Epic Green Cube by Robrock55
Our first Ludum Dare, our first "complete" project, our first time working in team ! Harder than it looks but we will do it again :)
Run launch.bat to launch the game.
Enjoy :)
The story is very simple. You are a green square, and you are a prisonner of a bad AI named PotatOS. Your role ? Survive in the test room. But be careful, everything want your death...
There's no music and not enough levels, because we don't have enough time, but we'll do better the next time :)
Run launch.bat to launch the game.
Enjoy :)
The story is very simple. You are a green square, and you are a prisonner of a bad AI named PotatOS. Your role ? Survive in the test room. But be careful, everything want your death...
There's no music and not enough levels, because we don't have enough time, but we'll do better the next time :)
Ratings
| Coolness | 48% | 1284 |
| Overall(Jam) | 2.83 | 389 |
| Audio(Jam) | 2.06 | 412 |
| Fun(Jam) | 2.96 | 252 |
| Graphics(Jam) | 2.50 | 453 |
| Innovation(Jam) | 1.87 | 531 |
| Theme(Jam) | 3.39 | 228 |
Check the Console for possible error messages
cant run the game on a 10.6.8 mac...
K:\GameJam\GameJams\LD26_OtherGames\Epic Green Cube>java -jar "Epic Green Cube.j
ar"
Exception in thread "main" java.lang.UnsupportedClassVersionError: graphics/Main
: Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: graphics.Main. Program will exit.
I'll try to fix that this afternoon
Thanks for report :D
Thanks phi, we didn't have time for a music, but it was our first LD :)
The game needs Java 7 (Unsupported major.minor version 51.0). I'm on Mac OS X 10.8 and used the official Oracle Java 7 installation. On my system this java version isn't the default java, so I had to start the game with:
/Library/Internet\ Plug-Ins/JavaAppletPlugin.plugin/Contents/Home/bin/java graphics/Main
Maybe there is another way, but this worked for me.
We'll try to resolve this before next time ;)
The game was easy to understand and get into, and it was challenging. The death particle effect was a nice touch as well!
I found it a bit too unforgiving to die whenever you touch a wall. That was a bit frustrating at times.
There seemed to be some stuttering/lagging in the movement when you first press down a movement button. After holding it down for a few frames it went away tho. It wasn't really noticeable in the more complex levels tho, because you didn't really move that much at a time on them.
As it is written in my favorite language (Java) there are some things I want to say. First, I really prefer one and only one file a JAR. (I saw you had some difficulties, but it not that hard to fix it). Second, I don't like games that take 100% CPU.
But nevertheless, really good game :)
Good Job!
Exception in thread "main" java.lang.NoClassDefFoundError: graphics/Main
Caused by: java.lang.ClassNotFoundException: graphics.Main
at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)