IN MALI SOMMI by Capro

[raw]
made by Capro for LD26 (COMPO)
In this game you have to deflect bullets to solve puzzles.

Instructions:
Arrow keys to move.
X and C to rotate the mirror.
S and D to rotate more precisely.
Esc to go to level selection.
Left Mouse to skip the text.

Ratings

Coolness 100% 1
Overall 3.08 653
Audio 2.41 730
Fun 2.97 572
Graphics 2.32 1080
Humor 2.29 509
Innovation 3.29 419
Mood 2.55 889
Theme 3.01 1020

Feedback

Pyrofoux
28. Apr 2013 · 18:54 UTC
Fun game, colorfull, soundfull and smartfull ! :D
rujo
29. Apr 2013 · 08:37 UTC
cool idea! graphics could be better, but it's fun anyway
atraxgames
29. Apr 2013 · 09:58 UTC
I LOVE the title of this game.
8BitPimp
29. Apr 2013 · 12:33 UTC
Nice stuff here, and I really like the mechanic of reflection. It really inspires me to think about ways of taking this mechanic farther. Solid stuff here.
ZeroDivide
29. Apr 2013 · 12:39 UTC
The spiral level is way too hard to get right. Maybe if the mirror turned in increments, not freely?
ArkadyDracul
29. Apr 2013 · 12:47 UTC
Great!
Fabien Porée
29. Apr 2013 · 13:11 UTC
I love these colors. Great music too!
free_napalm
29. Apr 2013 · 13:17 UTC
Nice game, but I would have liked to skip text on the keyboard, e.g. with space. I was taken out of the game everytime, because this has to be played with two hands on the keyboard.
anjack
29. Apr 2013 · 13:22 UTC
Excellent game!
Brian Corr
29. Apr 2013 · 13:56 UTC
Nice atmosphere. The controls need work but the puzzles are great.
Shigor
29. Apr 2013 · 14:02 UTC
Very good - saving link for this one to finish all the levels later
lapogo
29. Apr 2013 · 14:54 UTC
I love the way these puzzles work! Well done!
dsoft20
29. Apr 2013 · 17:02 UTC
Great game mechanic :P
CogComp
29. Apr 2013 · 18:01 UTC
Nice puzzles, but unfortunately I couldn't stand the audio.
Lidfrid
29. Apr 2013 · 18:20 UTC
i love the artworks... i mean, they have STYLE!
Good job :)
Idovoodoo
30. Apr 2013 · 14:40 UTC
Great concept, well done :)
skintkingle
30. Apr 2013 · 14:41 UTC
Pretty addictive. I loved the game method.
patrickward
30. Apr 2013 · 14:44 UTC
Fun game, it had a nice retro feel to it. Good job!
Jhelle
30. Apr 2013 · 14:45 UTC
Nice idea. Would be nice if it was a bit faster and if you could move all ways. If you expand this idea it could be very awesome!
tonic
30. Apr 2013 · 15:54 UTC
Interesting and different idea, not bad at all.
fullmontis
30. Apr 2013 · 16:32 UTC
Really, really like the game! Wish the mirror would move slightly faster though.
nilstastic
30. Apr 2013 · 18:29 UTC
Nice idea with mirror reflection, the controls maybe need some work. :)
Frozen Fractal
30. Apr 2013 · 19:46 UTC
A great concept, making you dependent on your enemies to advance. The controls are a bit hard; it might have been easier to use the mouse to point the mirror. Checkpoints would also have been welcome, but maybe that's just me being spoiled :) Sound and music are a bit annoying. I suck so I didn't get very far, but the levels look pretty well designed!
ilovepixel
30. Apr 2013 · 20:00 UTC
Nice idea, kind of hard at first but then it just runs smooth. I really like the innovative mechanic of reflecting your attack to destroy things.
qdowngames
30. Apr 2013 · 20:52 UTC
I feel like my movements are not subtle enough and I can't move through spaces I should. Good idea though!
dreamlogician
01. May 2013 · 01:50 UTC
I really enjoyed the audio for your entry. Good work!
Tyro
01. May 2013 · 08:03 UTC
The audio was snazzy and the game mechanic creative. Nice one!
Alex Camilleri
01. May 2013 · 11:48 UTC
Nice concept. I think you should implement the diagonal movement for the player. Also, too much text in the "narrative part", I had to skip everything ^^ Good job!
Pixelulsar
01. May 2013 · 19:45 UTC
I liked the reflection mechanic, it was interesting.
Rafael Sales
01. May 2013 · 22:19 UTC
Cool game.
Tozy
01. May 2013 · 22:44 UTC
It has a bug that tries to kill my browser when the ball form lvl 9 cant solve correctly it's collision between the mirror and a wall:P
Besides that, I really enjoyed it!
Travis Irby
01. May 2013 · 23:38 UTC
I really like the gameplay mechanic you came up with! Very fun good job
ddionisio
02. May 2013 · 04:12 UTC
Pretty cool take on breakout! It got quite hectic as I progressed. Nice challenging game!

