imy by Ditto
imy is short for the title of the game which is revealed at the end.
This turned out way better then I anticipated, yesterday everything felt like shit. Hope you all like it, I think I got a really emotional thing going on which feels pretty cool. Also, for you enjoyment, press 'alt+enter' for fullscreen and use headphones.
You'll need XNA to play.
http://www.microsoft.com/en-us/download/details.aspx?id=20914
This turned out way better then I anticipated, yesterday everything felt like shit. Hope you all like it, I think I got a really emotional thing going on which feels pretty cool. Also, for you enjoyment, press 'alt+enter' for fullscreen and use headphones.
You'll need XNA to play.
http://www.microsoft.com/en-us/download/details.aspx?id=20914
Ratings
| Coolness | 82% | 2 |
| Overall | 4.24 | 6 |
| Audio | 3.88 | 42 |
| Fun | 4.02 | 15 |
| Graphics | 4.08 | 66 |
| Humor | 2.62 | 322 |
| Innovation | 4.09 | 33 |
| Mood | 4.48 | 2 |
| Theme | 4.24 | 49 |
A bit short on direction early on but I suppose that was intentional. I didn't realise I could pick up the balloons I'd dropped until later on.
REALLY GOOD
Graphics are really cool
Awesome details! :)
Thank you all for the nice comments! To all who have technical problems with the game, you're fueling my urge to learn openGL until next LD, hopefully I can reach a wider audience then : )
Also, I've just had a bit of fun editing the game in the map doc. Ad hoc level editor!
The controls are smooth. The graphics and audio is great too. I feel the screenshots don't do justice until you see it in motion.