Cells by anatolat

[raw]
made by anatolat for LD26 (JAM)
This game is about war between blue and red cells.

It's my first LudumDare entry. Though I didn't manage to complete this game in 48 hours and the final result looks quite differently from my original idea, whole experience of creating game in such a short period of time was amazing.

Ratings

Coolness 71% 3
Overall(Jam) 2.98 320
Audio(Jam) 2.14 404
Fun(Jam) 3.05 215
Graphics(Jam) 2.78 390
Humor(Jam) 2.09 285
Innovation(Jam) 3.00 259
Mood(Jam) 2.45 423
Theme(Jam) 2.98 377

Feedback

fussycashew
30. Apr 2013 · 00:41 UTC
Pretty neat concept, although very easy to sit on the 'LD 26' and amass the little child cells. Still fun :)
Gravity Games
30. Apr 2013 · 14:48 UTC
This game is a lot of fun and had a pretty cool concept, I liked it. However, as fussycashew said, farming on the "LD26" really made it easy to beat. You might want to make it more clear that the mouse controls the cell if you ever continue this, as I died a couple of times trying the arrow keys and the wasd keys...
billknye
30. Apr 2013 · 14:54 UTC
Definitely a fun little game. The one sound effect is a tad loud. I really liked the concept of building up yourself and the smaller helper cells. As fussycachew mentioned, it's a bit to tempting to exploit the LD26. Nicely done overall.
Atridas
30. Apr 2013 · 15:08 UTC
Reminded me of 'Osmos'. Funny game overall.
Cake&Code
30. Apr 2013 · 18:19 UTC
That was really fun! I love simple games like this so I guess minimalism has worked in your favor :)

Glad to hear it was your first LD, hope you keep on participating and had fun!
Qaterknan
30. Apr 2013 · 19:18 UTC
Quite original concept, but gameplay questionable - it is just too easy with the LD 26 in the middle. But I had great fun hunting enemy cells with my huge army :-D
kreddor
30. Apr 2013 · 20:17 UTC
Really nice concept. This has a lot of potential. It's like Pacman meets Osmos with a bit of good ol' Asteroids in it. It was to easy though. After one minute I was able to annihilate anything I met. I also think it would improve on the game if the world wrapped at the edges like in Asteroids. I had to turn the sound down after a while because it got annoying ;)
Kimeric Labs
30. Apr 2013 · 20:21 UTC
Nice concept! Like other people said, the "LD 26" made it too easy to grow large fast and beat the game. I can imagine this working very well as something to pass the time on a cellphone, given a more "drifty" gameplay and randomly generated levels each time I play :)
Robrock55
01. May 2013 · 06:30 UTC
And the life wars created...
Great game ! A lot of fun playing it.
Really good for your first LD :)
StMatn
01. May 2013 · 09:07 UTC
Very cool game! I really like the concept, though, the "LD26" kind of breaks the game. The problem is, that its too easy, to build a fairly decent army of blue cells, just moving left/right on it. Try considering, stopping the points from reapearing or give them a longer timeout.
Tyro
01. May 2013 · 09:08 UTC
The cell you played as was so cute. I'm not sure if that was intentional or not though. Also, you could just hang out near the beginning and collect the 'LD 26' dots to easily overpower the other cells.

Still, 'twas fun fighting and such. Good going!
finefin
02. May 2013 · 06:36 UTC
I really want to play this but i have problems running this on my Mac :( console says:
"-- Could not find image named 'BackArrow'.
-- Could not find image named 'ForwardArrow'."
And the programm quits. any suggestions?

OSX 10.7.5
Java 7.21
rustybroomhandle
02. May 2013 · 09:09 UTC
Very cute. Love the pew-pew noises :D
manabreak
02. May 2013 · 09:27 UTC
A bit too easy, but fun game nevertheless. :)
zkenshin
02. May 2013 · 15:42 UTC
Quite enjoyable!
Would've liked the option of arrow keys/WASD to move, though.
TammiLion
03. May 2013 · 16:27 UTC
Is the windows link correct? It took me to this google drive page and when I clicked download the next page gave me an error.
🎤 anatolat
05. May 2013 · 10:09 UTC
TammiLion, it should work. But I re-uploaded app to dropbox, just in case: https://www.dropbox.com/s/a9d1ho3u4s67tjh/cells.jar
Squared Muffin
11. May 2013 · 13:56 UTC
A nice concept, I iked having my legions of blue completed destroy the red enemies.
The controls I did not like all that much, it seems to be more oriented towards touch screens.
DaveDobson
12. May 2013 · 17:28 UTC
Really cool, sharp looking, well-made. I enjoyed discovering how it worked, although I never really felt in danger despite the persistent guided enemy bullets. It does kind of break down after you get a big enough posse following you around - you can barely eat anymore, because your guys narf it all, and if you hang out by the LD26 you spawn so many homeys that nobody can even get close to you. But a cool game, very visually appealing. I actually did a game kind of like this for LD 23 called Teeming - weird how different themes can produce similar results. Nice job!
notepid
17. May 2013 · 19:04 UTC
Nice idea, a bit too easy overall since "nourishment" are replenishing very fast. Also, mouse should have worked by holding it down, not only clicking. As other mentioned, keys would be a nice option also.