{"author_link":"\/author\/ghotifrye\/","author_name":"ghotifrye","author_uid":"14903","comments":[{"author_name":"Nilmrots","author_uid":"9307","time":"Apr 29, 2013 @ 11:21pm","epoch":1367277360,"text":"It's a very interesting and creative idea, but it was quite confusing to me."},{"author_name":"daniel2357","author_uid":"21129","time":"May 4, 2013 @ 1:17pm","epoch":1367673120,"text":"Like Nilmrots. the game is a bit confusing. You could made the player a bit faster though. overall- interesting game."},{"author_name":"TurboDindon","author_uid":"5611","time":"May 12, 2013 @ 9:24pm","epoch":1368393540,"text":"Interesting exploration.\r<br\/>Player movements are a bit slow, what a pity.\r<br\/>\r<br\/>- SEPHY (@sephyka)"},{"author_name":"mikeware","author_uid":"272","time":"May 18, 2013 @ 6:23pm","epoch":1368901080,"text":"This was pretty cool.  Took me to the third room to really figure it out, so it'd be nice if the text repeated when you re-entered rooms.\r<br\/>\r<br\/>The scale was interesting, but it'd be nice to be able to move a bit faster.  Also, I think the mouse sensitivity needs to be increased, as my mouse cursor would keep leaving the unity window and wouldn't recenter."}],"images":["ld26\/14903-06a927cb31eb355e1ab80aead99f00cf.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12291908\/Sometimes\/Sometimes.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/12291908\/LD26_Source.zip","text":"Source"}],"metadata":{"g_key":"25535","g_author":"14903","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"25565","g_title":"Sometimes","g_status":"UCHK1","g_place":"99999","g_commentcount":"4","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/14903-shot0.jpg-eq-900-500.jpg"],"text":"I was hoping to make the competition, but took too much of my Saturday off. The game's still incomplete, but it has a decent stopping point. I should be finishing it tomorrow, the code's just gotten a little messy so it's tedious to work on.\r\n\r\nWASD\/arrow key movement, mouse to look. Has some cool mobile touch controls too, but I won't be releasing to those platforms until it's actually finished. :)<\/p>","title":"Sometimes"}