Neolithic by MemphisTen

[raw]
made by MemphisTen for LD26 (JAM)
Hello friends! We hope that you like our tiny puzzle platformer. Press "E" to open the inventory and choose between different shapes to get through the level. You might also drag and drop the shapes with your mouse after you placed them. We are curious to read your opinions.

We admit that this one is a little buggy. But it is self-coded in Java and we had some problems with the bounding boxes.

Ratings

Coolness 35% 1636
Overall(Jam) 2.25 530
Audio(Jam) 2.75 315
Fun(Jam) 2.35 449
Graphics(Jam) 2.86 364
Innovation(Jam) 2.65 369
Mood(Jam) 2.63 373
Theme(Jam) 2.50 489

Feedback

SpitefulFox
30. Apr 2013 路 03:24 UTC
The game appears to be unplayable. My computer tells me the jar file is corrupt.
馃帳 MemphisTen
30. Apr 2013 路 03:26 UTC
ok... this error is new to us. you are supposed to see the bugs INSIDE of the game :)
xandy
30. Apr 2013 路 03:27 UTC
i like the idea but i got stuck at the first gap in my first try :D http://snag.gy/g64L0.jpg in my next try http://snag.gy/Utht1.jpg happened. i managed to finish the level but the game quit at the loading screen for level 2 :(
alcazar
30. Apr 2013 路 03:30 UTC
The game is unplayable...
LionelJitro
30. Apr 2013 路 03:45 UTC
Pretty neat concept.

There are quite a few bugs but it definitely took hold of minimalism.
DaGamesta
30. Apr 2013 路 03:46 UTC
OK... a nice little platformer, but you need to say somewhere that clicking on the inventing bubble with the mouse is how you make boxes. Also, when I got to the second level, the game just exited on me.
moomoo112
30. Apr 2013 路 03:46 UTC
played a little bit and then it just closed without warning on me..
TehSkull
30. Apr 2013 路 03:47 UTC
Game works fine for me, sort of. Is there a level 2 or was that just a placeholder? If there IS a level 2, then it crashes every time I try to open it.

Neat idea, but needs to be more fleshed out.
Dietrich Epp
30. Apr 2013 路 03:48 UTC
Innovative! It crashed when I beat level 2. It took me a while to figure out that you could make blocks, and it took me a while to figure out that you could drag them around afterwards (except when you're stuck in a valley, in which case it seems a bit buggy). Collision detection is hard, eh?
馃帳 MemphisTen
30. Apr 2013 路 03:52 UTC
collision detection IS hard! this was our first try doing it by ourselves
myachin
30. Apr 2013 路 04:26 UTC
i see only white screen after the first screen where i press space to start...
foul
30. Apr 2013 路 04:34 UTC
Nice graphics and music so far, I like how the characted dances when holding space :) I would suggest to leave only one block (can be allready spawned), so you have to figure out how to use it in the level environment (it does not need to scroll and have numerous of gaps in a level - will be more appealing if you see the waiting girl at the right sight just from the beginning). At level 2 the game crashed (i can send you the error report).
LoneStranger
30. Apr 2013 路 04:37 UTC
Liked the idea, but the controls are not very intuitive. I had to read comments here to realized that I had to click the desired object. I do like the idea of calling down the blocks, but if they aren't placed right you can't do anything except reset.
GetFun
01. May 2013 路 08:58 UTC
simple concept.. but maybe when you reset your level the boxes you create should reset too? :-P
but great.
SuperlevelSebastian
08. May 2013 路 15:57 UTC
Sadly your game just crashes on my WinXP (32-bit) laptop, when I try to start it. :( No error message though.