War in a Bottle by JumbocactuarX27

[raw]
made by JumbocactuarX27 for LD26 (COMPO)
I built my game with Construct 2 Personal Edition, Audacity and a whole bunch of GIMP. It's based off a popular drawing topic for me and my chums back when we were in daycare: stick figures inside bottles doing things. For me, it's a minimalist art style without being a whole mess of rectangles hopping all over the place.

I was going to make two more levels than are present in the game, but time requirements are forcing me to cut them. I was also going to add in music, as evidenced by the toggle on the title screen, but I was trying to beatbox the music and it REALLY wasn't turning out well, so I've saved you the trouble of muting my game. There were also going to be more weapons and enemies, but I decided that wouldn't be very minimalistic of me.

I had Construct export in HTML5 + Javascript, and my javascript is not minified, so I hope that's close enough for source. Otherwise, you can find my .capx file at the Source link provided.

Feedback

Hemuuuli
29. Apr 2013 · 08:46 UTC
Love the sounds!
Tater_hater
30. Apr 2013 · 19:48 UTC
Absolutley love this game! One of my favorites so far
rwos
01. May 2013 · 00:02 UTC
Wow! From the screenshots I thought that this would be overly simple, but it's actually really well-made and cool and a lot of fun! The character animations are great, as is the level design. And I also like the sound effects, they fit very well to the rest of the game. Great job! This was a lot of fun to play!
tnovelli
01. May 2013 · 00:39 UTC
Nicely balanced too... difficult but not insanely so.
DaveDobson
01. May 2013 · 22:40 UTC
Very nice - fun platform game that works well. I liked how you could crawl up the edges of things. Cool idea, well executed.
Beldarak
02. May 2013 · 16:32 UTC
The controls are a little tedious (certain jumps are really frustrating) but it's a nice game. I loved the sounds :D
SuperDisk
03. May 2013 · 00:11 UTC
Controls were quite wacky, but fun game. Stumbling over the enemy legs was a bit annoying, however.
runonthespot
03. May 2013 · 19:11 UTC
hilarious. Love the idea too.
free_napalm
04. May 2013 · 23:09 UTC
Why did you decide to leave corpses as glitchy obstacles? I still had a lot of fun playing through the game.
Super Hamster
12. May 2013 · 16:07 UTC
Great game and really fit the theme well.
Cosmologicon
16. May 2013 · 15:38 UTC
Wow, really fun! I like the creative idea. Even the mechanics is pretty well done, I felt pretty skilled pulling off a few of those midair shots in the last level.