{"author_link":"\/author\/sick\/","author_name":"sick","author_uid":"22019","comments":[{"author_name":"mikelovesrobots3","author_uid":"5908","time":"Apr 29, 2013 @ 3:18am","epoch":1367205180,"text":"I think it's too pretty a game to be web-only.  In my experience, the Unity web plugin runs at about half the framerate of standalone builds."},{"author_name":"CTATZ","author_uid":"21503","time":"Apr 29, 2013 @ 3:18am","epoch":1367205180,"text":"I really enjoyed your game! The atmosphere was nice."},{"author_name":"theomnis","author_uid":"15860","time":"Apr 29, 2013 @ 3:19am","epoch":1367205240,"text":"I love any Unity game that puts instructions straight in the game.  It took me a couple times to actually catch the target.  A neat game, for sure."},{"author_name":"stqn","author_uid":"2181","time":"Apr 29, 2013 @ 3:24am","epoch":1367205540,"text":"Can you make a Linux binary? There is no unity web player for Linux."},{"author_name":"sick","author_uid":"22019","time":"Apr 29, 2013 @ 3:28am","epoch":1367205780,"text":"@stqn Oh, i didn't know, it's a shame. I'll try to prepare Linux standalone soon (as well as standalones for other platforms)."},{"author_name":"s0ulcrusher","author_uid":"8105","time":"Apr 29, 2013 @ 3:42am","epoch":1367206620,"text":"I had a hard time figuring out how not to get caught, how are they catching you? Proximity over time?"},{"author_name":"pknowles","author_uid":"16649","time":"Apr 29, 2013 @ 4:00am","epoch":1367207700,"text":"took a little while to realise the target wasn't the one right at the start. makes for quite a suspenseful game (if you don't use F to intentionally move enemies out of the way. maybe only the closest few should give chase?)"},{"author_name":"LionOfOrange","author_uid":"23325","time":"Apr 29, 2013 @ 12:40pm","epoch":1367238900,"text":"Nice graphics but gameplay to hard for me.."},{"author_name":"grimpunch","author_uid":"11189","time":"Apr 29, 2013 @ 1:29pm","epoch":1367241840,"text":"14  seconds :D"},{"author_name":"Merkoth","author_uid":"22272","time":"Apr 29, 2013 @ 4:00pm","epoch":1367250900,"text":"Really like the idea, a little too heavy for webplayer, though. Like the looks too."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 29, 2013 @ 4:01pm","epoch":1367250960,"text":"An assassin-game. Nice idea! \r<br\/>\r<br\/>Artstyle is also quite unique."},{"author_name":"bigbazwa","author_uid":"7362","time":"Apr 29, 2013 @ 4:10pm","epoch":1367251500,"text":"I liked the graphic style. It took me several tries before I figured out that the diamond thing I was looking for wasn't the one right at the start."},{"author_name":"EdoMiyamoto","author_uid":"18304","time":"Apr 29, 2013 @ 4:22pm","epoch":1367252220,"text":"Really good looking"},{"author_name":"pjchardt","author_uid":"13158","time":"Apr 29, 2013 @ 7:09pm","epoch":1367262240,"text":"I just warped to a mash up universe of 1980's style and 2080 flair.  I like the atmosphere bu the game seems haphazard in its difficulty.  I kept running into enemies just trying to walk around.  Maybe open up the corridors or slow down everyone's speed?  I like the premise though!"},{"author_name":"CogComp","author_uid":"16225","time":"Apr 29, 2013 @ 7:10pm","epoch":1367262300,"text":"Nice style, but a bit too difficult. Couldn't find my target."},{"author_name":"Filth and Money","author_uid":"23016","time":"Apr 29, 2013 @ 7:11pm","epoch":1367262360,"text":"lol, wow, that was some trippy shiznit (in a good way)! =D"},{"author_name":"bytegrove","author_uid":"11939","time":"Apr 29, 2013 @ 7:11pm","epoch":1367262360,"text":"The graphics looks really good, they felt very fluent. I like the atmosphere, felt a little like participating in laser tag or like some kind of weird nightclub. :D\r<br\/>However, I could not get the hang of the gameplay at all. The controls felt pretty sluggish, and the choice of action buttons felt poor, I would rather prefer having them on the right side so I could utilise both hands. Also, maybe try to add more visual\/audio feedback when approaching\/targeting or when enemies spot you. The corridors felt a little tight as well, maybe add some more variance to them?\r<br\/>The setting and atmosphere is top notch though, nice work!"