Battle Pixels by Atridas
So... that's it. Another LD finished.
In the distant future, Machines have become strong enought to control the world and... play videogames. One can thing this as a sample of a game those machines may play.
You are violet (fucsia) and you have to defeat Green, your archenemy. You gain coins each second (you can upgrade the speed with the "+" button if you have enoght money) and defeating enemies.
You can send bots to the enemy base buying them with the coins you earn. You win if your bots destroy the enemy base.
The gameplay is BattleCats meets DotA. Sort of. Maybe.
Edit: Removed web version. I had hopes but it broke everything, so it won't happen.
P.S.: Sorry for my lack of entries, I developed this without time in the only 16 hours I had a PC this weekend.
P.P.S.: Added a linux cshell script to make the correct call to java.
In the distant future, Machines have become strong enought to control the world and... play videogames. One can thing this as a sample of a game those machines may play.
You are violet (fucsia) and you have to defeat Green, your archenemy. You gain coins each second (you can upgrade the speed with the "+" button if you have enoght money) and defeating enemies.
You can send bots to the enemy base buying them with the coins you earn. You win if your bots destroy the enemy base.
The gameplay is BattleCats meets DotA. Sort of. Maybe.
Edit: Removed web version. I had hopes but it broke everything, so it won't happen.
P.S.: Sorry for my lack of entries, I developed this without time in the only 16 hours I had a PC this weekend.
P.P.S.: Added a linux cshell script to make the correct call to java.
| Windows - OS/S - Linux | http://atridas87.cat/LD26/BattlePixels.zip |
| Linux Script | http://atridas87.cat/LD26/linux.csh |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=627 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.52 | 231 |
| Audio | 3.00 | 374 |
| Fun | 3.55 | 140 |
| Graphics | 2.84 | 706 |
| Humor | 1.67 | 961 |
| Innovation | 3.13 | 543 |
| Mood | 2.67 | 767 |
| Theme | 3.81 | 299 |
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
Not sure it would have been possible to win, it felt like three standoffs, but it was funny to see so many units duking it out
And yes, the game's fps drops at the end, I had no time to make some optimizations (quad trees comes to mind).
And yea MiniDota :D
Sound started out ok, but when all 3 lanes are completely clogged up, its pretty unbearalbe :<
I was also a little dissappointed by the lack of unit variety (only 3?)