mz by rogerklotz

[raw]
made by rogerklotz for LD26 (COMPO)
Navigate the maze by tilting your device. Find the green square to advance to the next level. Each level is bigger and more challenging than the last. Use bombs to blow holes in the walls when you need to.

Note: The game was designed to be played on an android device, so if you have one I recommend that over the PC version.

Tools used:
Eclipse - IDE
Libgdx - framework
Paint.NET - 1 font, clock graphic, screen shots
Hiero - other font
Sfxr - sound effects

Ratings

Coolness 74% 3
Overall 3.54 216
Audio 2.03 927
Fun 3.65 92
Graphics 2.54 951
Humor 1.36 1055
Innovation 3.25 451
Mood 2.31 1070
Theme 3.74 358

Feedback

Martze
29. Apr 2013 路 05:49 UTC
Fun little maze-solver. The best part is how it zooms out at the end and shows you where you've gone. Can get tricky; one time I found myself trapped in a closed room, and was forced to use a bomb to get out.
馃帳 rogerklotz
29. Apr 2013 路 05:56 UTC
Thanks! Yep, it is sometimes possible to get trapped in a room, but usually it will only take 1 or 2 bombs to get out.
netgrind
29. Apr 2013 路 06:00 UTC
Is there anyway you could export for windows?
馃帳 rogerklotz
29. Apr 2013 路 06:35 UTC
Yes, just uploaded the executable jar. I recommend turning up the sensitivity a bit if you find yourself moving the cursor off the screen.
Jesse111
29. Apr 2013 路 07:00 UTC
Always a fan of destructible environments!
DkCub23
29. Apr 2013 路 07:01 UTC
Really creative. Maximizing the window gives a little advantage, though. I think it's a great idea.
DreamThorn
29. Apr 2013 路 07:04 UTC
Quite fun. Try constraining the mouse to the window?
aeveis
29. Apr 2013 路 07:04 UTC
Very nice. I can see how it might be pretty relaxing to play on a tablet or phone, it was pretty fun navigating on the computer as well. I got up to around lvl 23 before I got lost and didn't have enough time left. Could be interesting to see a leaderboard of who got the furthest.
VDOgamez
29. Apr 2013 路 07:07 UTC
I tried this from the executable jar file and then downloaded it onto my phone and I have to say, somehow tilting the phone around makes this a whole lot more fun. To anyone rating this, I would recommend trying it on an android device if they can, it's pretty neat. I've always liked maze generators like this, and this is pretty polished for being so, well, minimalist.
rwos
29. Apr 2013 路 07:11 UTC
nice little game - minimalistic, simple, fun. A little background music would have been nice, but other than that it's really well done!

In case anyone wonders: the .jar works well on 64-bit Linux with OpenJDK.
馃帳 rogerklotz
29. Apr 2013 路 07:22 UTC
Thanks everyone for the nice comments!

@DkCub23 actually the viewport stays the same regardless of window size.

@DreamThorn unfortunately I couldn't find a way to constrain the mouse to the window unless you go full screen. But it helps if you increase the sensitivity and maximize the window.

@aeveis level 23 is really good, I've only gotten to 20 myself. The map keeps getting bigger until level 100, it gets pretty crazy huge (1024x1024).
CryoGenesis
29. Apr 2013 路 14:50 UTC
Interesting game!
badlogic
29. Apr 2013 路 16:49 UTC
Wow, that's a really neat game idea, especially enjoyed it on the tablet. You could totally expand on this.
chowdy
30. Apr 2013 路 00:09 UTC
Fun game! I love seeing the organic-looking maps after the zoom out.
Dark Acre Jack
30. Apr 2013 路 04:26 UTC
Runs perfectly on Nexus 7. Bit irritating to flip the device 360... might be nicer with a phone.
馃帳 rogerklotz
30. Apr 2013 路 04:56 UTC
What do you mean flip it 360? Would it help to increase the sensitivity?
s0ulcrusher
30. Apr 2013 路 04:58 UTC
Can you host the android .apk file somewhere? I can't access google play on my device :( Thanks!
馃帳 rogerklotz
30. Apr 2013 路 05:13 UTC
Yes, just added it. Let me know if it works for you.
GertJohnny
30. Apr 2013 路 05:52 UTC
I got to level 18 before I realized I could plant bombs - whoops! It's pretty satisfying to rip through these levels.
s0ulcrusher
30. Apr 2013 路 07:02 UTC
After a few tries I got to lvl21, the distance counter & bombs make for really fun maze nav, excellent work! Runs great on kindle btw, really responsive. Thanks for uploading the .apk :)
lekochen
01. May 2013 路 04:18 UTC
Perfect fits the theme and highly polished. Nice one.
vandriver
01. May 2013 路 11:12 UTC
Very fun playing from a tablet. Like a mix between those old marble and hole mazes with the treasure room from gauntlet. Speaking of which, adding some +time items or something could really add tension, though I guess it'd be less minimalistic.
gre
01. May 2013 路 15:33 UTC
That's a pretty good game for 48 hours!
Good use of the device features (accelerometer, vibration).
The button display are bugged on my nexus 4 (I can see the image font in the background of the button)
Szedouu
02. May 2013 路 07:21 UTC
Great idea! very minimalistic and fun game, difficult maze is difficult :D
alts
02. May 2013 路 07:23 UTC
Wish I had a mobile device to play this on. Enjoyed it quite a bit. I like the idea of a navigating a maze with imperfect information (limited view and direct distance measurement). I think the bomb might actually be extraneous, so long as levels are generated in such a way to ensure that all tiles can be reached.
Broxxar
04. May 2013 路 18:23 UTC
Really cool. Love the representation of distance from the goal, and the bombs that cost time. A really neat game, would make for a cool tablet game.
ohsqueezy
04. May 2013 路 19:03 UTC
The burrowing action and rapidly changing numbers/direction arrow give the character an insect-like quality. Great level generator and use of the accelerometer!
goerp
04. May 2013 路 19:06 UTC
Just as the theme ordered: minimal!
A good and very playable game design and well executed.
I like it.
DdlyHeadshot
05. May 2013 路 12:07 UTC
REALLY Fun game - I can't put it down!

One thing though: the tilt isn't very level - perhaps an option to change what's classed as level and what's tilted in the options menu would fix this?
oskardevelopment
09. May 2013 路 12:05 UTC
Innovative, fun and really enjoyed it! Enjoyed the zooming out at the end though would've liked it to be slower so I could look at it closer.
tudd
16. May 2013 路 04:13 UTC
nice! got to level 25 with no bombs.

maybe if you could only see your number in certain azones the game would be harder.
Benjamin
17. May 2013 路 06:58 UTC
Simple but efficient gameplay. It's the first time I wander in a labyrinth with a distance number as compass and it works great. Fun game
pansapiens
21. May 2013 路 00:56 UTC
Accelerometer was a little too sensitive for my tastes (at least on my tablet), but it played nicely once I got the hang of it.