{"author_link":"\/author\/auroratide\/","author_name":"Auroratide","author_uid":"93230","comments":[{"author_name":"iceburg7","author_uid":"43569","time":"Apr 19, 2016 @ 3:00am","epoch":1461034500,"text":"huh. This is a really neat and original take on Tetris.  Well done, and nice polish too."},{"author_name":"freeloader","author_uid":"39455","time":"Apr 19, 2016 @ 3:05am","epoch":1461034800,"text":"Great concept! Didn't fully undestood how scoring worked but up until the 3rd try, but it was fun nonetheless."},{"author_name":"CasualCat","author_uid":"91982","time":"Apr 19, 2016 @ 1:04pm","epoch":1461070740,"text":"Incredibly innovative! Super creative, I love it! It played well, difficult, but in a good way of course. I think maybe the graphics could use some work but it was still fitting. I had a lot of fun. I played with it for about 15 mins. I didn't care much about the score, even when I lost there was value in the art you end up with!"},{"author_name":"Cake_Catastrophe","author_uid":"5901","time":"Apr 19, 2016 @ 1:09pm","epoch":1461071040,"text":"That was cool! Unique little puzzle game. I wasn't always able to tell when a row was long enough to be scored, though.\r<br\/>\r<br\/>Good job."},{"author_name":"The Walking Kiwi","author_uid":"44005","time":"Apr 19, 2016 @ 2:13pm","epoch":1461074880,"text":"Really hard but really entertaining. I loved the idea."},{"author_name":"WizByte_Games","author_uid":"56690","time":"Apr 19, 2016 @ 2:22pm","epoch":1461075420,"text":"Wow this is a fun game."},{"author_name":"PixVox","author_uid":"93133","time":"Apr 19, 2016 @ 6:44pm","epoch":1461091140,"text":"Idea is great. Would like to see the game on mobile devices!"},{"author_name":"IDidGame","author_uid":"52466","time":"Apr 19, 2016 @ 7:21pm","epoch":1461093360,"text":"great take on a classic"},{"author_name":"LeReveur","author_uid":"7170","time":"Apr 19, 2016 @ 9:59pm","epoch":1461102840,"text":"Tetris totaly renewed, I like it !"},{"author_name":"Cosrnos","author_uid":"25241","time":"Apr 24, 2016 @ 6:39pm","epoch":1461522840,"text":"I really enjoyed this one! I wholeheartedly aggree with CasualCat, the art you end up with is what does it for me :D"}],"images":["ld35\/93230-ac3b5b8c059076bfd10465a3426343c4.jpg","ld35\/93230-cc002780a987294dfc0ab9a8cd5abbb8.jpg","ld35\/93230-70a4d246e6cbf225ad862b1fa2fa0cb9.jpg","ld35\/93230-cd0163db14ea4cc3d205dd2dfbe5b28d.jpg"],"links":[{"url":"http:\/\/auroratide.github.io\/Omnixis\/","text":"Web"},{"url":"https:\/\/github.com\/Auroratide\/Omnixis","text":"Source"}],"metadata":{"g_key":"2514","g_author":"93230","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2445","g_title":"Omnixis","g_status":"UCHK1","g_place":"381","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93230-shot0-1461026310.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93230-shot1-1461026310.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93230-shot2-1461026310.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/93230-shot3-1461026310.png-eq-900-500.jpg"],"text":"A simple(?) variation on the classical game of Tetris.\r\n\r\nYou are the Nixis, a three-by-three core of white blocks.  Other blocks are flying in from every direction in a flourish of color, and for some reason, you have this unquenchable desire to fit these blocks into perfect rows.\r\n\r\nMove the Nixis around the field to collect blocks onto yourself and form perfect rows and columns.  Be careful, though!  Rows and columns that line up with the Nixis itself won't be destroyed (see the last screenshot for an example; even though there are ten in a row, since they coincide with the white blocks, they do not disappear).\r\n\r\nThe game ends if your structure builds beyond the visible field.  You probably shouldn't let that happen, I guess.\r\n\r\nBe sure to paste your highscore into the comments below!\r\n\r\nCONTROLS:\r\n* Use the Arrow keys or WASD in order to move the Nixis\r\n* Press Space or P to pause\r\n* Press Escape to quit the game\r\n\r\nCredits:\r\n* Timothy Foster (@tfAuroratide) - Game design, programming, and art\r\n\r\nSpecial Thanks to these Resources:\r\n* Kevin McLeod - Music, \"The Lift\" (CC-BY 3.0) at incompetech.com\r\n* Kenney Vleugels - SFX (CC-BY 3.0) at www.kenney.nl\r\n\r\nThis game was built in Haxe using HaxeFlixel.  You can view the source code on Github, but be warned: the code is Game Jam quality ^^'\r\n\r\nUpdates\r\n* 20 April: Adjusted difficulty to be more forgiving.  Very minor change.","title":"Omnixis"}