{"author_link":"\/author\/robc\/","author_name":"robc","author_uid":"15363","comments":[{"author_name":"richy486","author_uid":"15135","time":"Apr 29, 2013 @ 2:42am","epoch":1367203020,"text":"Almost like a stripped down asteroids, using only the controls necessary. It has me fine tuning my button presses for accuracy. Love the sound effects too!"},{"author_name":"mchaza","author_uid":"22487","time":"Apr 29, 2013 @ 10:12am","epoch":1367230020,"text":"Nice job, controls for spinning the ship was too sensitive, although that could of been my keyboard."},{"author_name":"Inf","author_uid":"21279","time":"Apr 29, 2013 @ 2:02pm","epoch":1367243820,"text":"I could never control my ship in Asteroids anyway :)  \r<br\/>Nice work bringing a classic to new levels of super minimalism!"},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Apr 29, 2013 @ 10:12pm","epoch":1367273220,"text":"Asteroids."},{"author_name":"TheMightyComp","author_uid":"9992","time":"Apr 29, 2013 @ 10:44pm","epoch":1367275140,"text":"Well executed for the direction you chose to go - it's good, but not great.  My one big gripe was the sound - I muted the game after 10~ seconds because I couldn't stand that sound effect over and over."},{"author_name":"GamingYourWay","author_uid":"15712","time":"Apr 30, 2013 @ 5:58pm","epoch":1367344380,"text":"You had me with the asteroids font on the title screen.\r<br\/>Nice take on the asteroids mechanic. I'd love to see this grow, with combo's, bonuses for long shots etc. which would unlock various background effects ( I'm thinking Rez \/ the recent-ish space invaders reboots ).\r<br\/>Great work, I think it's always a sign of a good game when you see it and think &quot;Yes, I'd love to run with this and add loads of stuff&quot;."},{"author_name":"LaceySnr","author_uid":"21867","time":"May 1, 2013 @ 3:34am","epoch":1367378940,"text":"Wonderfully claustrophobic! I tried going all Last Starfighter on those cubic dudes but didn't pan out too well."},{"author_name":"joekinley","author_uid":"3012","time":"May 2, 2013 @ 11:26am","epoch":1367493660,"text":"Oh god that sound was awful. It was loud and annoying and ugh.\r<br\/>The controls were very hard, the ship just kept turning way too fast. It was hard to properly aim for the approaching things.\r<br\/>I would have liked some more effects when hitting enemies and all. Or amore enemy types. Dunno, was boring pretty fast.\r<br\/>\r<br\/>It's an okay game but could have taken some more love to make it way better."},{"author_name":"Prelucid","author_uid":"17759","time":"May 4, 2013 @ 5:22pm","epoch":1367687820,"text":"I got as far as Wave 10 by holding space and the left key. score 448947 -- but I did not survive the 10th wave. Classic"},{"author_name":"sudorossy","author_uid":"7905","time":"May 4, 2013 @ 8:06pm","epoch":1367697660,"text":"Not sure if it was intentional or not, but I like the idea of shooting the enemies to get rid of the annoying sound they collectively make up :P"},{"author_name":"Sebastian","author_uid":"20818","time":"May 6, 2013 @ 10:55am","epoch":1367837400,"text":"Kinda addictive, I think a nice audiotrack would really help it out. I like the sparse visual aesthetic."},{"author_name":"nilstastic","author_uid":"2443","time":"May 10, 2013 @ 10:35am","epoch":1368181800,"text":"Pros: Nice implementation of asteroids =)\r<br\/>Cons: The sound *argh*"},{"author_name":"EatenAlive3","author_uid":"15753","time":"May 11, 2013 @ 3:02am","epoch":1368241020,"text":"Nice. It reminded me of asteroids. Score: 387673"}],"images":["ld26\/15363-052bf3ffb0ad06157ba2874802e8f753.jpg"],"links":[{"url":"http:\/\/robc.github.io\/OnslaughtInSpace\/","text":"Web"},{"url":"https:\/\/github.com\/robc\/OnslaughtInSpace","text":"Source"}],"metadata":{"g_key":"25363","g_author":"15363","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25393","g_title":"Onslaught In Space","g_status":"UCHK1","g_place":"914","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/15363-shot0.png-eq-900-500.jpg"],"text":"Onslaught in Space\r\n==================\r\n\r\nA minimalist arcade shooter experience - take charge of a crippled space fighter and blast your way to survival against the incoming enemy drones. Can you clear the 10 challenging levels?\r\n\r\nCreated by Rob Caporetto for Ludum Dare #26 (Minimalism) in April 2013. Within the theme of Minimalism, I wanted to try & create a smaller arcade style experience which relied on some very basic graphics & audio, combined with a simplistic goal. The challenge then is defined through ramping up the variables to insane amounts.\r\n\r\nControls\r\n-----------\r\n* Left & Right Arrows to turn your craft.\r\n* Space to fire your cannons.","title":"Onslaught In Space"}