_M_ by GranaDa

[raw]
made by GranaDa for LD26 (JAM)
Unveil the Mystery.

Puzzle and some action...

Try it! ^^

Rate it! ^^

Twitter: www.twitter.com/granadainteract
Facebook: www.facebook.com/granadastudio

Runs on Chrome (better) and Firefox.
The web version takes 2-3 seconds between frames to load, seems faster on Chrome. If nothing works, try refreshing the page. ^^

Ratings

Coolness 100% 1
Overall(Jam) 3.47 144
Audio(Jam) 3.57 86
Fun(Jam) 2.82 298
Graphics(Jam) 3.81 114
Humor(Jam) 1.99 313
Innovation(Jam) 3.81 45
Mood(Jam) 3.75 51
Theme(Jam) 3.97 58

Feedback

Paul Sinnett
29. Apr 2013 · 23:56 UTC
The game evokes a nice mood.
ddionisio
01. May 2013 · 06:27 UTC
I really like the style and the ambiance! I feel like I woke up in the future and trying to open the door.

Took me a while to figure it out...if this was the door to my fridge I would be in big trouble!
infernet89
01. May 2013 · 13:29 UTC
Really hard to understand what's going on, but very interesting puzzles.. Nicely done!
xandy
01. May 2013 · 13:30 UTC
very cool! best game i'Ve seen so far :)
fullmontis
01. May 2013 · 13:31 UTC
Amazing visual style and audio, absolutely astounding. Full scores all around for me.
namuol
01. May 2013 · 13:31 UTC
Runs in Linux with WINE, but the visuals are all squashed over to the left, which makes it mostly unplayable. :[

The audio is -phenomenal-. I may have to boot into windows to play this...
brookman32k
01. May 2013 · 13:38 UTC
Very nice music. Also, the puzzle is very puzzling. Great Job!
Jiddo
01. May 2013 · 13:39 UTC
A bit hard to understand whether you're doing well or not. Very nice overall presentation.
lanz
01. May 2013 · 13:41 UTC
Nice and minimalistic!
rustybroomhandle
01. May 2013 · 13:42 UTC
I have no clue what I'm doing, but damn, it's pretty. Very nicely done - I just don't have a head for puzzles right now :D
Tokken18
01. May 2013 · 14:05 UTC
Can't play, have a mac.
Typedeaf
01. May 2013 · 14:09 UTC
The puzzle is fun, but the timer seems out of place. I want to be able to think quietly on the puzzle, but it keeps resetting and throwing me off :O

Otherwise, very nice graphics and sound, mood is perfect and the challenge is addictive :)
jerombd
01. May 2013 · 14:14 UTC
Nice abstract/si-fi feeling! But like Liddo says it's "A bit hard to understand whether you're doing well or not"; it's maybe too abstract afterall...
IceCliff
01. May 2013 · 14:15 UTC
I really wish this was part of the competition, I found it really challenging.
The Consul
01. May 2013 · 14:22 UTC
Beautiful looking game. I love the mysterious puzzle style.
fishbrain
01. May 2013 · 14:28 UTC
Found it quite difficult to play, but really nice style, superb graphics.
infinitedog
01. May 2013 · 14:32 UTC
The sound is amazing. Hard to understand at the beginning but a nice game.
Zener
01. May 2013 · 14:44 UTC
Nice minimalistic game, good sfx. Goodjob
ovenchips
01. May 2013 · 14:44 UTC
Oozes originality and a distinct visual theme. Does the theme justice. A pat on the back all round!
Kalakian
01. May 2013 · 14:44 UTC
As others have said, it's not very clear whether you've done well or bad. I could get onto the third screen, but not sure how well/badly I did. Revering the direction didn't always work either (most of the time ok).

