Forest Spirit by mokujin
Puzzle game about forest spirit who protecting froest against eveil drones. He can shift shape of the world with flower magic.
Controls:
1) click on nearby tiles to move
2) avoid angry droids
3) collect all flowers to win
Controls:
1) click on nearby tiles to move
2) avoid angry droids
3) collect all flowers to win
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.24 | 546 |
| Audio(Jam) | 2.83 | 545 |
| Fun(Jam) | 3.28 | 417 |
| Graphics(Jam) | 3.04 | 722 |
| Humor(Jam) | 2.61 | 455 |
| Innovation(Jam) | 3.72 | 122 |
| Mood(Jam) | 3.26 | 419 |
| Theme(Jam) | 3.72 | 243 |
Feedback
AssassinMonkey
18. Apr 2016 · 04:35 UTC
Great idea, but got a little repetitive quickly. Sounds gave me a headache pretty quickly and I managed to break it by clicking the shape shift button to quickly after already shifting.
ketura
19. Apr 2016 · 22:06 UTC
So this is actually kind of a brilliant concept, changing between different grid types. The controls need work; clicking on each tile to advance is a pain, I would have preferred wasdqe.
GenericTeamName
19. Apr 2016 · 22:14 UTC
I really liked the level design and the mechanic was fun. The amount of clicking got tiring though. Maybe hold mouse button to move would work better?
kostasvs
19. Apr 2016 · 22:37 UTC
Good concept and well-designed puzzles, I am not really good at puzzles so I didn't get very far... Great job for such a short time though!
SoulBound
19. Apr 2016 · 23:20 UTC
I loved how not only you Shapeshifted but also the world/grid around you. I did not enjoy the audio but the graphics and the gameplay where brilliant.
jcmonkey
20. Apr 2016 · 01:07 UTC
This is a pretty good puzzle game. the concept is different than the ones i seen so far.
Drusilla
20. Apr 2016 · 01:43 UTC
I fucking died. Damn red squares. I like the idea of shifting dimensions, rather than a shifting of the self.
IonProgramming
21. Apr 2016 · 07:53 UTC
Very interesting and effective mechanic.
TriSquare
21. Apr 2016 · 22:55 UTC
Wow this game is all about the idea of shape shifting, I like the puzzle aspect of the game good job
jakass
22. Apr 2016 · 17:02 UTC
Nice!