Blink, a minimalist perception by dray
Blink is a plateformer where the level is shown only 2 seconds , after you will have to travel to the blue door using your memory and the ghost of your previous death.
Controls : Arrow left and right or A and D to move, space to jump, twice to double jump.
Controls : Arrow left and right or A and D to move, space to jump, twice to double jump.
Ratings
| Coolness | 37% | 1594 |
| Overall | 3.36 | 369 |
| Audio | 2.21 | 839 |
| Fun | 3.44 | 198 |
| Graphics | 2.64 | 865 |
| Humor | 2.50 | 389 |
| Innovation | 3.48 | 274 |
| Mood | 2.82 | 606 |
| Theme | 3.60 | 492 |
Nice game by the way! Good work
good idea to leave the skull face when you die :)
In my opinion, the double jump is not a good idea... if you double-tape space very quick, you can jump exessively high...
Maybe a sound feedback when the avatar touches down on a platform could add some fun and improve the perception of what happens?
Nice work!
Not as fast as some, but 305 ain't bad! :)
What I loved :
- game design / difficulty (it's hard when you start then converge toward player level thanks to dead flags, very clever design to make the game challenging/accessible for any player skill !)
- new features when going forward in levels (spikes, fire)
What imo could be improved :
- art(even for minimalism, something more stylish/artistic could be considered for graphisms, sounds are clean but basic and could converge to the choosen art style)
- collision bugs (tune your engine for the next LD ;) )
very good overall, I had a lot of fun, thanks for the game !