The Journey of a Blob by pirate-rob

[raw]
made by pirate-rob for LD26 (COMPO)
You play in this game as a blob who wants to start a minimalistic life style. Help him get to his new home. the blob can also shrink and grow to go where he needs.

---Post Compo---
Fixed Bookshelves and potato ref. not drawing right.
Fix background in level 5
Made it harder to sufocate (in other words, made grey holes less dangerous)

Ratings

Coolness 73% 3
Overall 3.15 576
Audio 2.42 724
Fun 3.03 512
Graphics 2.83 717
Humor 2.72 264
Innovation 3.36 372
Mood 2.97 490
Theme 2.85 1123

Feedback

argo15
29. Apr 2013 路 05:10 UTC
Cool game mechanic. It's pretty unforgiving sending you back to the start on game over though.
manabreak
29. Apr 2013 路 05:10 UTC
This has a really sympathetic mood. :) I loved the help signs scattered around, really made the game take care of the player. Only negative thing was the music - only four seconds of music that loops forever. :D
Fnkee
29. Apr 2013 路 05:15 UTC
Great job, I loved it! The size-switching-concept has great potential.
uprightpath
29. Apr 2013 路 16:57 UTC
I could only get through the first level or so (I kept getting slain by the lava). It was great though!
馃帳 pirate-rob
29. Apr 2013 路 17:30 UTC
And here I was thinking the game was gonna be easy...
belickim
29. Apr 2013 路 20:25 UTC
It look easy until I found that there the deadly pools of lava boiling underground :D. Anyway, the concept of size changing is quite cool, the black grid is in my opinion a bit distracting.
TomboFry
29. Apr 2013 路 20:26 UTC
Absolutely brilliant! The level design is fantastic. The only thing lacking is audio but in a way it's kind of relaxing
naughtyloose
29. Apr 2013 路 20:47 UTC
that was fun, but difficult! :)
gmaker
01. May 2013 路 11:54 UTC
cool graphics!! i loved it! ^-)
dertom
01. May 2013 路 12:00 UTC
Yeah, that was nice! Good mechanic with changing the size. Had some problems with jumping at the beginning...good job
EdoMiyamoto
02. May 2013 路 08:31 UTC
Really hard !
Dark Acre Jack
02. May 2013 路 21:47 UTC
Interesting. Grid-based movement & jumping was actually kinda intuitive after a while. Checkpoints before deathtraps please.
netmute
06. May 2013 路 14:22 UTC
I'm on a Mac. Sorry :(
DST
09. May 2013 路 11:19 UTC
Neat mechanic, and quite much content for such short time, the mechanic works well too, it's quite difficult :)
Kvisle
09. May 2013 路 16:07 UTC
My game is about a blob, too!

I didn't understand the grey box-mechanic, and I got stuck by the lava - I didn't find a way to get past.
onzephyr
14. May 2013 路 16:31 UTC
Very fun game idea. Fairly challenging. I ended up failing and starting over a good number of times before I figured it out. Well made game.
dannycalleri
15. May 2013 路 07:23 UTC
Nice, even if I don't like the grid you left in the background :D
馃帳 pirate-rob
15. May 2013 路 10:12 UTC
Eye Death Grid, Attack!
GarethIW
16. May 2013 路 08:28 UTC
Yeah, neat mechanic! Added a lot to the platforming gameplay. Cute graphics too!
ZYXer
16. May 2013 路 18:08 UTC
I really like the size-changing idea. :D
Zccc
16. May 2013 路 18:45 UTC
I liked it, altough it was weird, it was very fun!