'moeba by rab236

[raw]
made by rab236 for LD26 (COMPO)
Use the arrow keys to move around. Last for as long as you can. The challenge in the game is in the movement. Learn to be the amoeba.

Ratings

Coolness 100% 1
Overall 2.92 825
Audio 1.99 949
Fun 2.75 769
Graphics 2.59 906
Humor 1.96 756
Innovation 3.02 640
Mood 2.41 997
Theme 3.47 624

Feedback

Nolojen
29. Apr 2013 · 14:55 UTC
nice work, clean minimalist graphics style, nice font. movement definitely challenging!
geepit
29. Apr 2013 · 15:01 UTC
Movement was interesting and cool. Pretty fun quickly turning and flicking the balls away with your tail
Idovoodoo
29. Apr 2013 · 15:06 UTC
Hard to control at first but I like the concept, well done! :)
BradleySmith
29. Apr 2013 · 15:08 UTC
Quite fun, once you can hang of the controls.
JaJ
29. Apr 2013 · 15:24 UTC
This is pretty great. I love the style and colors!
ElScootro
29. Apr 2013 · 15:45 UTC
Couldn't get it to work. Got to the menu screen, but clicking PLAY produced no results.

Mac OSX 10.7.5 Chrome browser
Let me know if you get it working or if I'm missing something so I can play!
Nakato
29. Apr 2013 · 15:48 UTC
Control is difficult at the beginning but with time, become correct and cool ;)
Nice job
🎤 rab236
29. Apr 2013 · 15:49 UTC
Huh, that's odd. I'm also on Chrome on 10.7.5. My only suggestion is try refreshing or a different browser. I honestly don't have any idea why it's not working for you.
Merkoth
29. Apr 2013 · 15:52 UTC
I like the idea and the minimalistic graphics, but the controls are kind of a turn off at the beginning. Cool concept.
ataxkt
29. Apr 2013 · 15:54 UTC
Quite nice, the controls took a bit too much from me though, I didn't feel very in control!
ZeroDivide
29. Apr 2013 · 16:44 UTC
The controls make sense at first, but once you lose a chunk or two, it starts to make no sense. It seems it still depends on the "missing" chunks' weight.
artifex
29. Apr 2013 · 17:32 UTC
Addictive. Very fucking addictive. Excellent concept. You got it.
cmayhem
29. Apr 2013 · 18:14 UTC
I really like the controls, makes you feel all amoeba-like.
Cirrial
29. Apr 2013 · 18:20 UTC
Interesting take on the snake-like genre. I like your game, although the controls are very hard to work with. I realise this is the intent, though.
Kortuga98
29. Apr 2013 · 19:05 UTC
Kind of strange movement, at times it felt like I couldn't really control my 'moeba. Good game though, interesting concept.
SenorDiablo
29. Apr 2013 · 19:26 UTC
interesting idea well achieved
dasrkrain
29. Apr 2013 · 19:40 UTC
Cool idea! Loved the way he moves randomly!
Crazi456
29. Apr 2013 · 20:36 UTC
Was pretty amusing!
Michael Hall
29. Apr 2013 · 21:04 UTC
Really innovative and interesting concept, but those sounds were extremely annoying.
TobiasL
29. Apr 2013 · 22:11 UTC
Nice work. Though it was really hard to control when I had only one dot left :)
🎤 rab236
29. Apr 2013 · 22:18 UTC
I may or may not have forgotten to remove the mass of the tail pieces once they're removed. It was on my todo list, I swear :P
daydalus
30. Apr 2013 · 02:27 UTC
Game has a nice minimalist look. I found controlling the "snake" a bit too sluggish and difficult to collect the balls.
🎤 rab236
30. Apr 2013 · 02:31 UTC
Oh, but that's the challenge. You need to learn to be the amoeba :)
cwilloughby
30. Apr 2013 · 02:58 UTC
Liked the idea and concept. Hard to move a bit at first, but ultimately cool. Good work.
McDonaldsWizard
30. Apr 2013 · 04:01 UTC
well executed concept. I really dig how the controls feel especially as your amoeba gets smaller and it feels different.
neight
30. Apr 2013 · 06:17 UTC
This is a fun game, but I wish there was a little more character to it. The gameplay mechanic is awkwardly original and interesting, and I found myself determined to master it.
Jubjub.
30. Apr 2013 · 14:56 UTC
I really suck at it, but I really love those physics! Was good fun. Thanks.
whitetigle
30. Apr 2013 · 15:53 UTC
Hard to control but nice concept :)
anatolat
30. Apr 2013 · 17:55 UTC
Controls are really hard, but the idea is good.
ilovepixel
30. Apr 2013 · 20:13 UTC
Great game! It felt a bit out of control some times.
PixelOaks
01. May 2013 · 01:39 UTC
Pretty innovative, and quite challenging. It's one of those types of games that make you play it over and over until you get use to it.
Komradus
01. May 2013 · 02:33 UTC
I am the amoeba king.
boboKat
01. May 2013 · 02:43 UTC
The movement was definitely challenging!
DaanVanYperen
01. May 2013 · 03:08 UTC
Who doesn't like to flop their 'moeba around! (I have no idea what I'm doing).
Oliver Simon
01. May 2013 · 03:49 UTC
@Komradus, will you wear the red crown or the green?

@DaanVanYperen, I couldn't say I have any full idea of what I'm doing when I play either :p
fullmontis
01. May 2013 · 12:38 UTC
Very cool concept! But the controls are unintutive.
lotusgame
02. May 2013 · 07:50 UTC
Very unusual controls for a snake, but unteresting new concept ;)
Broxxar
02. May 2013 · 16:19 UTC
Really couldn't get a handle on the controls. Aside from that, it's a neat game, good use of theme.
Rafael Sales
02. May 2013 · 21:22 UTC
Interesting mechanic, really minimalist concept, but the controls are weird.
PabloAlexandre31
04. May 2013 · 02:13 UTC
The controls are hard, but the idea is very interesting of move like a snake. Good Work!
Alucard J
04. May 2013 · 11:10 UTC
Also found the controls difficult, but really liked the idea and the physics. Was impressed how the tail moved and stayed relative to the other tail objects. Well Done =]
SmilingCat
04. May 2013 · 18:08 UTC
Pretty fun. I spent most of my time chasing after new brown segments to try to get back to original size.
Prelucid
04. May 2013 · 18:11 UTC
No idea what was going on, but what was going on appeared really nice and clean.
Oliver Simon
05. May 2013 · 00:29 UTC
Thanks all for the comments, compliments, and critiques. I do want to fix the movement and then develop this concept a bit more to see where it leads.
patrickward
06. May 2013 · 20:08 UTC
Interesting idea. I had to play around a bit, before I understood the controls, but I think that's part of the challenge and the charm. Nice job!
JustinMullin
06. May 2013 · 23:54 UTC
Huh, very cool. The physics on the snake thing make it very interesting, and add a lot. Well done! My only complaint is the sound effects were a bit jarring.
Oliver Simon
07. May 2013 · 04:21 UTC
Yeah. I didn't have much time so I just cranked a few things out of sfxr. I wish I had time both to make better sound effects and a soundtrack.
lightnarcissus
09. May 2013 · 03:34 UTC
Intriguing game. Liked the simplistic concept which goes along quite well with the theme IMO.
GaTechGrad
10. May 2013 · 05:23 UTC
Cute... now I know what it's like to live a day in the life of an amoeba.