Good use of the theme, and the audio/graphics fit well together.
gre
01. May 2013 · 14:59 UTC
Mysterious!
BrothersT
01. May 2013 · 15:01 UTC
I got a black screen after the circle-click bit at the beginning :(
Dietrich Epp
01. May 2013 · 15:09 UTC
Maybe you could post a strategy guide or spoilers? It's fun to play with but I have no idea what I'm doing, or how my actions affect the outcome.
bowlercaptain
01. May 2013 · 15:12 UTC
Very interesting puzzle, and the graphics and audio are astounding. I couldn't figure it out - suddenly it just ended and I'd done it, but had no idea how. I just kept matching up the circle and triangle and it kept doing stuff, but I didn't see any pattern. Sometimes I could get them to match up simultaneously, but not always.
GreenPixelDev
01. May 2013 · 15:18 UTC
Interesting concept and beautiful style! I wish I was better at puzzles :D You've managed to set a nice mood with the simplest of shapes! Great job!
yellowlemming
01. May 2013 · 15:21 UTC
it's difficult to work out what to do but it is really well done
Tokken18
01. May 2013 · 15:23 UTC
Thanks for commenting and letting me know you put up a web build! Glad I was able to try this, it's really interesting. Audio really helps create a mysterious ambiance. Graphically it's really clean and well laid out. Well done. Only thing is I don't think I'm smart enough for the puzzles, but enjoyed it none the less!
Sylvain.p
01. May 2013 · 15:50 UTC
Good creation with very nice atmosphere. The begin is a bit hard to understand.


What software do you use to build this game ?
john_conder9
01. May 2013 · 15:55 UTC
Great job! I found it pretty confusing but by the third time I had it pretty much figured out, although I still don't quite understand how I am supposed to know when I should be trying to get the circle or the triangle to touch. But really cool concept and it was fun and nifty, I like it!
Tozy
01. May 2013 · 16:15 UTC
Cool!
It took me a while to understand what was going on. I could only guess that when the circles and the triangles match you gain some time, then I did that again and again till I reached the final stage, but I suppose I could have done better (getting all the triangles form the bottom... but how?).
Nice presentation!
PsenFilip
02. May 2013 · 14:10 UTC
Interesting frame/window size.
I like the games simplicity and flow. The mechanics make me feel like I am playing with a safe lock or something, trying desperately to find my way out.
Game state reset is flawless, pretty cool.
The puzzle is very interesting, took me quite a bit to figure it out. Well done.
Rafael Sales
02. May 2013 · 20:24 UTC
Impressive quality. Extremely immersive. Congratz!
8BitPimp
02. May 2013 · 21:03 UTC
That's a really nice game. The audio in particular is really great.

I also recompiled my entry for you since you said you had troubles running it. I hope that helps.
Dark Acre Jack
02. May 2013 · 21:04 UTC
Red, black, white & I have no idea how to solve the second puzzle. Cool style.
alwaysinbeta
02. May 2013 · 21:58 UTC
Really intriguing. Absolutely love the audio.
AnnaGavaldaKedavra
02. May 2013 · 23:51 UTC
I really like the graphics and audio, the general mood, but i'm not sure how i won this...i'm sad there is not more levels.
Travis Irby
03. May 2013 · 00:38 UTC
Woe this game was really weird! In a good way :D Very unique and cool style, nicee.
BrothersT
03. May 2013 · 01:01 UTC
Thanks for playing our game! I tried yours again and it worked this time but before it was hanging on a black screen forever I swear.. Works now though so I wouldn't worry about it - probably just this old computer I'm using. I really like the style of this game although for the life of me I can't figure out the puzzle. I've recognized certain patterns in the behavior of the puzzle and at one point thought you had to get the shapes to line up with the arrow pointing either up or down, to gain an up or down triangle, but that didn't work either. And expanding on what Tozy said, there is barely any time to think about what direction to go/ which shape to line up next to gain more time on the clock, so most of the time is spent, not trying to solve the puzzle, but trying not to run out of time to solve the puzzle, and luckily happening upon the right solution without really understanding what you've done. Well.. maybe other people are finding it easier than I am. Nice game though! very interesting.
Tyro
03. May 2013 · 02:19 UTC
The audio really set the mood. I'm not sure if I've figured it out quite yet, but I like it when games challenge you to think outside the box. It's almost like a visual riddle of sorts. Great work! :)
namuol
03. May 2013 · 05:01 UTC
This is how I feel when I'm trying to solve the puzzle in time: http://i.imgur.com/2PV9L3i.gif

But I like that. It's a game that really forces you to explore the mechanics, and I'm a sucker for that kind of design, lately.

