{"author_link":"\/author\/apenasisso\/","author_name":"apenasisso","author_uid":"22967","comments":[{"author_name":"Robert","author_uid":"20689","time":"Apr 29, 2013 @ 3:07am","epoch":1367204520,"text":"very cool idea"},{"author_name":"Neten","author_uid":"22854","time":"Apr 29, 2013 @ 4:57am","epoch":1367211120,"text":"Cool idea but the execution with the walls is absolutely horrendous. Everything is the same color so making sure that you don't hit the walls is even harder."},{"author_name":"sol_hsa","author_uid":"16","time":"Apr 29, 2013 @ 5:28am","epoch":1367212980,"text":"Best application of the theme I've found so far. Figuring out where exactly to stop to hit the cylinder is a bit tricky though.."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 29, 2013 @ 5:42am","epoch":1367213820,"text":"Nice idea! The perspektive makes aiming impossible, though. This is like an MC-Esher-Painting"},{"author_name":"Tiago Ling Alexandre","author_uid":"10988","time":"Apr 29, 2013 @ 12:51pm","epoch":1367239560,"text":"Nice idea! The camera makes the aiming somewhat random, i don't know how close i can get to the wall before dying."},{"author_name":"brantkings","author_uid":"7556","time":"Apr 29, 2013 @ 1:32pm","epoch":1367242020,"text":"The idea is great indeed."},{"author_name":"Rafael Sales","author_uid":"22086","time":"Apr 29, 2013 @ 5:51pm","epoch":1367257560,"text":"Awesome game! I believe that controls needs some improvements but it's really fun, because is hard and challenging. Good job!"},{"author_name":"PapaGrimbles","author_uid":"22294","time":"Apr 29, 2013 @ 6:20pm","epoch":1367259300,"text":"Very cool game. As some others mentioned, the perspective and lack of tools\/reference to show us depth (shadows) made it really difficult to connect to the cylinder."},{"author_name":"ttakamoto","author_uid":"18539","time":"Apr 29, 2013 @ 7:03pm","epoch":1367261880,"text":"Nice job guys, your strong point was definitely the Theme. Great way to catch about minimalism."},{"author_name":"jhonpi","author_uid":"4015","time":"Apr 29, 2013 @ 10:20pm","epoch":1367273700,"text":"Nice idea, simple and fun. The perspective didn't help, maybe showing a horizontal plane grid would improve that issue. Well done."},{"author_name":"santovirus","author_uid":"14731","time":"Apr 30, 2013 @ 3:19am","epoch":1367291640,"text":"Marble Madness feelings, but not!"},{"author_name":"Tiago","author_uid":"21267","time":"Apr 30, 2013 @ 3:38am","epoch":1367292780,"text":"This mechanic is awesome! At the end I think I spent more than one minute just playing with it, if you take more time with it, you can make a real jewel!"},{"author_name":"FaBrito","author_uid":"12120","time":"Apr 30, 2013 @ 11:59am","epoch":1367322840,"text":"Nice concept! I wish I could have some feedback on the 3D... on the first levels, when there isn't much to compare to while &quot;navigating&quot;, i caught myself zigging ans zaggind till I could find the damn pipe... hehe\r<br\/>The loud sound effect of the character bumping in the wall made me jump on the first time... :P"},{"author_name":"quantumryan","author_uid":"16023","time":"May 1, 2013 @ 8:37pm","epoch":1367440320,"text":"This is pretty cool.  I agree, its a bit of trial and error for understanding where you're at and how you relate to it.  I'd suggest, walls have a stripe that aligns with your trail level.  same with Cylinders, just for style.  \r<br\/>Maybe also a transparent grid plane that moves with the trail?"},{"author_name":"lotusgame","author_uid":"19058","time":"May 3, 2013 @ 8:47am","epoch":1367570520,"text":"Excellent minimalism game. Too bad there is no color to make the game more friendly and beautiful. Some sort of shading to help understand the position in the 3D space could be great too. Anyway excellent game !"},{"author_name":"fullmontis","author_uid":"21736","time":"May 3, 2013 @ 8:51am","epoch":1367570760,"text":"Very fun! I wish there were more levels actually. Fantastic use of theme."},{"author_name":"intripoon","author_uid":"11637","time":"May 3, 2013 @ 8:51am","epoch":1367570760,"text":"Nice game. I get confused by the perspective from time to time though. I never knew if I'm already inside the wall or not. But I played through it anyhow. Great job! Btw. I got approx. -8600 points!"},{"author_name":"Gareth Jenkins","author_uid":"7693","time":"May 5, 2013 @ 8:37am","epoch":1367742720,"text":"Great -- perception of cylinders was a problem at first, but I suspect with more levels that could be taken advantage of. Super fun though."},{"author_name":"MinionStudios","author_uid":"22273","time":"May 9, 2013 @ 5:46pm","epoch":1368121260,"text":"Really interesting and fun, but soooo hard to guage the depth or distance of the obstacles..."}],"images":["ld26\/22967-6f2b4f9717963194a5124825d3fce781.jpg","ld26\/22967-582a0d10b031e8c027d2dfbdabf63614.jpg","ld26\/22967-69f8066ae3ad79b11f04d8f72be3b69c.jpg","ld26\/22967-4f9601bedddadec44810235b42796b73.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/6962877\/webplayer\/webplayer.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/6962877\/path.zip","text":"Source"}],"metadata":{"g_key":"25608","g_author":"22967","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25638","g_title":"Path","g_status":"UCHK1","g_place":"416","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22967-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22967-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22967-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22967-shot3.png-eq-900-500.jpg"],"text":"That is it!\r\nPath is a game where you need to make your own path to go to the next level.\r\nIt is a very simple game, try it! =)\r\n\r\nPath was made with Unity 4.1 Pro (trial from Ludum Deals, cool!)\r\nMusic \"made\" with Autotracker-C (Incredible tool!)\r\nSoundFX with Bfxr (Another incredible tool!)<\/p>","title":"Path"}