Laeser by KristianGibson
Laeser is inspired by the simplicity and addictiveness of old arcade games and takes on quite a few visual, gameplay and aural effects to emulate that feeling. Enjoy!
Source is included with main download and can also be downloaded separate.
Gamemaker is required to view the source.
Sorry Mac and Linux users, I have neither a linux or a mac and gamemaker will not export it as either a .app or a .ELF
Source is included with main download and can also be downloaded separate.
Gamemaker is required to view the source.
Sorry Mac and Linux users, I have neither a linux or a mac and gamemaker will not export it as either a .app or a .ELF
Ratings
| Coolness | 56% | 3 |
| Overall | 2.63 | 1091 |
| Audio | 2.28 | 795 |
| Fun | 2.28 | 1130 |
| Graphics | 2.88 | 683 |
| Humor | 2.00 | 714 |
| Innovation | 1.61 | 1334 |
| Mood | 2.44 | 972 |
| Theme | 2.88 | 1105 |
"
___________________________________________
ERROR in
action number 1
of Draw Event
for object crteffect2:
Trying to use non-existing surface."
It happens when you try to check hint or control before launching the game. If you launch the game without checking those pasges everything works fine.
The game itselft is nice, the sfx works well the crt retro effect. I just regret the star patterns, they appear line by line, some more y randmness would greatly improse the scrolling space feeling.
I agree, those stars could have been improved on.
Looks pretty, but I get nauseous after only playing it for a short while.
Good job, mate!
By the way I think your spaceships look like cow heads. Once you see cow heads your game take another very special/weird dimension. ;)
And you don't have to flash colors or use just the basic 3 to make the game look oldschool. Look up some VCS games on YouTube - if you don't want to play them by your self - to get the idea of the color usage.