HUE by DkCub23

[raw]
made by DkCub23 for LD26 (COMPO)
Use your creativity to get through each of the 40 unique levels.

Ratings

Coolness 64% 3
Overall 3.31 406
Audio 3.06 340
Fun 2.94 595
Graphics 3.17 459
Humor 1.94 778
Innovation 3.03 630
Mood 2.56 880
Theme 3.69 404

Feedback

Tahooey
29. Apr 2013 · 08:00 UTC
Fun Game, Only downside is file size
B
29. Apr 2013 · 08:30 UTC
Very interesting! Hours of fun :)
LrdKzrth
29. Apr 2013 · 09:17 UTC
Great game, but file size is huge =\
dissonance
29. Apr 2013 · 09:22 UTC
Fun game! I like the use of the mouse to move things to reach the keys. The jumping was a little weird, but overall I enjoyed it. Good job!
Cory Martin
29. Apr 2013 · 09:30 UTC
Pretty interesting! The hue shifting character looks really cool. The gameplay is rather unique.
HELLO23
29. Apr 2013 · 09:31 UTC
Great game, minimalistic and all, also very interesting to play. I got to level 13.
Sophie Houlden
29. Apr 2013 · 09:38 UTC
I certainly liked the grid approach, it's almost tile-based movement platforming. but I had a real problem with the controls, things were happening too fast and I always felt a little unsure of the inputs ("should I press right and jump, jump and right?" "why did I fall, I pressed jump!" "crap, didn't I let go soon enough, now I've gone over the edge") - that kind of thing. the concept I'm pretty into, I just wish it felt a little more stable to control :)
karsyf
29. Apr 2013 · 09:41 UTC
I really like this! Deserves a lot more plays
semi
29. Apr 2013 · 10:10 UTC
Interesting concept, but how did the files get so huge? I think the color trail is very pretty, but the discrete movement is not very well suited for precision platforming (I played until level 13). I liked the idea of moving blocks in a platformer. Nice job!
BarrensZeppelin
29. Apr 2013 · 10:21 UTC
The controls got frustrating after the first couple of levels. Sophie summed up the issues very well. (;

Good job! ~
noa
29. Apr 2013 · 10:28 UTC
Nice game and very difficult : D

but huge size O_o
Michael Hall
29. Apr 2013 · 20:02 UTC
Really fun to play, I like the puzzles
jkelle
29. Apr 2013 · 23:15 UTC
Nice, game! It's minimalistic, but still requires skill and thinking. It's can be really hard, but that's a good thing.
Joror
30. Apr 2013 · 22:40 UTC
I am a bit too crappy at platformer-timing to really appreciate this, but the style is nicely minimalistic, and the trail of color is nice. A bit hard to see where you are when you do a lot of in-place jumping.
Dark Acre Jack
01. May 2013 · 09:18 UTC
40 unique levels within the time limit is unbelievably impressive.
Tanius
03. May 2013 · 09:02 UTC
Simple concept, a bit difficult, for me, but nice graphics and sounds ;)
Fnkee
05. May 2013 · 17:46 UTC
Overall an addictive game, with a great concept. After playing level 18 for 20 minutes, I had to give in before smashing in my keyboard in frustration. Your game is really addictive(which is a good thing).
stqn
08. May 2013 · 20:00 UTC
Painful due to small platforms and the way key presses / jumping is handled.
stqn
08. May 2013 · 20:05 UTC
PS: in fact, Sophie Houlden explained it better than me. That’s what I meant. Also the color trail makes it impossible to see where the square is while jumping above, and it’s moving too fast. I stopped at level 3 or 4.
Spiridios
10. May 2013 · 03:26 UTC
Interesting platformer. Controls seemed off. I certainly didn't play very many levels, but it was a bit of a drag to get the sudden change in mechanic for one level never to see it again.
Sylvain.p
13. May 2013 · 20:28 UTC
Fun game, great idea but I think it's a bit frustrating to not see which blocks are moveable.
KunoNoOni
20. May 2013 · 01:21 UTC
What an interesting game. Cool use of theme.