Not to er-- echo what others are saying, but the aural ambience is really just outstanding in your game.
lotusgame
03. May 2013 · 10:48 UTC
Good minimalist puzzle game. Congrats :)
Neonlare
03. May 2013 · 11:11 UTC
Timer felt really out of place as the puzzles seemed to often have very little conveyance to them. I just didn't understand what was going on most of the time, but that doesn't change the fact that they're very cleverly designed and very well presented with the minimalistic style. Audio is fantastic and really adds a lot to the game's mood, very good job here.
Mekuri
03. May 2013 · 16:47 UTC
Very nice game. I'm not sure if I beat it or not. I figured out how to color the triangles at the bottom white, but never succeeded in getting them all white- But I did get past it a few times, so.. I won? :-)

Good job nonetheless, good audio, which creates a nice mood.
🎤 GranaDa
03. May 2013 · 18:22 UTC
@all: if you saw the last screen depicted on the last screenshot: yes you won. If not: try again!
miotatsu
03. May 2013 · 21:35 UTC
interesting presentation, both the visuals and the audio are amazing, really intuitive game design. I think this is the best interpretation of the theme I've seen so far!
Shugor
03. May 2013 · 22:38 UTC
It's a pretty interesting game, with cool graphics, smooth motion, and nice sound effects. I'm so confused on what to do though but it looks nice.
NateNaterson
03. May 2013 · 23:32 UTC
Creepy! Had a hard time figuring it out but I'd be lying if I said I didn't have fun.
GaTechGrad
03. May 2013 · 23:34 UTC
The learning curve seemed on this one seemed a little steep to me. Maybe start people out by making them only have to make one or two triangles white, then on a later level make them fill all seven.
Husky
04. May 2013 · 03:51 UTC
I didn't really get it ...,
but it truly has a good mood and ambient!
Good job! :p
SmilingCat
04. May 2013 · 11:45 UTC
I think I figured out one or two things about this game, but must be missing something because I can't seem to make it past getting 3 white triangles at the bottom lit.

I like the sounds and how they work together with the graphics to build a mood of eerie, futuristic suspense. Good job!
mrx
04. May 2013 · 11:57 UTC
interesting but confusing loved the design and the music
TuxedoFish
04. May 2013 · 19:18 UTC
I love this game, the graphics are really cool and it really fits the theme while still looking well designed. The puzzles are really engaging and it makes you want to figure out why your going wrong and just keep doing it while never feeling frustrated its just really fun :D
Waynetron
05. May 2013 · 02:31 UTC
Has a very nice feel to it. Well done.
plash
05. May 2013 · 02:34 UTC
Notes:

- I like the opening theme.
- And the ambiance.
- Woah. What is going on here? I am not really sure.
- Seems if I pass the circle over its cutout it moves and activates a white triangle?
- Seems to alternate between activating on the triangle and circle.
- Held to make the circle envelop its enclosure. Seems to be playing the intro again.
- Somehow got back to the start screen. Two triangles in center circle now.
- Do I have to make all of the triangles on the bottom white before the black ones on the top run out?
- Hm. Got back to the start screen again. Definitely did not make all of them white. Same two triangles in the center circle.

- Not really sure what is going on here, but I like the mood, audio, and visuals a lot.
- I see a screenshot with all triangles in the circle, so I must be missing something.
omaromeir
05. May 2013 · 06:43 UTC
I'm not sure what the rules were. I got that I had to pass the circle and the triangle over their cutouts, I got really nervous and excited at the end and I finished it. I had fun. Really cool and innovative game, but I would recommend that you put a hint of some kind. Great job!
mortl8324
05. May 2013 · 06:44 UTC
Hmm.. Isn't loading for me on safari on mac.
euwaku
05. May 2013 · 07:29 UTC
This game is a bit confusing, however we can't deny all the efforts in graphics and design. Overall a good game, maybe more indications would be nice.
tsb
05. May 2013 · 08:44 UTC
very cool but at first look hard to understund.
FaBrito
05. May 2013 · 10:43 UTC
Really good idea and mood well set. Nice difficulty balance too. I was struggling to remember which marker I had to achieve sometimes, but I'm sure that's intentional.
Congrats!
Catman
05. May 2013 · 10:54 UTC
Cool graphics and style, but the mechanics are really hard to grasp, I am not even sure why stuff is moving :)
Branch
05. May 2013 · 19:10 UTC
cool stuff mate
Mesene
05. May 2013 · 19:45 UTC
Nice style and audio. Hard to undertant it, very challenging.
Fnkee
05. May 2013 · 20:06 UTC
It was fun, figuring out the system of the game. Would love to see you do more of the puzzles, but in different variations! Good job on this.
Floko
06. May 2013 · 00:49 UTC
gives me a white screen forever =/

