Minimalism by hypp

[raw]
made by hypp for LD26 (COMPO)
In a newly created universe
the colors float around
freely. Bring order to chaos!
Controls: Arrows

Well, just like last time I didn't really have time...
Anyway, at least I completed something!!!
And the music turned out quite mysterious.

To start the game, click in the game window and press space.

Tips and Tricks:
* Collect all colors to see the end screen

Troubleshooting:
* I have tested it on OSX and Windows, it should work on Linux
* On OSX you might have to use a different Java version
* On Windows you might have to update your graphics driver

Ratings

Coolness 74% 3
Overall 2.73 1006
Audio 3.25 227
Fun 2.40 1054
Graphics 2.35 1060
Humor 1.89 812
Innovation 2.83 788
Mood 2.94 512
Theme 3.76 339

Feedback

BipolarMike
30. Apr 2013 · 14:12 UTC
It was definitely very minimal! Liked the audio :)
kyru
30. Apr 2013 · 14:17 UTC
Music was good. It interesting seeing the picture come together as I collected colors. Edge of screen sound made me cringe every time I hit it.
Dietrich Epp
01. May 2013 · 07:25 UTC
Lovely sound effects.
KayZ
01. May 2013 · 07:56 UTC
Cool idea. More universes to create would have been nice. I like the sound when hitting 'the end of the universe'.
Dark Acre Jack
01. May 2013 · 08:03 UTC
Would be cool to see what you could do if you had time.
StMatn
01. May 2013 · 08:11 UTC
Cool game! Nice audio and idea.
I encounterd a moment, where one triangle was outside the playfield (on the right), so I had to wait a moment, before I was able to collect it. Its not tragic, but could be a bit frustrating if a triangle would fly right next to the edge for a long time.
I was thinking "Upgrade my magnet radius", but the controls were good for me, so didn't have great problems. Well a magnet would have kind of broken the game, because you would end it too quickly.
The RGB idea was cool, but you should either put some green in the upper part of the image or create more levels, because the green seemed to have no effect until I got to the bottom of the playfield.
pragma
01. May 2013 · 08:16 UTC
It's a good concept. I wish it had more levels.
CherryNukaCola
01. May 2013 · 08:19 UTC
Really enjoyed this. Could've happily spent a long time "painting' the universe. Thank you!
kddekadenz
01. May 2013 · 12:25 UTC
Booooring. Honestly. The sounds are ok, the music annoyed me over the time. I think there were too much objects to collect to grab my interest till the end.
markusfisch
01. May 2013 · 12:29 UTC
Nice idea and good music!
Jod
01. May 2013 · 12:40 UTC
Cute little game, the audio served quite well! I was pleasantly surprised when I realized that catching colours would allow me to see more.
Salamander3
01. May 2013 · 12:48 UTC
Novel idea, though the very precise collision was a bit of a pain. Quite artsy as LD games go, but still quite enjoyable.
Almax27
01. May 2013 · 12:54 UTC
Really liked the atmosphere this game created, the collision box on the player was a little offset and made me feel cheated at times but overall I quite enjoyed the experience. Good job!
Husky
01. May 2013 · 16:23 UTC
It's really a minimal.
Cool concept, good job!:p
dotteri
02. May 2013 · 16:31 UTC
I love that simple but immersive music. Simple controls. Simple but deep story... I've enjoyed this from start to end.
PsenFilip
03. May 2013 · 13:28 UTC
The mood manages to be quite nice. Musics contributes a huge factor on there, I suppose.
Think the game elements are literally minimal. Actually they are way too tiny.

I don't quite get the setting at all. I failed to get a meaning out of it.
Either way, at the end I have created a beautiful universe.
Foxtacy
03. May 2013 · 17:26 UTC
Yeah sorry about that, the controls of LOWBAT Really need a bit of tweaking. I'm planning to do it soon :)
Martin Vilcans
03. May 2013 · 21:11 UTC
Good audio as usual!
Zim the Fox
05. May 2013 · 03:09 UTC
I didn't like the sound when you hit the end of the level x3

The idea was nice, would have been interesting to have a the ability to make universes with so much of a certain colour. Like, I don't want any blue and only a little bit of green, let's see how it comes out.

It was interesting however and I loved how the stars seemed to twinkle at the end. Good work!

Also, thank you very much for commenting on my game!
Nehmulos
05. May 2013 · 22:55 UTC
I can confirm that it works on GNU/Linux with open Java.
Would have liked more variety and levels.
Nice transitions in visibility and that overview in the end.
I found the music very funny, well done there.
Rialgar
06. May 2013 · 10:04 UTC
Nice Idea, you can build upon this by creating different images and maybe making one of the colors represent walls/slow down zones, so that you can't see them at the beginning but after collecting some colors, it gets clear
wademcgillis
06. May 2013 · 19:19 UTC
The little dot is too little.
Misael.K
11. May 2013 · 07:39 UTC
I liked the ship's inertia, and how the controls can still be responsive with that kind of movement.
Now, the bounding boxes felt too small, more than once I would run over a color without anything happening. There's also some contrast issues, blue on black is hard to differentiate.
Alex Camilleri
12. May 2013 · 09:52 UTC
Interesting idea. Not sure if I actually enjoyed playing it, but interesting for sure