AlterSpace by guestcheap
Alter your surroundings in this minimalistic platformer - with a twist!
Looks like that lazy game developer has left his levels unfinished again! Luckily for you he's left behind some spare parts... See if you can win the game without him!
Instructions:
The goal each level of the game is to kill all the baddies (in red), and reach the green square.
Press Space at the beginning of each level to find the objective and a small hint.
Pressing space opens the edit mode as well, where you can drag and drop tiles to form your own level.
Press Space again to exit edit mode and see if you can finish the game!
Press E when near a lever to toggle it on or off.
There are 4 easy levels, 4 medium levels 3 hard levels and a bonus #potato level as well.
Music by WolframTones/sfxr.
UPDATE:
Thanks for the bug reports, guys, but I'm just going to clarify some of the common issues here:
1)Please play the web version only. I've removed the other links so this shouldn't be a problem anyway.
2)You can not move in EDIT MODE. This was intentionally disabled.
3)Placing blocks is done by clicking the required black block, (not click-and-drag) and click again on an empty space.
4)Blocks can not be place on spaces that are already filled.
Thanks for the feedback!
Looks like that lazy game developer has left his levels unfinished again! Luckily for you he's left behind some spare parts... See if you can win the game without him!
Instructions:
The goal each level of the game is to kill all the baddies (in red), and reach the green square.
Press Space at the beginning of each level to find the objective and a small hint.
Pressing space opens the edit mode as well, where you can drag and drop tiles to form your own level.
Press Space again to exit edit mode and see if you can finish the game!
Press E when near a lever to toggle it on or off.
There are 4 easy levels, 4 medium levels 3 hard levels and a bonus #potato level as well.
Music by WolframTones/sfxr.
UPDATE:
Thanks for the bug reports, guys, but I'm just going to clarify some of the common issues here:
1)Please play the web version only. I've removed the other links so this shouldn't be a problem anyway.
2)You can not move in EDIT MODE. This was intentionally disabled.
3)Placing blocks is done by clicking the required black block, (not click-and-drag) and click again on an empty space.
4)Blocks can not be place on spaces that are already filled.
Thanks for the feedback!
| Web | http://is.gd/AlterSpace |
| Source | https://www.dropbox.com/s/8s8k88wek336kz3/LudumDare.zip?m |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20716 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.10 | 634 |
| Audio | 2.73 | 539 |
| Fun | 2.97 | 572 |
| Graphics | 2.23 | 1142 |
| Humor | 2.21 | 567 |
| Innovation | 3.34 | 390 |
| Mood | 2.66 | 782 |
| Theme | 3.39 | 702 |
I think the only thing that jars me as a PC player is swapping back and forth from keyboard (space + arrows) to mouse, esp. as a right-handed mouse user. (Maybe a left-hander is less jarred by the swap?).
I think a simple reevaluation of the control-scheme makes this a 5-star game :)
Please use the Web version, if you aren't already. The others aren't tested, in fact, I think I'll take them down.
@Suese
The blocks aren't picked up by click and drag. Click once, move the block, then click again, on an EMPTY spot (important). It should work fine, as long as you're using the web version.
Fresh and innovative idea.
When you move over a lever press E, and it will work. The level where you can move the locked blocks does have 2 possible solutions, but in a later "Hard" level I've implemented levers only. Glad to see you guys are enjoying it.
I actually had been thinking of this, but I ran out of time.
You could've made the game a bit harder by not letting you move blocks through other blocks, then more strategy could be involved.
I've already restricted which blocks can and cant be edited. Only black tiles may be moved around.
Still was a pleasant experience :)
Wish it had more levels and smoother controls.
Anyway it was fun I finished the game :)
How?
The edit mode is a good idea but to the level three its so long
I was just trying to keep things simple.
When you select a level from the main menu, you have to click in the screen inorder for the game to rcognize your keyboard.
You can use WASD keys, guess I should mention that in the instructions
You have to click a couple of times to get the spikes to be stay still.