Parts Needed by SpringCabal
You are regaining your senses, discovering your environment, and switching between the physical and spiritual world to uncover how you wound up in this forgotten, terrible place. And who are the others?
Can you find all four endings?
= controls =
+ Space to change form.
+ Click to interact.
+ WASD movement.
==== Hardware ====
This game requires a good GFX card, and tends to work best with Nvidia.
If it's rendered incorrectly (e.g. there's no wisp or the screen isn't blue initially), and you want to play it, please paste your infolog.txt, located in your game folder, and we'll try to provide fixes in the following days.
==================
To play the game, extract the archive and start the Parts Needed executable.
Made by the SpringCabal team:
Anarchid
gajop
greze
smoth
Gameplay videos:
Forboding Angel: https://youtu.be/S2tf4NqhsDg
Tech Valley Game Space: https://www.twitch.tv/techvalleygamespace/v/61687671 (first 45ish mins of it)
Shadowfury333: https://www.youtube.com/watch?v=Wzp7YoE4SV8
Also check http://ludumdare.com/compo/2016/04/19/detailed-reviews-tit-for-tat/ !
We have applied a number of fixes to issues with non-Nvidia GFX cards, as well as some cases of lost graphical details upon game restart. The old version that might be broken on some machines is also available (https://github.com/SpringCabal/LD35/releases/tag/1.0).
Can you find all four endings?
= controls =
+ Space to change form.
+ Click to interact.
+ WASD movement.
==== Hardware ====
This game requires a good GFX card, and tends to work best with Nvidia.
If it's rendered incorrectly (e.g. there's no wisp or the screen isn't blue initially), and you want to play it, please paste your infolog.txt, located in your game folder, and we'll try to provide fixes in the following days.
==================
To play the game, extract the archive and start the Parts Needed executable.
Made by the SpringCabal team:
Anarchid
gajop
greze
smoth
Gameplay videos:
Forboding Angel: https://youtu.be/S2tf4NqhsDg
Tech Valley Game Space: https://www.twitch.tv/techvalleygamespace/v/61687671 (first 45ish mins of it)
Shadowfury333: https://www.youtube.com/watch?v=Wzp7YoE4SV8
Also check http://ludumdare.com/compo/2016/04/19/detailed-reviews-tit-for-tat/ !
We have applied a number of fixes to issues with non-Nvidia GFX cards, as well as some cases of lost graphical details upon game restart. The old version that might be broken on some machines is also available (https://github.com/SpringCabal/LD35/releases/tag/1.0).
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 3.27 | 507 |
| Audio(Jam) | 3.52 | 209 |
| Fun(Jam) | 2.85 | 754 |
| Graphics(Jam) | 3.89 | 243 |
| Innovation(Jam) | 3.20 | 423 |
| Mood(Jam) | 3.85 | 101 |
| Theme(Jam) | 3.38 | 514 |
Congrats for this entry !
I did, however, think the game did not have a good mechanic-to-story integration. Mechanically, it feels like a collect-em-all with some occasional switches. This doesn't quite fit with the dark, oppressive universe you've created, and a single-text ending really pulls you out of the game. Feel like that can be worked on a little more.
To progress further you should solve the puzzle with the 4 levers.
Hint: It's a bitmap
@Brice: This is going to be difficult to solve without more info (outside of suggesting that you try updating your opengl drivers, which sometimes helps). Can you find and upload an infolog.txt file located in game directory? Appreciated!
@Everyone: Thanks for playing (or trying to play the game). Your feedback is greatly appreciated. Please feel free to offer any kind of feedback, whether positive or negative, about the aspects of the game!
Ok, first of all, I made a first impressions and gameplay video here: https://youtu.be/S2tf4NqhsDg
My thoughts...
Pros:
• It was short, but considering what it is, I expected it to be.
• I loved the fact that the map gave you instructions.
• I Love the simple to play design. There are puzzles, but they aren't so complex as to put off people who are bad at puzzle games.
• I LOVE the film grain effect over the visuals in spirit mode, it really helps set the mood, in ways similar to Left 4 Dead.
• I love the music. It's ambient, creepy and kinda awesome.
• The gameplay is fun and I loved the fact that there were very clear reasons to use spirit mode vs physical mode.
Cons:
• Probably should have a little menu for graphics options... maybe?
• Movement was a little screwy sometimes, a little wiggle here and there, but it did not interfere with gameplay at all.
• It's possible (albeit difficult unless you're a moron like myself) to get yourself stuck in a wall if you try hard enough.
Excellent work guys! I really enjoyed it!
tl;dr: 10/10 would buy again.
Kind of a weird game, still not really sure what exactly was going on. Regardless, I'd say this make the top 5 out of about 50 I've rated. Great job!
The gameplay itself was a little confusing. At first I was really not sure what to do or where to go. But I guess that's part of the atmosphere: You find yourself in an unknown realm and need to discover a way out.
Still, the gameplay didn't have a lot of depth, but at least the game has replayability thanks to the different endings. The shapeshifting was ok, although it could have maybe been explored further. It's clear that most work went into the graphics and audio, but that's fine. It's refreshing compared to most other LD games.
A few things were a little annoying (and also seemed unnecessary), for instance the levels are too big. You have to walk around for ages before you really get anywhere. Granted, a sense of being lost needs to be there for the atmosphere, but the corridors didn't need to be so long and maybe the rooms could have been a little smaller as well. If the game didn't take so long, the motivation to discover all the endings would also be bigger.
All in all, I have to say that this is an impressive entry. It definitely has one of the best graphics and atmospheres I've ever seen in an LD game.
I didn't however get how to change the ending.
So I got ending 2, 3 and 4, don't know about the 1 still ^^;
Oh the movement and collision were a bit odd, it jagged a little when turning and I could walk though the wall and it seemed to climb it a little...
Anyway great entry!
Pretty good, but I know I was expecting something more mechanical, so taken on its own terms it succeeds.