{"author_link":"\/author\/pushmepullyu\/","author_name":"PushmePullyu","author_uid":"2817","comments":[{"author_name":"Lazren","author_uid":"22463","time":"Apr 29, 2013 @ 4:02am","epoch":1367207820,"text":"Frustrating stages but fits the theme quite perfectly. Minimal controls too. Potato."},{"author_name":"oskardevelopment","author_uid":"21518","time":"Apr 29, 2013 @ 7:15am","epoch":1367219400,"text":"Thought it was very innovative in its own way (top points!) though quite frustrating gameplay at times. For instance the momement I miss a jump far away from a wall to turn with... Good luck!"},{"author_name":"Puccini","author_uid":"12961","time":"Apr 29, 2013 @ 2:05pm","epoch":1367244000,"text":"The level design is bad, it's vey frustrating. In the graphics, if you don't have time, is better use shapes with a good palette of colours than a sprites don't over."},{"author_name":"theomnis","author_uid":"15860","time":"Apr 29, 2013 @ 2:07pm","epoch":1367244120,"text":"I like the minimal controls, but there really needs to be an easier way to turn around."},{"author_name":"FredericRP","author_uid":"4277","time":"Apr 29, 2013 @ 2:47pm","epoch":1367246520,"text":"Good use of the minimalism concept, but as said above, it's really hard to have a good and not frustrating level design using only one key (Blink uses it well with very small levels : http:\/\/www.ludumdare.com\/compo\/ludum-dare-26\/?action=preview&amp;uid=5284 )"},{"author_name":"PPLo","author_uid":"19983","time":"Apr 30, 2013 @ 5:12pm","epoch":1367341620,"text":"Difficult and addictive! I didn't manage to clear stage 3 because of my lack of skills, but I had a great time playing this game. Also, you have to be patient when you miss a jump :)"},{"author_name":"LoneStranger","author_uid":"203","time":"May 1, 2013 @ 4:24am","epoch":1367381940,"text":"I found the jumping too awkward, and the movement too slow. Made it frustrating to make any progress."},{"author_name":"PushmePullyu","author_uid":"2817","time":"May 3, 2013 @ 3:12pm","epoch":1367593620,"text":"Thank you for all the critiques and tips guys. Also thanks for playing my game. I appreciate it :D"},{"author_name":"sudorossy","author_uid":"7905","time":"May 4, 2013 @ 12:35am","epoch":1367627400,"text":"Level design leaves a lot to be desired. A restart button, and keyboard controls would really help."}],"images":["ld26\/2817-a2903f4f591058e26e311c323165a959.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/87552002\/officialLDGame\/web\/index.html","text":"Web"},{"url":"https:\/\/github.com\/Kirp\/ld26Game","text":"Source"}],"metadata":{"g_key":"25204","g_author":"2817","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25234","g_title":"A Cube Story","g_status":"UCHK1","g_place":"1289","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/2817-shot0.jpg-eq-900-500.jpg"],"text":"A one button game (minimal interface) featuring a character than can only jump (minimal mechanics). Guide the cube to get the treasure and then get back to the door to finish a stage. This was an exercise mostly in level design as Ive never actually designed a good level before. My apologies for the art and the lack of sound. I just totally ran out of time. The whole thing is made with Flambe, sprites with PyxelEdit, and coded with FlashDevelop. Whew I made it! :D\r\n\r\nRemember the goal is to get the treasure and then get out.\r\nI should have made this clearer in the game, sorry :<","title":"A Cube Story"}