Kazimir's Revenge by Alex Shestakov

[raw]
made by Alex Shestakov for LD26 (JAM)
You play as a young Kazimir, who came into modern art to reform it and turn every classic painting into a cute black square.
So minimalistic, right?
Let's start with Botticelli's "The Birth of Venus", but beware, those painted figures will struggle to keep their forms less edgy!
May the Square be with you.


CONTROLS:

* ARROWS to move.
* SPACE to jump (and double jump and even wall-jump).
* SHIFT to run.
* X to use your brush and spawn a tiny piece of art flying forward (literally: FIRE).


CREDITS:

The game developed by KISS team during Omsk Ludum Dare 48 hours Jam (OLD48):
* Alex Shestakov and Natalia Rozvezeva as developers.
* Stepan Zalezkiy as graphical artist.
* Artem Patyn as composer / sound designer.

Ratings

Coolness 63% 3
Overall(Jam) 3.29 218
Audio(Jam) 3.46 115
Fun(Jam) 3.43 95
Graphics(Jam) 3.37 228
Humor(Jam) 3.13 81
Innovation(Jam) 2.82 311
Mood(Jam) 3.07 236
Theme(Jam) 3.43 215

Feedback

belickim
29. Apr 2013 · 19:16 UTC
It's generally fun, but definitely too short, it would be great if there were more paintings. I really liked the music.
rainblade studios
29. Apr 2013 · 19:58 UTC
Fun, controls are a little hard, but I like the idea! Great job.
triplefox
29. Apr 2013 · 20:03 UTC
Too much gameplay...
neight
29. Apr 2013 · 20:04 UTC
Just wish the level was bigger, or there was another level. Good music, but I wish there were sounds for the enemies when they get hit. Over a bit too quick.
jmf
29. Apr 2013 · 21:26 UTC
Great music and fun to play. Awesome.
ColdBrain
30. Apr 2013 · 05:19 UTC
Very cool! Омску превед!)))
Dyn
30. Apr 2013 · 13:09 UTC
Very fun)
brantkings
30. Apr 2013 · 14:18 UTC
Awesome game! Loved it! It felt like a Castlevania boss! Nice work!
TheCze
30. Apr 2013 · 14:27 UTC
Nice idea but I think a lil bit too short.
kbm0
30. Apr 2013 · 15:21 UTC
REALLY cool idea and execution! Loved it! Great job!
Jiddo
01. May 2013 · 12:49 UTC
Really great everything except for gameplay. The menus, music and the framing (no pun intended) of the game was nice, but when you actually gain control it's quite loose and floaty. Though it was a very nice surprise to fight Venus in a videogame, gotta give you that!
stefan
01. May 2013 · 13:40 UTC
I like the game and the idea that you can hide behind the remains of defeated enemies. Its a nice game, but very short...
Tanius
03. May 2013 · 17:17 UTC
lol, crazy game, i like ti
Prelucid
04. May 2013 · 17:36 UTC
Hey this is really well made. Good music, great action. I can't tell if I beat the level or just died.
MinionStudios
05. May 2013 · 23:19 UTC
Do you think he would be offended? Lol.
Threef
07. May 2013 · 17:08 UTC
Avesome idea! Great humor! Theme! Graphics!(?)... but short. :(
headchant
07. May 2013 · 19:39 UTC
Really fun little game.
hissssssssss
08. May 2013 · 13:54 UTC
I enjoyed the movement in this game. The double-jumping and firing felt really natural.
Too bad there's only one level, I would have loved to tackle more paintings.
hamster_mk_4
11. May 2013 · 04:15 UTC
The Win32 mode said it was missing a data folder.
Squared Muffin
11. May 2013 · 13:20 UTC
A fun game, wish there were more levels(paintings)though.
The music was nice but the gameplay was a bit on the rough side, could use with a bit more polish.
pikmin4000
11. May 2013 · 14:38 UTC
So I beat the game, not as rewarding as I expected, but at least it had a nice mood to it! The game itself is pretty hard and ended up dying many times. I'm not sure if there were multiple levels or if I kept replaying the same one. Anyways, it had good smooth animations, unique painting humor, and a catchy soundtrack.
cakemonitor
11. May 2013 · 14:41 UTC
great use of music. extra levels / replayability would be good