They Explode by Andre Kent
My tools were Paint Tool SAI(Drawing), Photoshop(Some design), After Effects(Most Animations) and Construct2(Programming and Love <3).
This is my first time attending to Ludum Dare, so I'm not entirelly aware everything was done right. Sorry the game has no music or sounds (I took it off when someone told me I wasn't suppose to use ANYTHING I didn't made. \o\) The theme is laid uppon simple colors (I think I used 8 of them) and by playing with non-detailed shapes and pixellated graphics.
Hope you guys enjoy it.
(PS: It appears the EXE has some kind of bug on the character sprites related to WebGL recognition. Give preference to the Web version, plus, aslong as I made it in Construct 2, I have no "Source code", so I just uploaded the whole project file in .Capx)
Thanks alot! It was awesome! :D <3
-Andre Kent (@Lemon_Kent)
This is my first time attending to Ludum Dare, so I'm not entirelly aware everything was done right. Sorry the game has no music or sounds (I took it off when someone told me I wasn't suppose to use ANYTHING I didn't made. \o\) The theme is laid uppon simple colors (I think I used 8 of them) and by playing with non-detailed shapes and pixellated graphics.
Hope you guys enjoy it.
(PS: It appears the EXE has some kind of bug on the character sprites related to WebGL recognition. Give preference to the Web version, plus, aslong as I made it in Construct 2, I have no "Source code", so I just uploaded the whole project file in .Capx)
Thanks alot! It was awesome! :D <3
-Andre Kent (@Lemon_Kent)
Ratings
| Coolness | 53% | 3 |
| Overall | 3.12 | 610 |
| Fun | 2.79 | 731 |
| Graphics | 4.26 | 28 |
| Humor | 2.26 | 519 |
| Innovation | 1.97 | 1264 |
| Mood | 3.06 | 431 |
| Theme | 1.94 | 1349 |
Game's super hard though... maybe I'm just not good at these things but enemy bullets were tiny and things took a lot of hits before they died. It was difficult to progress I felt. I liked the basic idea of the controls though, where you ran and shot in the direction of the mouse. They felt fluid but it was so much shooting. Jumping on another button would have been nice (spacebar or similar) rather than "up".