Balls! by pknowles
Note: Requires WebGL and OES_texture_float extension, implying a supporting graphics card. Apologies to those who can't run it. Tested in firefox, chrome, on an ATI 5850, NV 680 and NV 9600.
The game consists of three balls revolving around a sphere. Cubes are crashing into the balls and will destroy them unless you manipulate resource production to give better defences.
The only controls are sliding three arrows to direct resource flow (mouse over the HUD to see them). In general, more military (red) gives better defences short term but you'll need resources feeding back to survive longer.
The indirect and minimal interaction gameplay and simply lit white spheres and cubes was my take on minimalism, along with the r,g,b colour coding.
Also Note: My webserver died half way through :( so I lost all my high score code. I'll add this during the week but for now there's a rather unsatisfying alert().
EDIT: fixed post-comp
Enjoy :)
The game consists of three balls revolving around a sphere. Cubes are crashing into the balls and will destroy them unless you manipulate resource production to give better defences.
The only controls are sliding three arrows to direct resource flow (mouse over the HUD to see them). In general, more military (red) gives better defences short term but you'll need resources feeding back to survive longer.
The indirect and minimal interaction gameplay and simply lit white spheres and cubes was my take on minimalism, along with the r,g,b colour coding.
Also Note: My webserver died half way through :( so I lost all my high score code. I'll add this during the week but for now there's a rather unsatisfying alert().
EDIT: fixed post-comp
Enjoy :)
| Web (webgl) | http://yallara.cs.rmit.edu.au/~pknowles/balls/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=16649 |
Ratings
| Coolness | 52% | 3 |
| Overall | 2.61 | 1104 |
| Audio | 2.14 | 877 |
| Fun | 1.94 | 1268 |
| Graphics | 3.26 | 397 |
| Humor | 1.93 | 791 |
| Innovation | 3.07 | 599 |
| Mood | 2.21 | 1125 |
| Theme | 2.42 | 1291 |
Took me a minute to work out the GUI but the instructions are clear and concise. Amazing work, especially given the target platform
very nice graphics, i like the concept too
But very good idea for the minimalistic strategy
I enjoyed the sound of the lasers blowing up the falling cubes. I kind of wish the UI widget in the bottom left wasn't so huge and taking up so much of the screen so I can watch my orbiting cities more. :)
Perhaps not the most physically correct sun-like sphere. If only I had time to add some bloom and volumetric shadows :P One shadow map and a non-emissive sun material sold me on this one. Actually, surrounding the sun in particles was a last minute coincidence - all particles initially spawned at the origin and I liked the look.
One last thing - pressing tilde "~" (at least on a US layout kb) gives you a little bit more information I neglected to show in the GUI.