},{"author_name":"NeverAutomatic","author_uid":"18283","time":"Apr 29, 2013 @ 7:15pm","epoch":1367262600,"text":"Awesome game! I found that the guards can't catch you if you stand on their heads. hahaha"},{"author_name":"Brassawiking","author_uid":"13137","time":"Apr 29, 2013 @ 7:15pm","epoch":1367262600,"text":"The dynamics this game created was truly inspiring. This is an actual stealth game compared to many other big titles. It created real cause and effect when you tried to infiltrate. Only thing I missed was some feedback whether I was in focus mode or not. It seemed like focus mode stayed on for a short while and then turned off by itself?\r<br\/>\r<br\/>Great game none the less. Loved the graphics and the motion blur!"},{"author_name":"NeverAutomatic","author_uid":"18283","time":"Apr 29, 2013 @ 7:15pm","epoch":1367262600,"text":"Awesome game! I found that the guards can't catch you if you stand on their heads. hahaha"},{"author_name":"PTSnoop","author_uid":"11718","time":"Apr 29, 2013 @ 7:40pm","epoch":1367264100,"text":"I had the same problem as a few other people - I thought the green example guy was the target, and got confused. Also, I managed to make things quite a lot easier by standing a long way away from the city yelling &quot;I'm focussed! Come and get me!&quot;, then darting past the crowd of reds and searching the crowd with impunity.\r<br\/>\r<br\/>But on the plus side, very distinctive visuals, nicely balanced difficulty (my sneaky tactics notwithstanding), and a great style of gameplay that I wish we saw more of in LDs. Nice work!"},{"author_name":"Jellycakes","author_uid":"13474","time":"Apr 30, 2013 @ 12:55am","epoch":1367283000,"text":"Really nice graphics, but a little lacking on the gameplay. Focus wouldn't even work for me, so maybe thats something to check out. Nice job anyway."},{"author_name":"Xatulu","author_uid":"21938","time":"Apr 30, 2013 @ 12:51pm","epoch":1367325960,"text":"Good atmosphere! Enjoyed it quite a bit!"},{"author_name":"Griffablanc","author_uid":"6980","time":"Apr 30, 2013 @ 12:51pm","epoch":1367325960,"text":"I love the atmosphere of your game :3"},{"author_name":"stromchin","author_uid":"12316","time":"Apr 30, 2013 @ 1:08pm","epoch":1367326980,"text":"Unity pro is nice!"},{"author_name":"Pinkerator","author_uid":"23092","time":"Apr 30, 2013 @ 1:25pm","epoch":1367328000,"text":"Neeeed stand-alone version :)"},{"author_name":"jolle","author_uid":"9","time":"Apr 30, 2013 @ 2:17pm","epoch":1367331120,"text":"Fancy graphics.\r<br\/>\r<br\/>Mouse sensitivity was too high for me and I have a problem with the motion blur, so gets a bit sick from playing it.\r<br\/>\r<br\/>I got caught a lot."},{"author_name":"Oliver Simon","author_uid":"7804","time":"Apr 30, 2013 @ 9:14pm","epoch":1367356140,"text":"I liked the atmosphere. The gameplay was fun, bet the instructions were a bit confusing."},{"author_name":"jhrrsn","author_uid":"18114","time":"Apr 30, 2013 @ 10:37pm","epoch":1367361120,"text":"Nice concept, couldn't work out that the target was in the maze til i check the comments but other than that, very enjoyable"},{"author_name":"Zim the Fox","author_uid":"21185","time":"May 5, 2013 @ 4:13am","epoch":1367726880,"text":"The mouse sensitivity... It is so high!!!\r<br\/>\r<br\/>It's an interesting concept otherwise. Got lucky and made it in 10 seconds :3"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 12, 2013 @ 3:24am","epoch":1368328740,"text":"Wild game! very hard. love the post-process work."}],"images":["ld26\/22019-75619e70ae551979c377c523708396e6.jpg","ld26\/22019-2c30d585d95677dd703e3fbf739ca60c.jpg","ld26\/22019-5746624fc9c78ba8d56e18e5c01cb188.jpg"],"links":[{"url":"http:\/\/blue-brick.com\/LD26\/jziembinski\/raveGRID_26\/raveGRID_26.html","text":"Web"},{"url":"https:\/\/www.dropbox.com\/s\/pjtezxa92dtufjc\/Scripts.zip","text":"Source"}],"metadata":{"g_key":"25533","g_author":"22019","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25563","g_title":"raveGRID","g_status":"UCHK1","g_place":"619","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22019-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22019-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22019-shot2.png-eq-900-500.jpg"],"text":"Game of neons, lasers and shapes.\r\nAvoid enemies and find your target in the crowd as fast as possible.\r\n\r\nControls: \r\nWSAD + Mouse\r\nE - Eliminate\r\nF - Focus\r\nR - Restart\r\n\r\nMade with Unity, SketchUp, Paint.NET and Garageband.\r\nSpecial thanks for Ret44, Spierek and all the BlueBrick guys for jamming together!<\/p>","title":"raveGRID"}