SINE by ElScootro

[raw]
made by ElScootro for LD26 (COMPO)
A physics puzzle game where you create music.

Minimal gameplay = hit a block with a circle
Minimal sound = sine waves for sound effects
Minimal colors / design = greyscale and green + circles and squares
Minimal score = lower score is the goal!

Tech = HTML5 Web Audio API + Cocos2D-HTML5
Sound = Dynamically generated sine waves via HTML5 Web Audio API

SOURCE: https://github.com/mcscooter/ld26

Tools: Cocos2D-HTML5 with Orthogonal Engine, Illustrator, Photoshop, Web Audio API Synths, Tiled

ENGINE: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Html5

ENGINE #2: https://github.com/mcscooter/cocos2d-html5-orthogonal-tile

EDIT: Added Google Analytics gameplay tracking so I can see what folks are doing!

Ratings

Coolness 55% 3
Overall 3.39 344
Audio 3.25 227
Fun 3.27 300
Graphics 2.78 746
Humor 1.85 852
Innovation 3.44 306
Mood 2.86 566
Theme 4.00 153

Feedback

Suese
29. Apr 2013 · 03:49 UTC
Very musical. It would have been nice with some added animations when you hit the note blocks. Some better colour would have been good too. Maybe some percussion blocks (am I asking for too much), and a bit of polish with timing and controls. otherwise I thought it was fun and innovative.
Killswitch
29. Apr 2013 · 03:59 UTC
This kind of fun as if I'm playing a combination of DX-Ball and virtual golf.
unclejunkie
29. Apr 2013 · 07:43 UTC
Fun and simple, good graphics yet I've experienced a few troubles with palette.
papa_troll
29. Apr 2013 · 09:10 UTC
Nice, simple. Think with more time for careful level design, this could be something special. Something a little less minimal (OK I know that is the theme!) on the music side too might be nice. But great game
Linus Lindberg
29. Apr 2013 · 11:41 UTC
I love the sounds! :)
🎤 ElScootro
29. Apr 2013 · 12:22 UTC
Thanks for the feedback! The colors looked fine on the monitor I designed on, but I played on another machine this morning and noticed what you all are talking about with the palette. I plan on making this a full game, so I'll definitely be redoing colors first thing!
michail
29. Apr 2013 · 13:33 UTC
Very funny and pleasant to play! I like your approach to the theme. Only the levels where you have to bounce against circles are a bit frustrating - they are really hard to predict!
bummzack
29. Apr 2013 · 13:33 UTC
Cool game. The circle-circle collisions are kinda hard to predict though. Combos could make a great addition (additional points if you can hit elements in a "musical" order, or hit the same color multiple times in a row).
agmcleod
29. Apr 2013 · 15:50 UTC
Very nice. Loving this game. I think my day might be gone.
iamorim
29. Apr 2013 · 19:43 UTC
The music thing is great! It's beautiful to listen but some levels are hard to see the diference between some colors
theplotlessplot
30. Apr 2013 · 12:41 UTC
Very nice! Loved the simplicity and the audio. Great job.
f7f5
30. Apr 2013 · 22:19 UTC
So this is the other Sine :) It kind reminds of Mini-Golf and pool. It's pleasant to play, has a nice colour palette and the music part adds a surprising touch!
Dohan
01. May 2013 · 13:47 UTC
Nice and simple. The sound effects were very cool.
AlbertoSM
01. May 2013 · 19:43 UTC
I value the approach to making sounds with every bounce, but maybe you could have included more instruments? It kinda sounds monotonous to me :/ Either way, nice job!
🎤 ElScootro
01. May 2013 · 19:45 UTC
@AlbertoSM Including only sine waves was a nod to the Minimalism theme. I totally agree more sounds would be better and plan to build out the game with a full suite of sounds. Thanks for the feedback!
Roan Contreras
03. May 2013 · 22:36 UTC
Very minimal game especially how the audio goes... I like it :D ... Good game.
Milo
05. May 2013 · 21:29 UTC
This is a neat concept and I liked hearing the ball move while I played, but I felt like there were really two different games with conflicting goals, since making music was an opposite goal from getting a good score. Perhaps it would be better if the fastest path to the goal made some sort of intentional melody or something like that? (or as bummzack suggests, a sort of "combo" thing).
Dining Philosopher
06. May 2013 · 16:25 UTC
Thinking about making the music more interesting: perhaps you could make the sines loop at an interval depending on the speed at which they're hit? Anyway I liked your game, the gameplay was not that interesting of course but the music made up for it.
ThirteenWB
06. May 2013 · 18:04 UTC
Well I finally got a high-score of less than 100 on something like my fifth run through :p
Not sure if that's good or not but I hope so.
Good game :)
🎤 ElScootro
09. May 2013 · 14:15 UTC
@thirteenwb I've only gotten < 100 once myself :) since I've added analytics on May 2 you are the only sub 100 score!
ethankennerly
12. May 2013 · 22:17 UTC
Aiming to bounce the circle off of the walls and circles interested me. If you continue to develop this, the bounce music sounded unstructured.
csanyk
19. May 2013 · 04:55 UTC
This was rather pleasant.
Brassawiking
19. May 2013 · 15:50 UTC
The backspin on the ball was annoying on some levels, made the second bounce turn away from the reflected line.
geepit
20. May 2013 · 10:55 UTC
Really nice, simple and enjoyable!