Klobitz by xRich_

[raw]
made by xRich_ for LD26 (COMPO)
Shrink and grow in this full-sized adventure!

Collect the green tokens to advance in level, and collect the yellow token to light the way!

Use 'A' and 'D' to move back and forth and Space to jump! Left-click the character to shrink and grow to fit in tight spaces!

Feedback

AleksandarDev
29. Apr 2013 · 14:12 UTC
Nice game. Good idea and execution. Music is little to monotone :D
Jarcas Studios
01. May 2013 · 18:52 UTC
Got "not a valid win32 application" error... 64-bit only?
someone
01. May 2013 · 18:58 UTC
Wouldn't run in Wine. "Cabinet is not valid"
StMatn
01. May 2013 · 19:11 UTC
Nicely done platformer. The mechanics were pretty cool. There was one pit on a dark level, where you could get stuck. Therefor a restart-key would be good.
All in all good job :)
free_napalm
01. May 2013 · 19:22 UTC
Decent platformer, but the shrinking mechanic did not really add to the game.
smealum
01. May 2013 · 19:22 UTC
neat game. a few gripes though :
- having to actually click on the player's sprite to change sizes is annoying
- the size-changing ability felt underexploited
- not sure the whole "platforming in the dark" thing was a great idea
- collisions weren't quite perfect, but i'm nitpicking. :P

other than that though, the game is solid and fits the theme pretty well. good job !
🎤 xRich_
02. May 2013 · 20:57 UTC
@Jarcas Studios I compiled it under Game Maker Studio on a 64 bit system, must only run on 64 bit systems. I did not know it would do that, thanks for letting me know! :)
sP0CkEr2
05. May 2013 · 04:01 UTC
music drive me nuts but i was a good idea -- i can see some potential here -- nice effort
netmute
06. May 2013 · 14:33 UTC
I'm on a Mac. Sorry :(
SuperlevelSebastian
06. May 2013 · 21:16 UTC
Sadly it seems I can't play it because it's not Win32-bit-version. :(
pikmin4000
08. May 2013 · 21:21 UTC
Simple game! I don't have any way to tell how far I went though. Good job on the theme of shrinking and lack of gui/story/graphics. The music got really repetitive and wished there was some way to toggle it off though.