2013 路 05:18 UTC
Sea Horse does kill in one hit for now. . . I'll pretend that It was intentional.
spriters2000
01. May 2013 路 18:38 UTC
Nice game, but the boss is too hard and the bug about hitting the walls ruin it a bit.
lightsoda
04. May 2013 路 18:54 UTC
Not too shabby, like others have said, getting stuck in walls can be a bit annoying.
Jyrkface
12. May 2013 路 05:47 UTC
Fun game, only real problem being the aforementioned bug. I hope you plan on finishing it :)
Benjamin
12. May 2013 路 15:29 UTC
that was a good undersea experience, I like the atmosphere of the game