{"author_link":"\/author\/jonatron\/","author_name":"Jonatron","author_uid":"5710","comments":[{"author_name":"CryoGenesis","author_uid":"14720","time":"Apr 29, 2013 @ 6:59am","epoch":1367218440,"text":"Addicting gold collecting!"},{"author_name":"Zillix","author_uid":"2460","time":"Apr 29, 2013 @ 6:59am","epoch":1367218440,"text":"I really liked this one. the audio is fantastic, and the minimal gameplay works really well. it was a lot of fun to watch my dudes collect resources so I could expand my influence!"},{"author_name":"poohshoes","author_uid":"5776","time":"Apr 29, 2013 @ 7:01am","epoch":1367218560,"text":"I like the concept but the game play didn't present any meaningful choices."},{"author_name":"jerrre","author_uid":"13020","time":"Apr 29, 2013 @ 7:01am","epoch":1367218560,"text":"Nice graphics, took a while for me to find out which team i was on and how to get started. Then after having some fun for a while, I got the idea it would go on infinitly, \r<br\/>\r<br\/>Also i heard a sound which told me something bad happened and but I could not find my castle anymore, (scroll did not work Firefox\/OSX\/Webversion)"},{"author_name":"texel","author_uid":"7307","time":"Apr 29, 2013 @ 7:05am","epoch":1367218800,"text":"Interesting mechanic, but without some form of actual competition, there doesn't seem to be a point -- it's very easy to take over all the castles and upgrade them to the top.\r<br\/>\r<br\/>If that ding were a Geiger counter, I'd be glowing. =op"},{"author_name":"acronaut","author_uid":"22870","time":"Apr 29, 2013 @ 7:05am","epoch":1367218800,"text":"Nice idea!\r<br\/>would be cool to wage battle with other castle or option to attack that assassin character (red)\r<br\/>looks good!"},{"author_name":"sparksgently","author_uid":"22803","time":"Apr 29, 2013 @ 7:05am","epoch":1367218800,"text":"This is a really well-done interface. Looks and &quot;feels&quot; really nice. It's only missing a challenge and a win condition. For two day's work, this is great!"},{"author_name":"gilmore606","author_uid":"22003","time":"Apr 29, 2013 @ 7:10am","epoch":1367219100,"text":"Despite it not having a win condition (?) I played this way longer than I probably should have.  :)  Nice work with such a simple mechanic."},{"author_name":"karsyf","author_uid":"17889","time":"Apr 29, 2013 @ 7:11am","epoch":1367219160,"text":"I hate that red bastard. BTW is there a win condition that I was missing? I got all the castles and full pop but nothing happened."},{"author_name":"Deadlyapps","author_uid":"22933","time":"Apr 29, 2013 @ 7:11am","epoch":1367219160,"text":"Great game. Noise after getting far is a little unbearable but collecting resources is fun apparently.."},{"author_name":"rogerklotz","author_uid":"18906","time":"Apr 29, 2013 @ 7:15am","epoch":1367219400,"text":"Pretty fun, but the gold started coming in so fast that I had to turn down my speakers lol.  Is anything supposed to happen after getting max (260?) population?"},{"author_name":"Crefossus","author_uid":"23130","time":"Apr 29, 2013 @ 7:21am","epoch":1367219760,"text":"This is surprisingly fun! At first I was like what do I do? This is it? But conquest and expansion turned out to keep my interest for a while. Slick ui and nice audio (although after you capture all castles and start upgrading the gold collection sound becomes grating)."},{"author_name":"TheFudster","author_uid":"13888","time":"Apr 29, 2013 @ 7:22am","epoch":1367219820,"text":"Cool and mostly well done. Felt like the start was really slow though."},{"author_name":"erdos","author_uid":"20674","time":"Apr 29, 2013 @ 7:40am","epoch":1367220900,"text":"Hehe look at the little guys go. I'm having fun with this. It's really satisfying building up the castles, I think you got the balance of cost\/upgrade\/timing perfect"},{"author_name":"unclejunkie","author_uid":"23044","time":"Apr 29, 2013 @ 9:09am","epoch":1367226240,"text":"Cool addictive game!"},{"author_name":"Mythalore","author_uid":"12844","time":"Apr 29, 2013 @ 4:47pm","epoch":1367253720,"text":"My kind of game, very pleasant and charming."},{"author_name":"bvanschooten","author_uid":"14520","time":"Apr 30, 2013 @ 7:42pm","epoch":1367350620,"text":"Playing this once was an enjoyable experience, but it seems you can't lose and the game goes on forever, so there is not much strategy involved.  Maybe it's not so bad if you can't lose, but how about having an endgame criterion (like, buy and upgrade all castles) and using the time taken as the final score?"},{"author_name":"Jonatron","author_uid":"5710","time":"May 1, 2013 @ 3:11am","epoch":1367377560,"text":"Thanks for all the comments!\r<br\/>\r<br\/>After the judging ends I probably keep working on it for a bit. Rather than add a win condition, I'd prefer to have an infinite world and have the challenge continuously ramp up. It also needs a few more things to keep it interesting for just a little longer (though it'll never be a game that can be played for more than a few minutes)."},{"author_name":"MegaBrutal","author_uid":"16637","time":"May 1, 2013 @ 11:42am","epoch":1367408220,"text":"I see it's in Unity. Could you compile a Linux version too?"},{"author_name":"Jonatron","author_uid":"5710","time":"May 1, 2013 @ 9:04pm","epoch":1367441940,"text":"Sure, I'll put one up after I get home tonight."},{"author_name":"mrexcessive","author_uid":"20788","time":"May 2, 2013 @ 6:14pm","epoch":1367518140,"text":"Seemed really sparse once my little guys wandered off. Not sure sustains interest without more to do, but interesting that you built the whole thing around one resource and automatic gathering."},{"author_name":"little_polygon","author_uid":"19295","time":"May 7, 2013 @ 5:18am","epoch":1367903580,"text":"No very meaningful because you don't really make any tradeoffs..."},{"author_name":"dector","author_uid":"9598","time":"May 9, 2013 @ 11:58am","epoch":1368100380,"text":"Nice game, but mouse scroll not worked after reset. :("},{"author_name":"itsZN","author_uid":"11627","time":"May 20, 2013 @ 5:13pm","epoch":1369069680,"text":"very nice style, but it gets too easy too quickly, the monster is bad at first but after one upgrade, its like, &quot;Oh, one person gone? I can easily make another&quot;"}],"images":["ld26\/5710-84a6e4ab4204e414d106ce3552735816.jpg"],"links":[{"url":"http:\/\/jonatron.ca\/files\/getgold-32.7z","text":"Windows"},{"url":"http:\/\/jonatron.ca\/files\/getgold-linux-universal.tar.xz","text":"Linux"},{"url":"http:\/\/www.kongregate.com\/games\/JonathonC11\/get-gold","text":"Web"},{"url":"http:\/\/jonatron.ca\/files\/GetGoldSource.7z","text":"Source"}],"metadata":{"g_key":"25450","g_author":"5710","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25480","g_title":"Get Gold","g_status":"UCHK1","g_place":"705","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/5710-shot0.png-eq-900-500.jpg"],"text":"I wanted to see how much I could do with a single mechanic: collecting gold.\r\nClick on your castle to create workers, who will automatically gather gold. You opponent is also trying to collect gold and will grab it first if you don't have enough workers.\r\n\r\nTo increase your population cap, upgrade your castles or buy enemy ones. New workers are cheaper at newly purchased castles.\r\n\r\nUse the mouse wheel to zoom in and out.<\/p>","title":"Get Gold"}