Marblelistic by leparlon

[raw]
made by leparlon for LD26 (COMPO)
Remember when you played marbles as a child?
No excesses, except for the potato easter egg.

Controls:
Mouse to look
WASD to move
Space to shoot
ENTER to return the ball to you.

Extra game (Was going to be my entry): http://pcnogueira.com.br/jogos/bolagude/katato/
(very unfinished)

Have fun.

Ratings

Coolness 69% 3
Overall 2.54 1146
Audio 1.70 1011
Fun 2.63 882
Graphics 2.84 706
Humor 2.32 487
Innovation 2.17 1169
Mood 2.09 1177
Theme 2.70 1199

Feedback

DaveDobson
29. Apr 2013 · 04:24 UTC
Very pretty to look at, and the potato mode was quite funny. There's not too much to the game, unless I am missing something - I knocked a bunch of marbles/potatos out of the ring and kept getting more. But it was fun, well-animated, and really pretty to look at.
Test User
29. Apr 2013 · 05:16 UTC
Agreed with the above comment
baldwinthree
29. Apr 2013 · 05:21 UTC
Fun physics-based gameplay and *looking at other comments* potato mode?! damn, I've got to go back and look at that...

Haven't found the potatoes, but I did get to 12 or so marbles before quitting. Anyway, like I said, fun physics to play with that reminded me of pool. Shame there's no negative result to using too many marbles, and the skybox was a bit wonky.
Deadlyapps
29. Apr 2013 · 05:22 UTC
fits the theme pretty well. Colors are good but not very innovative
gabehollombe
29. Apr 2013 · 05:36 UTC
Hey, marbles! I was really not expecting to play a marbles game, so thanks for that. Multi player would be fun.
Nonameghost
29. Apr 2013 · 06:22 UTC
Nice! It was very relaxing. Although the mouse kept leaving the screen, making it hard to play if I wasn't extra careful. But really relaxing indeed. I liked the potato mode haha.
CptBubbles
29. Apr 2013 · 17:49 UTC
Surprisingly fun, but extendable.Some win/lose conditions would have been nice.
Merkoth
29. Apr 2013 · 18:09 UTC
Simple, well executed idea. Great work!
Michael Hall
29. Apr 2013 · 19:59 UTC
I enjoyed potato mode.
FloatingGhost
29. Apr 2013 · 19:59 UTC
It's a good physics showcase, but not much of a game in its current state.
arrowthefighter
29. Apr 2013 · 20:02 UTC
great game it was preaty fun
zairon
29. Apr 2013 · 20:02 UTC
This is a nicely executed, and I had fun playing marbles. It doesn't have a lot of game components though, like a win condition.
ovenchips
29. Apr 2013 · 20:03 UTC
I guess it's more of a physics demo than a game but it looks pretty. I think you need to shuffle your cube map faces so that the cube edges match up. It really wouldn't take much work at all to turn it into a two-player game. You shouldn't start looking into code up network multiplayer support - that'd be cool. Well done anyway. :)
Norritt42
29. Apr 2013 · 20:03 UTC
Well animated. Makes memory's come back. :) I kind of would have liked some goal or counter.
Filth and Money
29. Apr 2013 · 20:32 UTC
lol, potato mode was pretty funny
neight
30. Apr 2013 · 00:38 UTC
Cool concept. Always love physics games.
minibutmany
30. Apr 2013 · 01:28 UTC
This was very fun. The marbles on the floor seemed a bit heavy, but I had a lot of fun playing it. Good job!
santovirus
30. Apr 2013 · 03:18 UTC
Potato!
Tiago
30. Apr 2013 · 03:54 UTC
Fun game, but the star of the show is Potatoo mooode! Could have added some lose/win conditions
FaBrito
30. Apr 2013 · 12:24 UTC
Always good to remember childhood... ;)
Nice easter egg! hehe
I believe the physics wasn't quite right, cuz once the marbles start moving, it's almost like it never stops, so I just have to wait a while for the marble to slowly come out of the circle...
Great concept though. With some music and sound effects, with the 3D sounds that Unity brings with it by default could have been even better.
Guess there could be a maximum number of attempts to really make it a game, also.
You really gave a new meaning to "skybox", huh? hehe
🎤 leparlon
02. May 2013 · 20:58 UTC
People seem to love my Skybox (I didn't know how to do those in Unity, kinda did it myself, using a picture from the sky here).
Potato.
Today I finished extending the game using your feedbacks, but since it is way after the deadline, I don't want to publish it here so people may judge fairly.
That said, if you want to play a more complete version, you can go here:
http://www.kongregate.com/games/leparlon/marbelistic
Only do not judge based on this kongregate version (please), I want to know how my 48h version will rate.

Thanks a LOT for playing and commenting.

I am thinking multiplayer now.


PS: A little secret on this kongregate version, pressing P will unlock the potatoes in any level.
mrexcessive
06. May 2013 · 15:35 UTC
Competent ball shooting... Felt like it was lacking something in extra levels other than just adding balls... not sure what mind. Power meter effective, didn't even notice at start