{"author_link":"\/author\/mtthwcmpbll\/","author_name":"mtthwcmpbll","author_uid":"3178","comments":[{"author_name":"silentspartan72","author_uid":"21258","time":"Apr 30, 2013 @ 4:56am","epoch":1367297460,"text":"Indeed it was minimal but not the most fun only because you could master the game atom in 20 seconds and there were only like 4 levels"},{"author_name":"kidevil","author_uid":"20811","time":"Apr 30, 2013 @ 9:07am","epoch":1367312520,"text":"Took me a second to figure it out, but the chimes were a nice clue. Was trying to do it like a Rubic's cube at first ;)"},{"author_name":"dertom","author_uid":"479","time":"Apr 30, 2013 @ 10:30am","epoch":1367317500,"text":"It would be great if you could provide at least an windows-executable (if using unity3) or create a native one (unity4) to give linux-people the chance to play your game........"},{"author_name":"SuperlevelSebastian","author_uid":"23031","time":"Apr 30, 2013 @ 11:08am","epoch":1367319780,"text":"Aw, it's pretty sweet. I'm sad it's that short. :)"},{"author_name":"mtthwcmpbll","author_uid":"3178","time":"Apr 30, 2013 @ 2:44pm","epoch":1367332740,"text":"Thanks so much for playing, folks!  I agree it's pretty simple and short (it just adds more animals up to a max threshold), and I'm not sold that it's actually any *fun* in it's current incarnation.  There were a handful of other mechanics I was hoping to add to make things more dynamic, but there just wasn't time.\r<br\/>\r<br\/>@dertom:  I'm using Unity 3.5, so I don't have native linux export capability but I'll try and post Windows and Mac standalone builds tonight."},{"author_name":"metalcan","author_uid":"20457","time":"Apr 30, 2013 @ 3:17pm","epoch":1367334720,"text":"Love the idea. The audio clues are genious. Nice relaxing game, with lots of potential. How about adding more mechanics? Would be lovely on a touch device as well."},{"author_name":"Grouflon","author_uid":"14480","time":"Apr 30, 2013 @ 8:13pm","epoch":1367352480,"text":"Solid entry, very interesting concept in my opinion :) There is unfortunately a lack in the difficulty... once you have understood the goal, it becomes very easy. But this concept of a flat rubic's cube with matching point pleased me a lot! Congrats!"},{"author_name":"kunzbe","author_uid":"20508","time":"Apr 30, 2013 @ 10:06pm","epoch":1367359260,"text":"good puzzle, i'm amazed"},{"author_name":"shines","author_uid":"14768","time":"Apr 30, 2013 @ 11:33pm","epoch":1367364480,"text":"Good concept! I'd recommend adding a simple gray ghost of a chime if you hit the correct layout as it's very confusing with audio off."},{"author_name":"mtthwcmpbll","author_uid":"3178","time":"Apr 30, 2013 @ 11:48pm","epoch":1367365380,"text":"I just added Win32 and Mac standalone builds.  Thanks again so much for playing and for the comments!"},{"author_name":"JustinMullin","author_uid":"3128","time":"May 2, 2013 @ 12:29am","epoch":1367454240,"text":"Pretty cool!  I'm a big fan of sliding puzzles like this, so this ticks the right boxes for me.  The audio cues really helped teach the puzzle the first time through."},{"author_name":"joe40001","author_uid":"22192","time":"May 8, 2013 @ 8:06am","epoch":1368000060,"text":"Elegant and simple"},{"author_name":"Catman","author_uid":"11589","time":"May 14, 2013 @ 10:01am","epoch":1368525360,"text":"Simple and smooth, but I think it was bugging as sometimes it accepted a fish on land!"},{"author_name":"ilo","author_uid":"12377","time":"May 17, 2013 @ 7:51pm","epoch":1368819960,"text":"I know there isn't anything which challenges your progress yet, but the mechanic and presentation is charming in its elegance. I think you have something that would really shine with a bit more iteration. ;)"}],"images":["ld26\/3178-dc0c40d165fc42c38b3b62fd56f4e548.jpg"],"links":[{"url":"http:\/\/snowfortstudio.com\/share\/ludumdares\/LD26\/h-o-m-e_Win32.zip","text":"Windows (32bit)"},{"url":"http:\/\/snowfortstudio.com\/share\/ludumdares\/LD26\/h-o-m-e_Win64.zip","text":"Windows (64bit)"},{"url":"http:\/\/snowfortstudio.com\/share\/ludumdares\/LD26\/h-o-m-e_Mac.zip","text":"Mac OS\/X"},{"url":"http:\/\/snowfortstudio.com\/share\/ludumdares\/LD26\/","text":"Web (Unity)"}],"metadata":{"g_key":"25637","g_author":"3178","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"25667","g_title":"h  o  m  e","g_status":"UCHK1","g_place":"340","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3178-shot0.png-eq-900-500.jpg"],"text":"This eventually came together as a simple sliding puzzle.  I won't say too much about the (pretty simple) goals and mechanics beyond that.<\/p>","title":"h  o  m  e"}