Dungeon Runner by vilya
Find loot! Avoid enemies! Marvel at full-screen 3D graphics in a web browser!
This game is supposed to be a minimalist take on the action-RPG genre: no skill-trees, no inventory management, etc. - just running through a dungeon, grabbing loot as fast as you can before making it to the exit.
The controls are just the arrow keys:
- left and right to turn
- up to run
- down to walk backwards
Pick up gold coins to increase your score. The exit is a mysterious glowing blue orb which teleports you away (to the next level). There are monsters wandering around; if they see you, they'll attack. You can't fight them: they're bigger than you and you seem to have forgotten to pack a sword before teleporting in here...
The game uses WebGL & seems to run best under recent versions of Chrome or Firefox. Safari works in theory, but was very slow in my tests. IE 10 may work, IE 9 or less definitely won't (sorry).
I had some big ideas for this, but ran out of time; apologies for the rough & ready state of it.
This game is supposed to be a minimalist take on the action-RPG genre: no skill-trees, no inventory management, etc. - just running through a dungeon, grabbing loot as fast as you can before making it to the exit.
The controls are just the arrow keys:
- left and right to turn
- up to run
- down to walk backwards
Pick up gold coins to increase your score. The exit is a mysterious glowing blue orb which teleports you away (to the next level). There are monsters wandering around; if they see you, they'll attack. You can't fight them: they're bigger than you and you seem to have forgotten to pack a sword before teleporting in here...
The game uses WebGL & seems to run best under recent versions of Chrome or Firefox. Safari works in theory, but was very slow in my tests. IE 10 may work, IE 9 or less definitely won't (sorry).
I had some big ideas for this, but ran out of time; apologies for the rough & ready state of it.
Ratings
| Coolness | 46% | 1364 |
| Overall(Jam) | 2.75 | 426 |
| Audio(Jam) | 1.75 | 437 |
| Fun(Jam) | 2.50 | 414 |
| Graphics(Jam) | 2.36 | 486 |
| Humor(Jam) | 1.87 | 347 |
| Innovation(Jam) | 2.39 | 435 |
| Mood(Jam) | 2.71 | 344 |
| Theme(Jam) | 2.89 | 397 |
If you're interested in WebGL stuff you might want to check out our engine, PlayCanvas.
@daredevildave acceleration is a great idea - I'll add that to my post-compo version. PlayCanvas doesn't really sound like my cup of tea though, sorry - for my personal projects I prefer to stick with open source frameworks.
Neat game!