Scooter Magrew: Escape From Somewhere In Space! by AngerFork
This is the story of a young boy named Todd "Scooter" Magrew. While in space on one of his many adventures, he found himself lost on an abandoned space station with no one else around. He also is unable to walk on any tiles that are not white or turquoise, for some reason I have yet to determine.
But he is not alone. The great Princess Portia of the ancient Kingdom of Port is there with him, as are several of her loyal servants. While unable to be there in body, they are there in spirit. And if ever he needs their help, he just has to ask and any of them will happily shapeshift his body into their own for protection.
Scooter Magrew: Escape from Somewhere in Space is a 2D puzzle game that is meant largely for young children. Currently, there are only 5 levels in (all of which are quite simple), but far more are planned. This particular version is a short version for the Ludum Dare 35 Game Jam (#LDJAM), but this should hopefully be ported to mobile devices once a few bugs are fixed and more than 5 levels exist.
Enjoy, and let me know what you think!
EDIT: Special thanks to Jupiter Hadley (@Jupiter_Hadley) for the Altum font (https://jupiter_hadley.itch.io/) which this entry uses extensively.
But he is not alone. The great Princess Portia of the ancient Kingdom of Port is there with him, as are several of her loyal servants. While unable to be there in body, they are there in spirit. And if ever he needs their help, he just has to ask and any of them will happily shapeshift his body into their own for protection.
Scooter Magrew: Escape from Somewhere in Space is a 2D puzzle game that is meant largely for young children. Currently, there are only 5 levels in (all of which are quite simple), but far more are planned. This particular version is a short version for the Ludum Dare 35 Game Jam (#LDJAM), but this should hopefully be ported to mobile devices once a few bugs are fixed and more than 5 levels exist.
Enjoy, and let me know what you think!
EDIT: Special thanks to Jupiter Hadley (@Jupiter_Hadley) for the Altum font (https://jupiter_hadley.itch.io/) which this entry uses extensively.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.52 | 1109 |
| Audio(Jam) | 2.98 | 478 |
| Fun(Jam) | 2.34 | 1056 |
| Humor(Jam) | 2.17 | 663 |
| Innovation(Jam) | 2.20 | 1062 |
| Mood(Jam) | 2.63 | 862 |
| Theme(Jam) | 2.73 | 920 |
Maybe if you needed to alternate based on timing or something.
the last level was a bit buggy, whenever i got to the white tiles, it showed the red avatar, even though i didn't get the soul yet
and the positioning of the buttons was kinda annoying. i accidentally quit once because my mouse hovered over a soul, but reaching the finish, my mouse was directly above the quit button :/
My biggest suggestion would be to change that rainbow text. It is very difficult to read, especially with multiple options right next to each other.
Your music selection is quite nice!
Also, I'd recommend to have a hold button= keep walking.
He really liked having to press the arrow keys a bunch to move him in the right direction it helped him control the characters but on touch controls I think it be a little more of a pain to control that way. I think making the levels like a colorful maze gradually getting bigger would keep him interested for a very long time.
(then again, I'm not a 5-years old kid)
Aside from that, I'd prefer if the graphics used consistent style, rather than realistic backgrounds and cartoony foreground. Also, you might want to make the tiles more distinct (it's a little tricky to tell gray, turquoise and purple apart; I didn't really have much trouble, but people with worse colour recognition could get confused...?). I guess the rest works well enough (or at least didn't stand out to me too much?).
I loved the graphics, the overall style of the game and the way you handled the shape shifting. :) As some said, the rainbow text might become difficult to read sometimes, so that's one thing I'd ask you to change, if possible. :P
Great work on the audio! It's brilliant, in my opinion, and it fits the style! :D