{"author_link":"\/author\/quasiperfect\/","author_name":"William Bundy","author_uid":"8500","comments":[{"author_name":"Merkoth","author_uid":"22272","time":"Apr 29, 2013 @ 6:30pm","epoch":1367259900,"text":"Interesting idea, a little hard to figure out. Nice work :)"},{"author_name":"dick_claus","author_uid":"11148","time":"Apr 30, 2013 @ 5:05am","epoch":1367298000,"text":"cpu usage 100%, really hard to play, but i tried, overall - nice"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Apr 30, 2013 @ 5:15am","epoch":1367298600,"text":"Maybe a web page with a quick tutorial would help?"},{"author_name":"HelkeGames","author_uid":"20522","time":"Apr 30, 2013 @ 5:39am","epoch":1367300040,"text":"Interesting idea, well done ;)"},{"author_name":"Jed Mayberry","author_uid":"3138","time":"Apr 30, 2013 @ 5:46am","epoch":1367300460,"text":"The enemies are really easy to kite. Maybe if you were developing the game further, you could put together an AI that dodges the bullets that the enemy fires."},{"author_name":"cmjd","author_uid":"20185","time":"Apr 30, 2013 @ 6:48am","epoch":1367304180,"text":"A fairly good idea, I kind of wish there was a way to find out what items were in the capsules before picking them up, as I don't know if I walked past anything important, but it was an interesting game regardless. Good job :D"},{"author_name":"dalbinblue","author_uid":"13960","time":"Apr 30, 2013 @ 11:48am","epoch":1367322180,"text":"Got quite confused on how to build the machine.  Also found that I could just outrun the enemies which made the game a lot easier."},{"author_name":"billknye","author_uid":"1863","time":"Apr 30, 2013 @ 9:20pm","epoch":1367356500,"text":"Gameplay is a bit tedious and unnecessarily long.  You spend most of your time fighting even though that doesn't seem like the primary point of the game.  I thought the concept was definitely interesting.  Could be cleaned up and turned into a very nifty game."},{"author_name":"Crazi456","author_uid":"20961","time":"May 1, 2013 @ 12:13am","epoch":1367366880,"text":"Pretty interesting, was a bit confusing at first."},{"author_name":"oldtopman","author_uid":"5874","time":"May 1, 2013 @ 12:22am","epoch":1367367420,"text":"Very confusing, but it looks very complex. If only I knew what was going on here..."},{"author_name":"KilledByAPixel","author_uid":"2075","time":"May 1, 2013 @ 12:26am","epoch":1367367660,"text":"Cool graphics, movement controls feel good, has a lot of potential. It is kind of a lot of instructions to hit the player with right away. I'm not really sure what to do but it seems very complicated, maybe there's some way you could make it more... minimal? For example maybe combine collecting the things with killing enemies by making the enemies drop stuff when they die."},{"author_name":"stqn","author_uid":"2181","time":"May 1, 2013 @ 12:27am","epoch":1367367720,"text":"The very short sound loop combined with the low fps (maybe 10 fps) and the eye-hurting grid on the ground made this very hard to bear for me. Also the text at the beginning contains more information than I can assimilate at a time.\r<br\/>Love2D games are usually very smooth, I don't know what went wrong here."},{"author_name":"leafo","author_uid":"4321","time":"May 1, 2013 @ 1:03am","epoch":1367369880,"text":"Hmm, I think the crafting idea is a cool one. I would love to see this expanded."},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"May 2, 2013 @ 7:43am","epoch":1367480280,"text":"The crafting system was a cool idea, but it needs some refinement. It felt way more clunky than it needed to."},{"author_name":"Bernhard","author_uid":"20775","time":"May 2, 2013 @ 9:08pm","epoch":1367528580,"text":"I ran until it was purple and then died and the only thing I crafted in my life was a potato \/o\\\r<br\/>The crafting system seems interesting but I had no idea how to use it or if I even should use it until the end. Maybe I could have built a better weapon to beat the green or purple triangles?"},{"author_name":"burtlo","author_uid":"18083","time":"May 7, 2013 @ 7:34pm","epoch":1367954940,"text":"Had a hard time understanding how to craft items."}],"images":["ld26\/8500-d6637d2d593177658cdbc2eaa8c0be14.jpg","ld26\/8500-a3a2fe2674423ab9100e0de800319c51.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/gst5cbn8yfjcddj\/ContactLost-ld26-compofix.love","text":"Original Entry (.love) -- Buggy!"},{"url":"https:\/\/www.dropbox.com\/sh\/tz161tk5f8ffb6m\/kMY4LQ14-G","text":"All Downloads"},{"url":"https:\/\/raw.github.com\/WilliamBundy\/contact-lost-ld26\/master\/ContactLostTutorial.txt","text":" Text Tutorial\/Walkthrough"},{"url":"https:\/\/github.com\/WilliamBundy\/contact-lost-ld26","text":"Source"}],"metadata":{"g_key":"25256","g_author":"8500","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25286","g_title":"Contact: Lost","g_status":"UCHK1","g_place":"1161","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/8500-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/8500-shot1.png-eq-900-500.jpg"],"text":"It's a top-down adventure shooter. You need Love2d (http:\/\/love2d.org\/) to play--OR choose the Windows or Linux binaries from the all downloads link. Mac users will have to figure it out themselves, my apologies. \r\n\r\nThe Original Entry download link is a buggy version of the game. Use the ones in \"All Downloads,\" they get the bugfixes. The original entry is there for historical purposes.\r\n\r\n\r\nGet updates here: https:\/\/github.com\/WilliamBundy\/contact-lost-ld26 (if I ever become a git wizard.)\r\n\r\nHow is it minimal? Minimal user interface, minimal sounds, simple graphics. There's barely over 1000 lines of game code in there too. \r\n\r\nWASD to move, mouse to look, click to shoot.\r\nNumber keys to put items on the ground, to swap items in machines.\r\nShift+numbers to drop items.\r\nQ to pick up machines.\r\nUp, down arrow keys rotate inventory\r\nLeft, right arrow keys scroll through schematics.\r\n\r\n\r\nAt least read the in-game instructions, please?\r\n\r\nMANUAL SUPPLIED WITH THE DEVICE:\r\nThe second screenshot is the correct teleporter configuration. If you ever get that far in the game (or if it's even possible to get that far in the game) you'll need to know that. \r\n\r\nEdit: forgot to take out some debug \"features\".\r\nEdit: Added bugfixed binary versions for windows and linux. I'm leaving the original (the one I posted before the submission deadline) up for reference. \r\nEdit: added a long tutorial. Hopefully it explains the functioning of the game better than the in-game message. If you need further help, contact me. \r\n\r\nKnown bugs with original .love: \r\nCan drop empty capsules. Picking them up may cause game crash. --fixed in latest git\r\nCannot put items in furnace (game-breaking). Comment out lines 287,290 of main.lua to fix --fixed in latest git \r\nFixed broken schema capsules. (off-by-one error) --fixed in latest git","title":"Contact: Lost"}