{"author_link":"\/author\/verrazano\/","author_name":"Verrazano","author_uid":"10665","comments":[{"author_name":"billknye","author_uid":"1863","time":"Apr 30, 2013 @ 4:58am","epoch":1367297580,"text":"Getting a 404 on the dropbox windows link?"},{"author_name":"Verrazano","author_uid":"10665","time":"Apr 30, 2013 @ 5:15am","epoch":1367298600,"text":"it should be good now sorry about that I was reuploading it, so it went off."},{"author_name":"CherryNukaCola","author_uid":"4966","time":"Apr 30, 2013 @ 5:44am","epoch":1367300340,"text":"I really liked how the music changes to match the action. Thanks!"},{"author_name":"Frosnite","author_uid":"20611","time":"Apr 30, 2013 @ 3:58pm","epoch":1367337180,"text":"Y U NO DIE??? :P Awesome, played with Verrazano for 5min :P.\r<br\/>\r<br\/>Was the music made entirely in the 72h? Its pretty cool! Cheers!"},{"author_name":"Verrazano","author_uid":"10665","time":"Apr 30, 2013 @ 4:05pm","epoch":1367337600,"text":"Haha yea I saw that. That's one of the things I wish I could fix about the game. The bullets are created on the client side of whoever fired them then sent to the server and the server relays them to the other players so your bullets are a little bit behind where it actually shows them. Server doesn't bother to track bullets hitting people all done client side, which is a little bit janky, thanks for the match + you gave me a run for my money 3 to 2"},{"author_name":"billknye","author_uid":"1863","time":"Apr 30, 2013 @ 6:13pm","epoch":1367345280,"text":"Pretty cool little multiplayer shooter.  I thought the safe zone concept was neat and the music changes were pretty gnarly.  Well done!"},{"author_name":"SentinelTank","author_uid":"23572","time":"May 1, 2013 @ 4:54am","epoch":1367383740,"text":"Really fun game. You can pull off some pree crazy dodges :D\r<br\/>Played it quite a bit, love the maps :)"},{"author_name":"Martin_Monosys","author_uid":"20047","time":"May 1, 2013 @ 8:50pm","epoch":1367441100,"text":"Not bad, but I think the german word is &quot;Libelle&quot;... ! XD"},{"author_name":"Verrazano","author_uid":"10665","time":"May 1, 2013 @ 9:56pm","epoch":1367445060,"text":"Thanks, I read it wrong when I was looking for names. ;)"},{"author_name":"FREEZX","author_uid":"20830","time":"May 2, 2013 @ 11:06am","epoch":1367492460,"text":"I like it, thanks for sharing!"},{"author_name":"qdowngames","author_uid":"15224","time":"May 2, 2013 @ 9:05pm","epoch":1367528400,"text":"Ah yeah it was fun, but I only was connected for a brief second. It was great during that second though!"},{"author_name":"kddekadenz","author_uid":"10000","time":"May 4, 2013 @ 11:38am","epoch":1367667180,"text":"Linking the Windows version, when using Linux as caption is a no-go."},{"author_name":"mildmojo","author_uid":"6748","time":"May 8, 2013 @ 5:06am","epoch":1367989260,"text":"The Linux package seems to contain the Windows version. =("}],"images":["ld26\/10665-93bd03296bfa225b23289a465d11ac93.jpg"],"links":[{"url":"http:\/\/goo.gl\/Dsg06","text":"Windows"},{"url":"http:\/\/goo.gl\/yc6gF","text":"Linux"},{"url":"http:\/\/goo.gl\/r2mb2","text":"Source"},{"url":"http:\/\/goo.gl\/ZxZ5P","text":"Game Play Video"}],"metadata":{"g_key":"25641","g_author":"10665","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"25671","g_title":"Libelle","g_status":"UCHK1","g_place":"99999","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10665-shot0.png-eq-900-500.jpg"],"text":"Libelle: Dragonfly\r\na fast-ish top down block shooter! purely mutliplayer. the green areas are safe zones. First to five kills wins the match.\r\n\r\nControls: wasd for movemnt, click to shoot (you can hold) press tab to look at the score.\r\n\r\nIt still has a few errors, I need to really fix the crashing on join. The best way to join a game currently is open the client and let it crash without closing it open a second client, then you should be able to join.\r\n--\r\nconfig.txt in the config for the client you can change your name, your color and the port\/ip of server you are connecting to. I will be hosting a server at 67.188.172.220 port 6080 you can try hosting your own server and connecting to it at 127.0.0.1 for better success. \r\n\r\nconfig.txt for the server you can set your server name and console width height, and the map to be loaded. the current default map is called center piece. \r\n-- \r\nlinux build coming soon.<\/p>","title":"Libelle"}