Black vs. White by lathomas64

[raw]
made by lathomas64 for LD26 (COMPO)
You only have 1 hit/1 life
click or press control to fire
Avoid collisions
2 possible endings(not counting game over if you lose).

Ratings

Coolness 63% 3
Overall 2.11 1313
Audio 1.85 989
Fun 1.92 1277
Graphics 1.66 1320
Humor 1.56 1008
Innovation 1.81 1303
Mood 2.00 1194
Theme 3.32 769

Feedback

Andrew
29. Apr 2013 路 09:23 UTC
I wish there would be some indicator showing score/life
馃帳 lathomas64
29. Apr 2013 路 11:55 UTC
Ah well as far as life goes its the old school rule of one hit and you're dead. Could have done a score though since I'm keeping track of numbers internally anyway to determine the various win conditions.

Your player will visible change slowly as you kill more though so that should work in your favor of a score of a sense if killing is your goal.
PurpleMoustache
30. Apr 2013 路 00:51 UTC
Nice and simple. Maybe a score or how many lives you have remaining would be nice.
protensity
30. Apr 2013 路 00:54 UTC
There's a nice subtle theme here.

The overt dialog at the end isn't necessary. The game is just a tad buggy - I had to restart once. Enjoyed playing though.
JFlegle
30. Apr 2013 路 00:54 UTC
...but at what cost? Something to think about.
Jim Haslett
30. Apr 2013 路 00:56 UTC
It took way too long for me to figure out that control was to fire. Space or up arrow might have been a better chance, maybe even all three?

As a suggestion, perhaps the hitboxes on the enemies are too big. It seemed like I could sit in one place and spam fire and survive indefinitely.

I really liked the way the colors changed and the player seemed to get more black, as the enemies go more white. Like you were becoming more evil as you killed more.
ataxkt
30. Apr 2013 路 01:02 UTC
Very minimal, for sure!
pansapiens
30. Apr 2013 路 23:48 UTC
Deep. Fight violence with violence, and you become the thing you hate.
馃帳 lathomas64
01. May 2013 路 01:06 UTC
@protensity what bugs did you encounter?
lekochen
01. May 2013 路 01:22 UTC
I love the message you transmitted.
mort96
01. May 2013 路 23:05 UTC
It's nice, but it kinda makes you wonder: Is Unity really needed for such a simple game? :P
sharbelfs
02. May 2013 路 00:03 UTC
Need a score bar!
KilledByAPixel
02. May 2013 路 03:59 UTC
Wow interesting twist! I think you should make it keep shooting when you hold fire rather then making so you need to repress it every time.
Thijsku
03. May 2013 路 10:06 UTC
It's a bit too easy when you shoot constantly from the same position. Also, a score system would be nice. Good job with finishing your entry. ;)
Prelucid
05. May 2013 路 01:26 UTC
I like that on the web page you put up two screenshots of this.
Cake&Code
08. May 2013 路 05:53 UTC
Haha! I finally stopped them all! But at what cost?! D:

Well, it took me a few minutes time and some furious clicking. Not too high a price to pay at all! Fun little game, very... very minimalist! :)
hgouveia
20. May 2013 路 12:52 UTC
i couldn't rate this game , never opened to me even reinstalling the WebPlayer