damn, I wanted to see! So many good comments!
MinionStudios
06. May 2013 · 03:47 UTC
Wicked sweet! I totally suck at this form of logic. Much respect!
sP0CkEr2
06. May 2013 · 04:07 UTC
coold design, great use of theme -- hard puzzles -- great effort.
Floko
06. May 2013 · 04:48 UTC
Got it this time. It was interesting, but I think I couldn't figure it out how to really play D:
Sebastian
06. May 2013 · 11:07 UTC
I'm confused, but compelled to play even more.
lasergans
06. May 2013 · 11:59 UTC
Hard to figure out. Nice mood. Minimalistic. Well done ;)
Tiago Ling Alexandre
06. May 2013 · 19:22 UTC
This game remembers me of the Predator's gadgets! Congratulations, very innovative gameplay, totally intuitive!
matthias_zarzecki
06. May 2013 · 19:31 UTC
This one was quite tricky.
fermcg
07. May 2013 · 01:36 UTC
Fun game man. I didn't get it yet lol, but It's fun and well done.
Crazi456
07. May 2013 · 07:04 UTC
Very amusing game!
ohsqueezy
07. May 2013 · 11:36 UTC
Cool it could be part of an extraterrestrial artifact or mysterious sacred temple.
KEFIR
07. May 2013 · 16:47 UTC
Very hard to my brain! Challanging. Sounds are best!
lightnarcissus
07. May 2013 · 18:16 UTC
Makes good use of the theme and while it took me some time to get familiar with the game, I think by the time I was done with it, I liked it! xD
LionelJitro
07. May 2013 · 22:21 UTC
Really nice atmosphere with the minimalistic art and ambient music.

It made me feel like a complete idiot though because I had no idea what I was doing. I'd sometimes get white triangle down the bottom for matching up things, then I thought I'd had it, I'd match up things again and I didn't get a white triangle.

Really nice game though.
little_polygon
08. May 2013 · 06:04 UTC
Strangely spooky...
FREEZX
09. May 2013 · 10:04 UTC
Pretty interesting puzzle. Liked the ambient.
Nikteddy92
09. May 2013 · 16:33 UTC
Wow.
Great combination.
well done.
whilefun
09. May 2013 · 17:07 UTC
Neat visuals and audio, but I didn't quite understand how to play properly (I don't think). Interesting use of the theme. Love the audio and atypical graphical layout/style. Will have to give this one another try soon.
mkpictures
10. May 2013 · 02:35 UTC
Haha, I got stuck on the second puzzle ^^'
But I enjoyed the game, great sounds and beautiful graphics :) Good job!
angelk
10. May 2013 · 07:17 UTC
The design, ambience and music were all great. I really wanted to understand the puzzles, but I just didn't know what was going on!
kill0u
10. May 2013 · 21:27 UTC
Nice mood, interesting puzzles :)
onzephyr
12. May 2013 · 17:46 UTC
great mood. Nice audio. With art that fits the theme well. I don't know if I fully understood what I was supposed to do but I kept trying things until something seemed to progress. Well made.
RedPandaWasTaken
12. May 2013 · 19:11 UTC
Creative and moody, well done :3
dertom
12. May 2013 · 23:18 UTC
Nice atmosphere and challenging puzzles
NaoisTheGuardian
14. May 2013 · 10:15 UTC
Didnt have a clue what I was doing... And I thought I was good at puzzle games...
omaha
15. May 2013 · 04:35 UTC
I have no idea what I just played or what I was supposed to do but it was still great. Audio was fantastic. Loved the (industrial?) background noise.
dick_claus
15. May 2013 · 08:31 UTC
Stuck on first level, because really hard to understand rules >_<
Jhelle
15. May 2013 · 16:09 UTC
Loving these abstract machine puzzles. Great job!
csanyk
16. May 2013 · 04:22 UTC
Excellent, solid entry. Very well done.