Compositions by Kali Purr

[raw]
made by Kali Purr for LD26 (JAM)
My man Scott Inglis used his Mathemagical skills to make the things move and actually come to life.

All I did was give it a voice.

Also technically you, the player, are the artist, so we all made this happen! Yeah!!

Ratings

Coolness 22% 1828
Overall(Jam) 3.53 126
Fun(Jam) 3.33 116
Graphics(Jam) 3.73 134
Innovation(Jam) 2.93 283
Theme(Jam) 3.87 77

Feedback

gameXcore
29. Apr 2013 · 16:21 UTC
Your links all lead me to empty white pages.
mtrc
29. Apr 2013 · 16:24 UTC
Another Mondrian game! I love it. Love this style so much, am glad to see it featuring in Ludum Dare. This has similar mechanics to another game I played but I think (not wishing to be harsh on the other one) that I prefer this implementation. Tighter, brighter, and the output feels more Mondrian-like. Very nice.
folmerkelly
29. Apr 2013 · 21:03 UTC
I think your links might be broken.
Ty Taylor
30. Apr 2013 · 01:02 UTC
A nice artistic spin on a classic game, though I wish it were a littler more challenging.
Trench
30. Apr 2013 · 09:40 UTC
Pretty fun but it was horribly short!
lotusgame
30. Apr 2013 · 12:32 UTC
Very fun, and simple. Great job !
brookman32k
30. Apr 2013 · 15:59 UTC
This game concept has been seen many, but it is nice how you incorporated it in the minimalism theme. I like the music and sounds very much.
evilseanbot
02. May 2013 · 02:17 UTC
I love the presentation, Sound effects oddly reminded me of Killer 7.

Another evel would have been nice!
Arcana
02. May 2013 · 05:03 UTC
The game takes a while to load so be patient.

As a creator of another Mondrian-themed game, I really, really, really liked this one. It's so polished and professional and dynamic, with beautiful artwork and lovely sound effects and really nicely matching music. In some respects I was hoping that what I built would be able to come out as nicely as this.

Great work. Much compliments.
🎤 Kali Purr
02. May 2013 · 07:01 UTC
Oh wow, I'l really overwhelmed by the feedback, guys!
Yes, the game takes a little while to load, but I unfortunately couldn't tell you why that is. Please be patient, even though it can be a little frustrating. All I really want is to share this experience with you guys. :)
🎤 Kali Purr
02. May 2013 · 07:03 UTC
And yes! The levels!! I feel each an d everyone of you on that! We just didn't have time to think of that. We both wanted to make something that felt like a complete and well thought out project, given our time limit (and, you know, life outside the Jam).
joe40001
02. May 2013 · 10:35 UTC
Taking the classic game Jezzball and turning it into minimalist are is pretty clever, the game is simple but a very solid entry.
Aevek
02. May 2013 · 23:03 UTC
A concept I've seen several times in this competition, but by far the best implemented that I've found. Actually played like a game, and I had a lot of fun with it.
DaveDobson
04. May 2013 · 19:52 UTC
This seems to be a duplicate entry - I already rated the other one (see http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5127), so I won't rate this one, but it was cool. I used Mondrian as well, but in a very different way.
🎤 Kali Purr
05. May 2013 · 01:08 UTC
@DaveDobson yeah, you're right. I talked about it over with my partner and we decided to both put it up through our separate accounts. I'm glad you liked it, though! Thanks for checking it out.
TheSarcastic
05. May 2013 · 19:51 UTC
Really addicitive, great graphics and music. I'd suggest adding a limit of times you can try to separate the balls so players don't keep spamming.
ZYXer
07. May 2013 · 23:17 UTC
Wow, what a great take at the theme! Now we know how Mondrian created his art: He built a time machine and played your game ;)
kibertoad
15. May 2013 · 21:18 UTC
simplified xonix. like, seriously?
ncgames
15. May 2013 · 21:18 UTC
awesome. simple yet innovative