Ascent by Furyhunter
This is a minimalist platformer. You can only jump, and you must Ascend to the top. Press Z to jump.
Written in C++11 with SFML using KDevelop and CMake on Kubuntu Linux.
http://furyhunter.github.io/ld26-minimalism/
The mingw32 build may not work on your Windows computer. If that's the case, try the MSVC build.
This game is dedicated to my late friends Lance Colton and Chrystal Carlson. Read more: http://www.ludumdare.com/compo/2013/04/25/im-in-to-honor-my-friends/
Written in C++11 with SFML using KDevelop and CMake on Kubuntu Linux.
http://furyhunter.github.io/ld26-minimalism/
The mingw32 build may not work on your Windows computer. If that's the case, try the MSVC build.
This game is dedicated to my late friends Lance Colton and Chrystal Carlson. Read more: http://www.ludumdare.com/compo/2013/04/25/im-in-to-honor-my-friends/
Ratings
| Coolness | 32% | 1689 |
| Overall | 2.94 | 800 |
| Fun | 2.67 | 843 |
| Graphics | 2.76 | 758 |
| Innovation | 2.50 | 987 |
| Mood | 2.29 | 1080 |
| Theme | 3.61 | 483 |
+Trippy backgrounds
-Jumping a bit sticky
-Moving the window around glitches the game (in a partly useful way I might add)
IT is very much not running my my computer.
The mingw32 build works for some people, and not at all for others. I don't know why, but it works perfectly in Wine, my native Windows 7 install, and a Windows 8 virtual machine.
@Mark That's strange, though it is caused by a variable timestep there is something causing the game to halt for a little bit after it opens, breaking physics. Try running it with Kwin/Kubuntu or something other than Unity/Compiz.
Also my condolences to your friends. I can see that you had a great mentor, and I'm sure they're enjoying the game you made for them up there.
... plus, for some reason, the game skipped me to the next level when I was 3 from the end. Randomly. I'm not sure how it happened. Haha