Mini-Malice by Starspell

[raw]
made by Starspell for LD26 (COMPO)
You play as a white blood cell protecting the body by eating viruses that are attacking red blood cells. Whenever a cell is destroyed the viruses multiply. There are other viruses and cells with special effects within the game.

Full controls on website.

This was the first time I've made my own music from scratch.

Whilst I think I could have done better with this game it is reasonable considering I changed the entire game around after the first quarter of the competition. Also there is little to no connection to the theme besides the name of the game sort of sounding like "Minimalism".

Ratings

Coolness 28% 1744
Overall 3.50 243
Audio 3.25 227
Fun 3.60 117
Graphics 3.15 470
Humor 2.63 315
Innovation 3.11 573
Mood 3.32 230
Theme 2.95 1063

Feedback

summontherats
30. Apr 2013 路 03:03 UTC
The music is great! It really fits the game.

It's pretty smoothly coded overall, but you do seem to move kind of slowly. Since the viruses are also really small, that means that getting the last ones are kind of annoying.

(Of course, I'm also an idiot. For a while I thought I needed to eat as many viruses as possible, so I was letting them kill the blood cells... because that made more of them! I should have actually read your instructions. :|)
Wish I Was an Astronaut
30. Apr 2013 路 08:39 UTC
One thing I found t be of particular interest was the way very little of the feedback (virus count) was given through HUD, using mysical cues instead. Made it seem a bit of a shame to have that one boost bar. I'd suggest that for post compo (if you do that) make the boost be shown by something different (shade your cell or something?)
That's the only interesting feedback I can give. I think the graphics could maybe stand to be a bit bigger, and maybe make the music accelerate from the current point when virus levels are critical rather than restart at a faster speed (dunno how hard that would be).
That's the bad bit. The rest is good!
馃帳 Starspell
30. Apr 2013 路 20:38 UTC
Thanks you guys. Glad you enjoyed it and thanks for the great feedback!
CAukamp
30. Apr 2013 路 21:12 UTC
Nice game. It got a bit easier after i realized that the boost also increased the turning speed. I liked the increase in difficulty.
Well done.
itsZN
30. Apr 2013 路 21:24 UTC
Very nice :D I like the graphics and music!
runonthespot
30. Apr 2013 路 21:27 UTC
Pretty neat. The graphics were really interesting and detailed, and I liked the way the little viruses stalked the red blood cells but ran away from the white one. Pretty cool!
Purplescape
30. Apr 2013 路 22:00 UTC
I like the concept. The player turns a little slow. Well done overall.
Yann
01. May 2013 路 08:23 UTC
Hehe indeed we had the same idea for the title (:

Nice simple game.

In a game design standpoint I understand why you've choosen such control (we have rotation speed has to be considered when we want to reach some area) but I find them quite frustrating and hard to use.

But like the idea.
馃帳 Starspell
01. May 2013 路 19:40 UTC
Thanks for the feedback everyone ^^
brxtr
02. May 2013 路 22:07 UTC
I was confused about the objective of the game, but the concept is somewhat interesting and it seems well-coded.
MartianWatts
08. May 2013 路 03:54 UTC
I like it! It's a kind of PacMan with Resident Evil movement LOL ..
marnaouf
11. May 2013 路 08:32 UTC
The music was really great. Pretty impressive for a first time. Also, nice concept, graphics and fun game.
someone
15. May 2013 路 14:30 UTC
Nice game, good music. You move infuriatingly slowly though.
dek
20. May 2013 路 22:37 UTC
Nice game. Fitting the theme. I liked the clues that you gave!