War Never Changes by kopo

[raw]
made by kopo for LD35 (JAM)
War Never Changes

Move: Arrow Keys
Shoot: Z or CTRL
Quit: Alt + F4 or CTRL + SHIFT + ESCP -> terminate WarNeverChanges.exe

The experience might differ each time you launch the game, this is of course a feature and absolutely not a bug or anything else

We wanted to show that time may pass but the war on aliens never changes...

This is our first game ever, made with unity.
The result might seem crappy, and it surely is, but it is far from what we expected to commit at first. Assembling our different works was by far our biggest challenge.
Hope you find some fun in in it;

N.B: You cannot win, because in war there is no winner, only deaths

seign_m
nakach_v
rechou_a

Ratings

Coolness 37% 1626
Overall(Jam) 2.39 1152
Audio(Jam) 2.25 670
Fun(Jam) 2.59 940
Graphics(Jam) 2.22 1039
Humor(Jam) 2.69 404
Innovation(Jam) 2.12 1084
Mood(Jam) 2.53 918
Theme(Jam) 2.53 1002

Feedback

iapc
19. Apr 2016 · 13:46 UTC
Nice game. Bit easy though </sarcasm>.

It runs, but that's it. That hit sound.....
EdoMiyamoto
19. Apr 2016 · 21:23 UTC
It's hard to make a decent game and no one here can claims he made it, but what's important is that you managed to finish something and commit in time !
For the game itself, it's really hard to not die, shooting sound is maybe too special to be taken seriously. But the base game works, and that's cool :)
bob5602
22. Apr 2016 · 22:09 UTC
It certainly runs. However, it started really easily since I moved all 3 of my ships into the same spot then moved left / right. Looked ok!
El Cabaro
22. Apr 2016 · 22:20 UTC
It's a pretty weird game, but hey good job for finishing on time. It took a bit before I recognized the idea, flashing through warzones shooting the same way no matter whether it's past or future. I enjoy that "sigh" hit sound.
Skaz
28. Apr 2016 · 12:59 UTC
I think I broke the game, my second ship was spiting a bullet PER FRAME and I suddenly was overrun by at least 200 aliens! Fun times.
marod
28. Apr 2016 · 13:31 UTC
Good game!
BSODDevTeam
28. Apr 2016 · 13:32 UTC
Cool SFX! Nice gameplay. Well done.
Marc F.
28. Apr 2016 · 13:34 UTC
Decent for a first game, needs some work tho. Love that hit sound
Franklin's Ghost
07. May 2016 · 05:19 UTC
Congrats on finishing a game in unity, always wanted to move to it but keep putting it off. Liked the concept of the different time zones representing the same war, interesting take on the theme. Would be nice to see the game polished further with feedback to being hit and shooting enemies.