The screen is a little too saturated for me though, especially the intro, I had a hard time reading the story.

Lovely title!
Neonlare
02. May 2013 · 10:37 UTC
Game was fun for a while, definitely. The turning took a little while to get used to, but overall the game was pretty snazzy. I did have to mute the music though, sorry :(
EdoMiyamoto
02. May 2013 · 10:53 UTC
Good game mechanics!
saggiosoft
02. May 2013 · 13:53 UTC
I always loved snooker!
thephantom
02. May 2013 · 14:22 UTC
loved the idea and implementation
TheCze
02. May 2013 · 21:07 UTC
Finally a concept I have not seen before! Would be nice if the frequency of the cannons would be higher so one would not have to wait so long on the more complex puzzles for a new try.
Zhrack
02. May 2013 · 22:47 UTC
Wornderful!
mrexcessive
03. May 2013 · 15:25 UTC
Interesting game. Like the micro-fine controls (need them too). Nice when you start killing the mobile guns using each other.
lightnarcissus
03. May 2013 · 16:22 UTC
Cool mechanic and a fairly fun game to play.
GranaDa
03. May 2013 · 16:36 UTC
Fun game. Nice concept, audio and level. Good job!
klianc09
03. May 2013 · 20:46 UTC
I like the concept of using mirrors (would also have liked that it becomes the theme), but the controls can be really frustrating. Either aiming with the mouse (for the action) or having it snap to the 8 main directions (for the puzzles) would be nice, also I'm missing moving diagonally.
daniel2357
03. May 2013 · 20:57 UTC
Fun game - pretty hard though.
SmilingCat
04. May 2013 · 13:08 UTC
Pretty well done, interesting concept. Liked the music.

One idea would be to use the mouse cursor to aim the shield instead of the keyboard, this would give much more responsive and accurate control of the shield.
Prelucid
04. May 2013 · 17:53 UTC
Very original idea for a game. I love it.
PabloAlexandre31
04. May 2013 · 18:30 UTC
Nice game. The rotation is a little slow, but the idea is nice. Great Job.
euwaku
05. May 2013 · 08:49 UTC
Interesting little game. The intro screen made my eyes bleed but otherwise it's pretty well done ;)
howieV (binarygirl)
05. May 2013 · 15:34 UTC
good game.. i actually quite like the simplistic graphics :)
GaTechGrad
06. May 2013 · 00:48 UTC
I really like the unique reflection concept. Having the both rotation and fine tuned rotation controls really helped. Game froze on my on about the fourth level where you need the three red orbs to chase you to open the door.
KEFIR
13. May 2013 · 18:13 UTC
Very fun! Nice concept and pretty hardcore realisation :) This colors hurt my eyes a little x|
infernet89
15. May 2013 · 17:04 UTC
Great game! Maybe the shooting direction of the squares it's a bit weird to predict, but i think it's just a little bug for a matter of time!
theomnis
15. May 2013 · 22:20 UTC
I love the transitions! Definitely a unique game.
Tiago Ling Alexandre
16. May 2013 · 13:12 UTC
Nice game! Cool mechanics, very complete!

The colors are a "bit" saturated though, hehehe! Good job!