Forge Rampage by Riftpoint
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Forge the right weapon for your heroes! Slay monsters to get coins and buy upgrades. Watch out for the class change bar, when it reaches zero, your hero will change its class and you will have to forge a new weapon.
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How to play:
1- You start with a hero, you have to slay monsters to get coins. Don't let the monsters hit you.
LEFT & RIGHT ARROW KEYS = MOVE
UP ARROW KEY = JUMP
2- When the class bar reaches zero, your hero will change its class.
3- Pay attention to the new class. Ex: Big Fire Viking or Small Ice Wizard
4- Forge the right weapon for the new class using the right combination of buttons
LEFT,UP AND RIGHT KEY = choose each of the attributes
FIRST ATTRIBUTE = SIZE -------> Left=Small Up=Medium Right=Big
SECOND ATTRIBUTE = ELEMENT -------> Left=Fire Up=Normal Right=Ice
THIRD ATTRIBUTE = CLASS -------> Left=Warrior Up=Viking Right=Wizard
5-Slay more monsters with the new class!
6-Spend your coins with upgrades!
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Feedback is always welcome! If you liked this game, leave a comment :)
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DO YOU WANT TO BE IN OUR GAME AND HAVE A VERSION OF YOU AS A CHARACTER?
Rate this game, submit a comment and send a PrintScreen of your game over screen to riftpointstudios@gmail.com If you killed more enemies than anyone, you will be the winner!
Forge the right weapon for your heroes! Slay monsters to get coins and buy upgrades. Watch out for the class change bar, when it reaches zero, your hero will change its class and you will have to forge a new weapon.
---------------------------------------------------------------
How to play:
1- You start with a hero, you have to slay monsters to get coins. Don't let the monsters hit you.
LEFT & RIGHT ARROW KEYS = MOVE
UP ARROW KEY = JUMP
2- When the class bar reaches zero, your hero will change its class.
3- Pay attention to the new class. Ex: Big Fire Viking or Small Ice Wizard
4- Forge the right weapon for the new class using the right combination of buttons
LEFT,UP AND RIGHT KEY = choose each of the attributes
FIRST ATTRIBUTE = SIZE -------> Left=Small Up=Medium Right=Big
SECOND ATTRIBUTE = ELEMENT -------> Left=Fire Up=Normal Right=Ice
THIRD ATTRIBUTE = CLASS -------> Left=Warrior Up=Viking Right=Wizard
5-Slay more monsters with the new class!
6-Spend your coins with upgrades!
-----------------------------------------------
Feedback is always welcome! If you liked this game, leave a comment :)
----------------------------------------------
DO YOU WANT TO BE IN OUR GAME AND HAVE A VERSION OF YOU AS A CHARACTER?
Rate this game, submit a comment and send a PrintScreen of your game over screen to riftpointstudios@gmail.com If you killed more enemies than anyone, you will be the winner!
| Web (NewGrounds) Recommended | http://www.newgrounds.com/portal/view/673493?updated=1461011122 |
| Web (Kongregate) | http://www.kongregate.com/games/joarezsantini/forge-rampage |
| Windows | https://www.dropbox.com/s/rg2wyuwffh0zxzp/ForgeRampage.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=56172 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.81 | 108 |
| Audio(Jam) | 3.80 | 98 |
| Fun(Jam) | 3.65 | 142 |
| Graphics(Jam) | 4.06 | 159 |
| Humor(Jam) | 2.98 | 300 |
| Innovation(Jam) | 3.37 | 293 |
| Mood(Jam) | 3.47 | 265 |
| Theme(Jam) | 3.51 | 412 |
It's really great! I liked the graphic, gameplay, music and monsters (I love monsters haha)
Congratulations guys!
The only thing I would improve are the in-game instructions. It took me a while to get the hang of it.
Good luck!
very cool graphics and gameplay.
I didn't like the part about remembering the right combination but over all you did a really great job.
Swapping classes reminds me a bit of Rogue legacy.
The audio was neat.
The minigame was a bit odd at first.
High polished and and addicting gameplay.
Please add more stuff to buy
the combat phase are fun
the upgrade system is a good idea but frustrating in this version
Loved the fact that this game had both fitting music and good sound - not many entries do - and the visual style was good too.
Complaints:
It's possible to roll the exact same class again. This happened twice for me so it's definitely a thing. If you roll the class you have, the game should just keep re-rolling until you get something with at least one quality that's different.
I don't really see what you get from forging your weapons beyond a risk of death your first couple times, so I'd take that out. I also didn't like how bats kinda move a bit when you're entering the class shift screen.
There doesn't seem to be much point to being Normal. I think I'd change that to Lightning and give Lightning attacks like a chain-lightning effect? Or cause lightning to strike down on you whenever you hit something, effectively working as an attack on any bats that might be above you? Or maybe Stone and give the character a temporary health that goes away if they get hit or class-shift again? Just a couple guesses at what might be fun.
Finally, when you're a Big Wizard your attack rate goes way down, which actually tends to *decrease* your DPS. I'd make it so the attack rate goes UP as a Big Wizard, and DOWN as a Small Wizard. That way there's some point to being a Big Wizard.
I'd also make it so the Wizard's attacks curve upward into the air instead of disappearing, so Wizards have a better chance against bats.
Just some thoughts to keep in mind as you flesh this out. This game is legit, and I really hope you build on it from here.
Overall I think the game is a cool idea, I just wish it was more distilled.
The learning curve is to high for me.
- Slime should be killed on fist strike
- Player should have more health (health bar)
- Give at the beginning, on start of class change hint what button should be pressed
Congrats for your great entry. Keep up the good work!
Overall, it's a nicely polished game :) Good job!