Minimal Memory by Stuffie

[raw]
made by Stuffie for LD26 (COMPO)
Usage
- Watch the First canvas and try and remember it
- Remove the lines by clicking to replicate what you saw
-- You cannot remove a line that another line starts or ends within (the line that is blocking will flash red)

Notes

After most of day 1 with minimal ideas, this idea was quickly rushed so I didn't get around to much polish or any audio, or even make that many puzzles for that matter . So there is not much guarantee that any of them will be that challenging or fun :P. But I had a fun time making my first LD48 Project.

Ratings

Coolness 32% 1689
Overall 3.21 509
Fun 2.74 777
Graphics 3.84 127
Innovation 3.58 217
Mood 2.33 1053
Theme 4.00 153

Feedback

patrikspengler
29. Apr 2013 · 15:29 UTC
Very original idea, it was fun playing it after all. Never saw a game like this, so I recommend this for everyone. Graphics were good, too.
RexSpaceman
30. Apr 2013 · 01:26 UTC
I had trouble on the second puzzle, not sure if my brain is working though. Very polished appearance and performance.
petrocket
01. May 2013 · 15:54 UTC
Had fun playing this even though it just proved my visual memory is terrible. I like the use of easing in the transitions which made clicking things enjoyable. Didn't really need instructions it was so simple to grasp!
Frosnite
01. May 2013 · 19:32 UTC
Cool game! Simple concept, but difficult if you do not have a good visual memory like me :S. Cheers!
EatenAlive3
01. May 2013 · 19:36 UTC
I couldn't beat the second level either :/ It seems like it might be impossible? Or am I missing an important element of the game? :o
someone
01. May 2013 · 19:38 UTC
That was cool. Very smooth.
Managed to it something a few times so the restart button goes off the screen.
StMatn
01. May 2013 · 19:38 UTC
Cool idea!
For one day of work it looks really nice. I like the dynamic feel of the levels. Graphics also look quite nice.
Cybearg
01. May 2013 · 19:52 UTC
Personally, it's a very difficult game for me to play. I basically have to restart over and over to memorize the pattern, since I can't remember it from a quick glance at all.

But there's nothing wrong with the game itself. The idea of removing lines to match an abstract pattern is a good one and the visual presentation is sharp and very appealing. Good job!
QXD-me
01. May 2013 · 21:47 UTC
Interesting idea, though I found it pretty difficult.
Wilson
02. May 2013 · 16:36 UTC
Very slick, but I found it so hard :)
Jim Haslett
04. May 2013 · 01:40 UTC
Interesting game. Very difficult, at least for me.
SneakySalmon
04. May 2013 · 01:43 UTC
Cool game, the art style fits the theme and it is challenging. Well done :D
Spelchan
06. May 2013 · 16:33 UTC
Very clever puzzle game but a bit on the difficult side.
iFred_QC
18. May 2013 · 22:41 UTC
My memory was extreeeeeemly minimal. Hint: I have the worst short-term memory you can imagine.