CIRCLE SQUARE TRIANGLE by tinytouchtales

[raw]
made by tinytouchtales for LD26 (COMPO)
Play the fastest Single-Player ROCK PAPER SCISSOR ever!

Mouse to control the black Player, kill cyan, get killed by magenta, ignore yellow!
The Website has anonymous Global Highscores to compare you Score.

My Goal was to minimize an existing "minimal Game-Design". So i made a Single-Player Rock Paper Scissor - enjoy!

Don't forget to Vote!

Ratings

Coolness 53% 3
Overall 3.92 49
Audio 3.31 196
Fun 4.02 15
Graphics 3.62 219
Humor 2.26 519
Innovation 3.68 156
Mood 3.30 240
Theme 4.30 30

Feedback

Hypnohustla
29. Apr 2013 路 08:43 UTC
Smooth as ass. Took me a while to figure out what to do but still smooth smooth smooth :)
MikeyPB
29. Apr 2013 路 09:54 UTC
Smooth indeed! I really like this. Found you on the Stencyl forums, top stuff!
馃帳 tinytouchtales
29. Apr 2013 路 12:00 UTC
Thanks!
Perry
29. Apr 2013 路 12:02 UTC
Best direct take on rock paper scissors in a game, I've seen. Although it does get testing later on, it has some really good feedback.
Dark Acre Jack
29. Apr 2013 路 12:03 UTC
All around good entry. The ad for the other game was a nice touch, too.
Split82
29. Apr 2013 路 12:04 UTC
Really nice gameplay!
TheMightyComp
29. Apr 2013 路 12:04 UTC
I really liked this one - very smooth, good minimalistic concept, and very addictive. Great job!
馃帳 tinytouchtales
29. Apr 2013 路 12:20 UTC
Yeah sorry everybody for the advertisement, but i feel like my other minimalistic game need some attention! Give it a shot if you have an iDevice!
finefin
29. Apr 2013 路 12:22 UTC
nice avoider with a color twist. I like the particles ;)
AlbertoSM
29. Apr 2013 路 12:22 UTC
Simple graphics and killer gameplay! The objective is kinda hard to learn at first, but after that, it's a breeze. Also I could do without the repetitive music, but that's just me :/
uberneen
29. Apr 2013 路 12:23 UTC
Simple concept + excellent execution = fun game
Great work!
Kimau
29. Apr 2013 路 12:25 UTC
Wow that is slick and clean with a brilliant simple design. I LIKE IT!
3.14
29. Apr 2013 路 12:35 UTC
Good job man, but it gets very hard very quickly.
free_napalm
29. Apr 2013 路 12:36 UTC
Nice idea, and extremely polished.
rogueNoodle
29. Apr 2013 路 12:47 UTC
Nice one - very clean visuals, and smooth interaction. Much tougher than it sounds too 8|
Ragzouken
29. Apr 2013 路 13:36 UTC
This game feels really punchy :D
geepit
29. Apr 2013 路 13:51 UTC
Very nice, cool concept
aquilicoco
29. Apr 2013 路 14:28 UTC
I like it, well done.
馃帳 tinytouchtales
29. Apr 2013 路 15:00 UTC
<3 everyone!
unusualcadence
29. Apr 2013 路 18:02 UTC
Ah, loved this! Great presentation, great game idea! Loads of depth here, plenty of mileage to get good at it and reach for high scores
VDZ
29. Apr 2013 路 18:05 UTC
High score!

Fun game. Only complaint I have is that at the start of the new level, objects keep spawning while you are vulnerable - not bumping into a magenta object is as much a matter of luck as it is of skill at the start of a level.
AdventureIslands
29. Apr 2013 路 18:32 UTC
Oh man, this is very original!

Very smooth and simple gameplay. Great job!
馃帳 tinytouchtales
29. Apr 2013 路 20:06 UTC
@VDZ Yes the spawning phase is definitely a thing to improve!
Chman
29. Apr 2013 路 22:15 UTC
Very polished, nice idea, fits the theme perfectly. Fun game overall !
hamster_mk_4
30. Apr 2013 路 03:40 UTC
It is very easy to get into a flow with this game. Unfortunately it feels like some of the later levels are a matter of luck whether the wrong piece will spawn on top of you. Over all this is fantastic.
Tifu
30. Apr 2013 路 21:34 UTC
Oh this is addictive, very nice!
Patacorow
01. May 2013 路 19:06 UTC
Very clever!
jukimv1986
01. May 2013 路 19:13 UTC
Great idea, perfect execution. Great work!
hirsch
01. May 2013 路 19:20 UTC
Circle-Square-Triangle, linear but minimal and fun ;)
The game feels polished and has a repetitive soundtrack that fits to the gameplay of the game. Good work ^^
PoV
01. May 2013 路 19:33 UTC
Wow. I thought it was an anti-matching game at first, but this is cool too. Plus it has more options if it's all based on the color determining what things do. Well done.
Alex Camilleri
01. May 2013 路 20:12 UTC
Really fun game. Great feedback and very enjoyable experience overall. Great job.
Sylvain.p
01. May 2013 路 20:22 UTC
Nice realization. Simple but effective. Good topic interpretation.
DavidErosa
01. May 2013 路 23:13 UTC
This would be a great touch-devices game!
I only got to round 16, but I enjoyed it a lot. It speeds up very nicely.

Nice one! Thanks!
PsenFilip
02. May 2013 路 14:52 UTC
Wow this really fits the theme. Very nice take on rock paper scissor, indeed!
It actually took me quite some time to get faster on it. I kept screwing up at the beginning, for some reason :)
Flawless execution of a well thought design.
馃帳 tinytouchtales
02. May 2013 路 18:56 UTC
Thanks to all for the kind words! I actually have the build running on my iPhone already, with some smaller adjustments it could work out as a Mobile Game! Let's see!
Milktoast
08. May 2013 路 23:54 UTC
Addicting!
alts
19. May 2013 路 21:48 UTC
Wow, this is a great take on RPS. I was stupidly just trying to keep the cycle in my heart. Took me a few turns to notice the color cues. Great entry.
馃帳 tinytouchtales
21. May 2013 路 12:22 UTC
Hey thanks everyone for playing and voting, game tied on #49 with a bunch of other cool games!